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you can see my armory from the post above.
i have two slow weapons (2.6 seconds each) would it be worth it to get, say the S1 fast offhand sword? or just stick with the slow ones?
The difference between slow and fast OH weapons is pretty marginal. Fast provides more consistent rage generation and slow provides burstier rage generation, but the overall amount is exactly the same (or extremely close, anyway - you won't be able to see a difference). A Slower OH gives a bit of a boost to Whirlwind damage and leads to a slightly higher Flurry uptime due to the higher proportion of Instant Attacks to Autoattacks, and a Faster OH gets a larger boost out of sharpening stones. *shrug*
It's not worth worrying about.
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PvP is sposed to be about the burst Dmg, but i was doing 100% better with 2 swords... Although i still crit for 3k-5k occasionaly on clothies, so big numbers were not a problem ^^.
The reason that Arms is preferred in PvP boils down to a few factors;
1) Death Wish, which isn't as big of a factor in BGs (in Arenas, people will routinely ignore you... which means no Enrage, whereas in BGs you'll have it up constantly).
2) Second Wind, for more survivability and Rage generation when people aren't feeding you Rage.
3) Mortal Strike debuff, which is absolutely huge in any context... if people are actually healing. People don't always do that in BGs, though, so it doesn't always actually... matter.
I know people who do quite well in BGs as Prot Spec (on the offensive, no less; not just in terms of defending a node), spec isn't really a huge deal there. Not being a complete moron will take you pretty far.
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i possibly might have been doing some wrong in the rotation, i'm unsure at the moment because i was so worried about my rage.
and no, my guild is currently low, real low on shaman. we have one dedicated resto shaman at the moment. (Were an alliance guild.)
Well, Windfury is really going to make or break your damage... without it, most melee DPS (Rogues, too) is going to be pretty subpar. There's not a lot you can do directly about that, though.
Still, though, the first thing to drop out of your rotation should be HS. If you're hitting it too often/too early you'll be low on rage when abilities come up; getting used to when to HS is just something you'll have to practice, and it comes with time and experience.