Pasted from what i wrote in the warrior forum on a topic almost identical:
I wrote:
Since the end of season 1, holy paladins have become less than fantastic in both 2v2 and 3v3. Ret has actually become "better" than it was. However, to pull off the ret build you gotta have some good gear. if your friend was willing to jump into BGs and get all the S1 and vindicator's gear i think you would have a shot.
Personally i dunno how well ret+war would do, ive been out of the arena this last season and havent really seen what comps are out there, mainly druid+war/rogue/lock though i'm guessing. Ret pally is kinda the "anti druid" with the ability to keep the druid from running via JoJustice. They also do well against melee opponents. The ability to cleanse most of the warlock damage also looks good.
TBH, i really dunno and im just talking, but if you are good you could have some success with ret i think as long as he's got some gear. In my head it looks like like a good counter-comp to the popular teams. There are some changes coming in 2.4 that might affect a holy paladins success, mainly reductions on mana draining abilities.
like i said in the last paragraph, changes have been made this patch that may improve holy pallies in 2s and 3s. druids have also been nerfed a little. If you want to be a monster in 2v2 id suggest a druid partner. if you and your friend want to have fun and still try to be good I think you could get by with either ret or holy tbh. But the arena is an everychanging event and what is good now wont necessarily be good in a month. You have to adapt.
another post in that thread:
Quor wrote:
war/ret pally is about the hardest counter to a druid+1 combo you can find, the exceptions being druid+mage (which are pretty uncommon). make sure the pally is human (perc helps loads) and he just rides around looking for the druid with sader aura on. soon as he finds the druid, he judges justice on him and the war and pally just go to town on the druid, utilizing a combo of BoF on the warrior and DS on the pally to keep pressure up on the druid.
the druid HAS to stay in bear or else get destroyed immediately. the druids ally has to find a way to peel both the warrior and the pally off the druid, which for every class but mage is not an easy thing to do.
but pretty much anything with a mage is going to beat you. a ret paladin doesnt have the mana to spam cleanse to keep nova and poly off. a good frost mage could quite possibly take an arms war and ret pally 1v2.
Edited, Mar 27th 2008 9:14am by KTurner