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#1 Mar 26 2008 at 3:14 AM Rating: Default
I am BM with the common 41/20 build..I must admit that i am doing good in pvp.Especially in BGs but in arena i win only 1 from 2 games..That means a rating between 1500-1600...I have all the vindicator gear,2 S3 items and the rest is S1..
I really like the BM build cause in 1v1 fights i win most of times..But now more and more arenas team have good healers and the key for winning is not burst dps but the cc and drain mana tactic..So i am thinking to change to that build
http://www.wow-europe.com/en/info/basics/talents/hunter/talents.html?0000000000000000000005500051205110000000003303032500302303501000
Any opinions for that?Which you think is the build that gives the most versatility for hunters?




#2 Mar 26 2008 at 3:45 AM Rating: Decent
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cookie cutter 11/41/9 arena build for 2v2 arena.

2/3 entrapment and 2/3 imp. wing clip for 3v3, 3/3 entrap and 1/3 imp. WC for 5v5.
#3 Mar 26 2008 at 5:08 AM Rating: Default
hmmm and no wyvern sting..All the pvp builds that i saw in this foroum dont have the wyvern sting..why? instant cast and 950 dmg...I believe is the only pure cc that hunters have..
1=intimidate is in next succesfull attack..that means you dont know when..
2=traps is when the opposite player fall in trap..that means maybe never..
3= scatter shot..only 4 sec and in less range than wyvern
4=silencing shot only 3 sec and it works only in spell class..not in warriors the most represented class in arena
So lets assume that we are 2 hunters with the previous build i wrote..and we fight with the most common team war/resto druid or war/pally..we stay in a place and we lay 2 traps..if there a pally/war we send the pet to pally..war charge us..fall in 1 trap,triger out fall in next trap..then we going after pally..drain mana on him and when the war is out wyvern sting and trap again..
My point is that..i believe only with wyvern sting we can have a opponent cc all the time..i can give more examples against different teams...how can cc a lock before he fears you if you have only silencing shot?
#4 Mar 26 2008 at 5:19 AM Rating: Decent
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wyvern sting is poison, and poison is really easely removed.
Hunters cc in arena is next to worthless.

Silencing shot is insanely valuable as it stops heals.
Stopping the opposing teams healer from keeping his friends alive = winning the match.

And a 2 hunter team is not a good team.
Hunters only function well in drainteams, drainteams have a healer.

Also, any good warrior will be able to avoid any trap you lay down.
And if he doesnt avoid them he will trinket out of it in a second.
Any halfdecent healer instantly removes wyvern sting.

As for locks, you have silencing shot, scatter shot, trinket and most important LoS.

Edited, Mar 26th 2008 3:19pm by Aethien
#5 Mar 26 2008 at 5:28 AM Rating: Default
2 questions...
1=really wyvern sting is count as poison and can be removed by priests?100% sure?cause if it is true, yep it is worthless.. you know if pallas and druids can also dispell poisons?or only healers
2=What is LoS?
But i dont agree with you that warr can avoid traps..all of them they start attack with charge or intercept..so they will fall into trap.goods rogues can avoid traps all the time..
#6 Mar 26 2008 at 5:38 AM Rating: Decent
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good warriors avoid traps too, but thats talking high end pvp.
to answer your questions, 1: yes, wyvern sting, like all stings, is a poison and can be removed by any priest/shaman/paladin/druid/dwarf and i dont know for sure but probably also by the pvp trinket.
2:Lign of Sight.
as soon as you LoS someone he cant finish his spell and thus wont hit you.
#7 Mar 26 2008 at 5:54 AM Rating: Default
hmm maybe i will stick on my BM build..if we cant cc decent at least no1 can cc us..:)
#8 Mar 26 2008 at 2:56 PM Rating: Decent
BM or full out Marksman for the silencing shot and scatter shot are your best chances.
#9 Mar 26 2008 at 11:56 PM Rating: Decent
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priests cannot dispel poisons...
#10 Mar 27 2008 at 12:35 AM Rating: Good
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27,272 posts
ok, remove priest then :P


never got one above lvl 15 so i wouldnt know.
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