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Scared of 2.4 changes as spriestFollow

#1 Mar 27 2008 at 12:26 AM Rating: Good
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Hello fellow spriests I just logged yesterday to do some new AV and got pretty scared.

I don't have to tell you we do not have much offensive spells. The fight goes something like this. SW: P, VE, VT, MB, SW: D (you get healed back in short time so np) shield up, MF, MF, MB rinse and repeat.. drop a manaburn. To interrupt the opponent we can use fear + silence.. we drop out for healing if things look grim occasionally. The problem starts here.

Some classes cant be beaten by a spriest without burning their mana away.. (hunters, paladins, warlocks, boomkins come to my mind)

The point.. I tried to burn down a pala and got oom sooner than the mana was burned.. the resilience really makes a difference. This change sucks hard, the spriest world looks darker and darker.

I will try to respecc to this build. The philosophy is.. with the nerf we need more spelldmg.. way more spelldmg.

So I dropped out the "shadow power" out and maxed our shadow damage "modificators". Shadowform + darkness + misery + full shadow weaving

I was working hard.. jeesus.. past who knows how many months to get the spriest to be somewhere "usable" in PvP. But I don't wona give him up. Will respecc today and see.

What you guys think about this 2.4 so far?
#2 Mar 27 2008 at 2:46 AM Rating: Decent
If they are going to have resilience affect mana-draining spells, then they need to (logically) allow those spells to critical hit and get bonuses from +damage to balance playing. Given the blatant blow that is to us, they may move in that direction if they intend to keep casters as a playable class for PVP *prays*.
Further, I think it is total ******** that intellect has never scaled towards critical hits the way agility does for those classes that use it. Since resilience is suppose to prevent critical damage, then it is no longer an imbalance for caster to have increased critical chances.

If you cant out damage your opponent, you might try outlasting them, and have faster spell-casting. At least that way, you can keep moving. I been working on doing something like that, and getting mixed results. Stacking spirit and healing affects has worked nicely in some situations, for example.
My advice is to stay with members of your raid, so at least you have less of a chance of being gang-banged. Most people seem to want to protect their priest, or immediately nuke the opponent's, which is something Blizzard has not taken into consideration when modifying our defensive and offensive abilities.
#3 Mar 27 2008 at 7:17 AM Rating: Good
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679 posts
Meh they've said that shadow isn't a viable pvp spec in the blue posts, and that they are ok with that. I respec disc now and am loving it.
#4 Mar 27 2008 at 8:01 AM Rating: Good
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There's a silver lining: Viper Sting and the like won't hit us quite as hard. Considering that I usually run out of mana before I run out of life, I'm not wholly displeased.
#5 Mar 27 2008 at 2:34 PM Rating: Good
The Droods got screwed more than we did...in fact we got better mana regen. Bout time we got somethin.
#6 Mar 27 2008 at 3:42 PM Rating: Excellent
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1,245 posts
Shadow has the lowest DPS of all damage classes past BT (well, at least before Sunwell came out), and is messed up in PvP.

It seems like Shadow Priest is heading downhill, with being in high-end raiding ONLY for its mana-regen, and for leveling.




And for any people wondering, yeah, Shadow Priests do have low damage at waaaaaaaay endgame in comparison to other damage classes. At Kara level, it's not bad at all, in fact, it's above par. And it hardly increases as you progress through the raids, unlike other damage classes.
#7 Mar 28 2008 at 1:13 AM Rating: Excellent
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Raglu wrote:
Shadow has the lowest DPS of all damage classes past BT (well, at least before Sunwell came out), and is messed up in PvP.

It seems like Shadow Priest is heading downhill, with being in high-end raiding ONLY for its mana-regen, and for leveling.




And for any people wondering, yeah, Shadow Priests do have low damage at waaaaaaaay endgame in comparison to other damage classes. At Kara level, it's not bad at all, in fact, it's above par. And it hardly increases as you progress through the raids, unlike other damage classes.


If you look at the differences in viable gear for shadowpriests now that Spell Haste affects the global cooldown, I think you may see this trend changing a bit. For instance, over at Shadowpriest.com, the old gear list ranked this at number 1 with this at semi distant number 2.

The list for 2.4 now sees the former as number 5 while the latter is now a dominant 3rd(behind a SPlat 25 drop and a BoP JC recipe that requires Sunmotes).

I'm interested to see how things change for Shadowpriests nowadays.
#8 Mar 28 2008 at 2:20 AM Rating: Good
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Its very up in the air at the moment to be honest. Noone's quite sure what sort of boost we're going to get out of haste rating to be honest. Most current theorycraft suggests that about 100 haste rating at the 1400 damage mark or so will start to show real benefits, but until someone can put down some real dps numbers in some good haste gear its a little unclear.
#9 Mar 28 2008 at 4:45 AM Rating: Excellent
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1,503 posts
Quote:
I don't have to tell you we do not have much offensive spells. The fight goes something like this. SW: P, VE, VT, MB, SW: D (you get healed back in short time so np) shield up, MF, MF, MB rinse and repeat.. drop a manaburn. To interrupt the opponent we can use fear + silence.. we drop out for healing if things look grim occasionally. The problem starts here.


dots + nukes + CC + interupts + utility! how much more offensive would you like to be? my Ret pally has melee...and thats it!(but thats another topic)

Quote:
Some classes cant be beaten by a spriest without burning their mana away.. (hunters, paladins, warlocks, boomkins come to my mind)

The point.. I tried to burn down a pala and got oom sooner than the mana was burned.. the resilience really makes a difference. This change sucks hard, the spriest world looks darker and darker.


you know you cant mana burn pallies, yet you tried to anyway. this has nothing to do with the patch. 10k mana with 200 mp5 and heals that cost close to nothing means you aren't helping your team by mana dancing with a pally. quit duelling and join your team FTW.
#10 Mar 28 2008 at 5:32 PM Rating: Good
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The One and Only Poldaran wrote:

If you look at the differences in viable gear for shadowpriests now that Spell Haste affects the global cooldown, I think you may see this trend changing a bit. For instance, over at Shadowpriest.com, the old gear list ranked this at number 1 with this at semi distant number 2.

The list for 2.4 now sees the former as number 5 while the latter is now a dominant 3rd(behind a SPlat 25 drop and a BoP JC recipe that requires Sunmotes).

I'm interested to see how things change for Shadowpriests nowadays.


Wow, with all the haste itemization, another stat besides damage has taken a big role in a shadow priest's DPS. Especially considering that while Haste is a loss in mana efficiency in comparison to other stats for most other caster classes, Haste would increase the rate of mana regeneration for a little compensation (if not a lot, I don't know numbers).

I am very curious how this plays out too.
#11REDACTED, Posted: Mar 30 2008 at 7:25 AM, Rating: Sub-Default, (Expand Post) Is it just me or are priests a healing class? Therefore I'm not surprised that damage spec'd priests don't do alot of damage. Way too many shadow priests in my opinion.
#12 Mar 30 2008 at 7:36 AM Rating: Excellent
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Quote:
Is it just me or are priests a healing class? Therefore I'm not surprised that damage spec'd priests don't do alot of damage. Way too many shadow priests in my opinion.


priest is a class capable of healing, but also capable of dps. similar to a druid being able to tank, heal, or outdps a mage with a simple respec.

shadow priests used to pwn, but lately they haven't been awarded the buff trophy.

btw, warrior is a 'tanking class'
#13 Mar 30 2008 at 8:03 AM Rating: Good
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679 posts
Quote:
btw, warrior is a 'tanking class'


Perfect response
#14 Mar 30 2008 at 8:08 AM Rating: Excellent
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flaminroids wrote:
Is it just me or are priests a healing class? Therefore I'm not surprised that damage spec'd priests don't do alot of damage. Way too many shadow priests in my opinion.


Warriors and Priests are debated on being called "hybrids" because some view that priests were designed to heal and CAN do damage, and warriors were designed to tank and CAN do damage.

But Shadow Priests (were) known for doing excellent damage that made it treated as a separate class from Holy and Disc priests (especially because Shadowform restricts heals), and MS Warriors aren't known for tanking prowess in Arena.

#15 Mar 30 2008 at 10:36 AM Rating: Good
i dont mind being the lowest DPS in the raid, the offset of being a mana battery + having the good ol rez if something does go wrong gives us a decent niche to fill, plus we get some nice mob debuffs too boot
#16 Mar 31 2008 at 11:07 AM Rating: Decent
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329 posts
Socoral - lowest dps???? Are you speaking of being the healbot, in which case you will be at the bottom of the damage meter, however as a Shadow Priest we use to have the viability to be near the top with proper gear. While I would not say that we are in the top percentile anymore, we should still find ourselves in the upper middle area and offer tons of utility to a group or raid.

I actually switched to Disc/Holy to account for something in my clan as the effectiveness of being shadow just no longer outweighs any other caster except maybe shamans... Mage and Warlock put out way more dps and have AoE or CC options that we do not. Shamans have totems so I consider their utility comparable to ours, but our threat reduction talents seem to give an edge. (I rarely ever get aggro whereas I see shammy's getting aggro like crazy...)

We will never compare to a true dps class like a rogue or geared Fury warrior, but that is not the reason to bring us into a raid. My feeling is that you should play what you like or what helps the most, and adapt your playstyle. Blizzard will figure something out at sometime, and in the meantime, I will begin raiding so that I have gear that outstrips all the Arena gear as I hate the arena gear and think it ruined lots of what was good about WoW. When I see heavily geared Arena players that I can still kill with my priest in standard blues, it tells me that Arena is too easy to get gear, and secondly that it causes many of us to waste time dealing with these morons.
#17 Apr 01 2008 at 8:28 AM Rating: Default
Anyone who says shadow priests are underpowered needs to ftfg

I have never been at the bottom of any damage meter as a priest when the instance includes primarily single target killing.

sure in an aoe rich enviroment the shadow priest damage takes a hit. but hell who cares because your keeping those goddamn seed of corruptions comming with the single target dps your providing.

Its easy to dps as shadow and you really do get a ton of recognition for it. best class and spec yet.

even if our damage was slightly lower than any other class. we would still be in demand because no one wants to run out of mana.
#18 Apr 01 2008 at 1:32 PM Rating: Good
Quote:
I have never been at the bottom of any damage meter as a priest when the instance includes primarily single target killing.

Which instances are primarily single-target kills? Most OL instances have 3-5 targets per pull.



Edited, Apr 1st 2008 5:34pm by sederix
#19 Apr 01 2008 at 2:23 PM Rating: Excellent
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Quote:
Anyone who says shadow priests are underpowered needs to ftfg

I have never been at the bottom of any damage meter as a priest when the instance includes primarily single target killing.


Thats because you're running karazhan. At T5 content and above, pve shadowpriest damage scales very poorly when compared to other classes. Absolute max dps for a shadow priest at T6 level is 1500 (pre haste gear). Other classes such as warlocks and rogues can be expected to push 2500 or so. Go to shadowpriest.com to read up on it.
#20 Apr 01 2008 at 3:12 PM Rating: Good
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Max theoretical damage of the shadow priest in full Sunwell gear: 1850dps.
Fire mage: 2550dps
Warglaive rogue: Already breaking that amount with NO Sunwell gear.

If you say spriests are fine... :/
#21 Apr 01 2008 at 3:19 PM Rating: Good
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1,245 posts
It's actually in a bunch of threads on this site and other forums.

Shadow Priests have ridiculously good damage in Karazhan level.
At T6 content, they may have increased by 150 spell damage from Kara, and other stats don't help DPS nearly as much as they do for other damage classes.
#22 Apr 03 2008 at 10:33 PM Rating: Good
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sederix wrote:
Quote:
I have never been at the bottom of any damage meter as a priest when the instance includes primarily single target killing.

Which instances are primarily single-target kills? Most OL instances have 3-5 targets per pull.



Most AoEers find it unwise to AoE much on those pulls without a paladin tank, so it is effectively a single target burndown on most pulls.
#23 Apr 04 2008 at 1:15 AM Rating: Decent
Okay, thanks. I thought he was saying something else.
#24 Apr 06 2008 at 10:46 AM Rating: Decent
as the previous posts have said, when it comes to pally tanks i can get some really good dps off, no one respects the SP dots, but when its a warrior or druid im usually the last person above the tank in dps. i hardly even bother with mindblast, that damn spell is an aggro *****, and that doesnt help my dps much
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