Forum Settings
       
1 2 Next »
Reply To Thread

Thoughts on 2.4?Follow

#27 Mar 27 2008 at 4:59 PM Rating: Good
**
817 posts
tuskerdu wrote:
On the mana regen, something is definitely up. I found myself drinking constantly in BGs yesterday, something that has never happened before. (I don't have natural shapeshifter but havent needed it before now.) Does anyone understand what is happening here? My spirit totals havent changed yet mana barely regenerates now, in or out of feral form.

Conversely, ran my 55 mage thru wpl and he barely had to drink....and he's fire!


I just wanna log some anecdotal "yeah me too wtf." My mana bar seems to have a hole in it when I'm in furball, too.

I'd do some testing, but I'm busy trying to remember and rebuild every single one of my macros. : (
#28 Mar 28 2008 at 2:33 AM Rating: Good
***
1,622 posts
I spent another evening repainting Booty Bay with the blood of the Goblin bouncers, and I actually had to drink less... only once I think, after I aggroed 4 of them at the same time.

However, I'm wearing PvP gear which has int on it, so I might have gotten a mana regen boost with the patch... I wish I had noticed the numbers the day before.
____________________________

Nuit Midril - White Mage/Scholar on Ultros
Nuit the Insane! - Retired Druid on Sentinels.
Ombre - Retired Dragoon/bard on Phoenix.
#29 Mar 28 2008 at 8:03 AM Rating: Good
**
861 posts
I watched my mana bar in a bg this am and, out of combat, it was ticking at an insanely slow rate, about 24 (i'll do the math tonight when I'm not in the middle of combat). With 4k base mana as a feral, that's gonna take a long time to get close to full while fighting in cat or bear. I think I'm gonna have to respec for natural shapeshifter even for PVE, and that may not solve all my problems.
#30 Mar 28 2008 at 9:30 AM Rating: Good
I'll do some mathcraft for this when I can log onto WoW, but unless they made an exception to druids while in forms the formula for determining your mp5 should be the same now for all classes across the board as opposed to different spirit based regen rates per class, and the new formula is as follows, according to WoWwiki:

MP5 = 5 * (0.001 + sqrt(Int) * Spirit * 0.009327)

as opposed to the old formula which was:

[(spirit/5)+15]*2.5 (while in form, if I remember correctly)

Edit: Well druidbar doesn't work right now so I had to check the mp5 manually, and it does in fact look like it's cut but it could just be me. I went kitty for 40 seconds which would effectively be 8~ ticks, well i have 89mp5 while not casting and after the 40 secs I only recovered 494 mana, which is a strange number because that's 5.5 ticks... Quite strange indeed, any other mathcrafters want to try tests of their own? Or should we conclude that it is possible there is an alternate formula for druids in form.

Edited, Mar 28th 2008 3:51pm by franktehtank
#31 Mar 28 2008 at 1:36 PM Rating: Good
**
861 posts
Gulp. If that equation is right, and my math is correct (which it may not be -- been a long time since AP Calc) my Mp5 is now 16 or so, as opposed to something like 107 under the old formula. (148 int and 143 spi) No wonder it takes forever to regen. I guess I'm gonna have to stock up on agi/spi gear. So frustrating. Does this qualify as a nerf? The feral just lost its ability to grind nonstop.

#32 Mar 28 2008 at 2:48 PM Rating: Good
From what I have read, if you have over 300 Int, your regen will be better than before. If you have less than 300 Int (like us ferals) then your regen will be worse than it was before.

I love Intensity for my tanking, but the mana regen portion of it just got much more important to us.


The new instance is pretty tough. Regular mode feels like a hard version of Shadow Labs, lots of 5-6 pulls. I've done it 4 times and have done every rep quest, every day since the patch came out and am about 4 bars into honored now. Nice to get the Void Shatter enchant skill already :)

Just can't wait to get the portal, repair guy & mailbox on the island.
#33 Mar 28 2008 at 10:01 PM Rating: Decent
*
83 posts
It's also killed how effective druids are at leveling. Assuming the two formulas are correct, I had (at 31) 73 MP5 before, and now, according to the formula, I have 26.

Just for kicks, I tested it out and drained my mana to zero, and sat in catform for 40 seconds. Came out and I was at 23% mana.
#34 Mar 29 2008 at 1:04 AM Rating: Decent
*
158 posts
Lucky me ;) Since I have more than 300 Int( in my Moonkin form), my Regen has INDEED increased. Not by much, 25 pts or so, but it HAS.

I am really curious to see the effects on the tree form.
#35 Mar 29 2008 at 7:16 AM Rating: Good
**
817 posts
Taeraq wrote:
It's also killed how effective druids are at leveling. Assuming the two formulas are correct, I had (at 31) 73 MP5 before, and now, according to the formula, I have 26.


Man, this sucks. The mana regen was described in the patch notes as "adjusted so that as your intellect rises, you will regenerate more mana per point of spirit." It didn't say your mp/5 would go DOWN if you're a dumbass animal. Either they didn't think of mana users that have no +intellect or it was intended as a nerf to us ferals. I suspect the latter. : (

Taeraq wrote:
Just for kicks, I tested it out and drained my mana to zero, and sat in catform for 40 seconds. Came out and I was at 23% mana.


Get the addon DruidBar -- it provides an extra little blue bar that shows your mana when you're in feral form, and it works even after the patch.
#36 Mar 29 2008 at 8:02 AM Rating: Good
****
8,779 posts
ive always preferres stacking more int than the average feral does. perhaps its an old holdout from my preferred style of outlasting play, but i could never just stack str/stam or str/agi; i need to have at least 20% of my stats allocated to int, usually more around 30-35%.
#37 Mar 29 2008 at 9:49 AM Rating: Decent
*
83 posts
JeeBar wrote:
Get the addon DruidBar -- it provides an extra little blue bar that shows your mana when you're in feral form, and it works even after the patch.


Yeah, I have it, it's just that I didn't have it showing 'cause of my previous set up, where a little bar would attatch to Metahud, and I could see my mana there. But curse was down Tuesday night, so I switched to Archud, and I was still getting used to it. I figured out how to get it to do something similar about 30 minutes after I posted. :P
#38 Mar 29 2008 at 11:26 AM Rating: Good
***
1,270 posts
Quote:
Man, this sucks. The mana regen was described in the patch notes as "adjusted so that as your intellect rises, you will regenerate more mana per point of spirit." It didn't say your mp/5 would go DOWN if you're a dumbass animal. Either they didn't think of mana users that have no +intellect or it was intended as a nerf to us ferals. I suspect the latter. : (


I've noticed a big difference in my mana regen. I was doing AB yesterday and had to drink 5 or 6 times more then I usually have too. Does this mean Ferals will have to itemize intellect and spirit too? -.-;;;
#39 Mar 29 2008 at 2:25 PM Rating: Good
****
8,779 posts
ferals should already be itemizing int in pvp. at least thats what i tell every druid who asks.

as for spr? a little spr isnt bad. id say no more than 5% or your total stats from items. the big question is how to get it without dipping into pve healing pieces.
#40 Mar 31 2008 at 3:53 AM Rating: Good
**
256 posts
If you gear for pvp as feral you can't really avoid int even if you try. Most of the vindicators and arena pieces have some amount of int on it. As it is I'm sitting on a 336 int in my pvp gear, so if you gear for pvp you should have a good mana regen even after the patch.

If you gear for leveling/grinding check out the wild draenish pieces from leatherworking for some extra int. They are pretty decent alround pieces.

As for spirit I have no clue. I got +20 spirit in my pvp gear from a +6 stats enchant and +14 from mark of the wild :D Not exactly a whole lot. Should probably get the +4 stats on bracer, but I haven't had any problems with regen so far, so i don't really worry about it too much.
#41 Mar 31 2008 at 8:57 AM Rating: Decent
I'm glad I wasn't imagining stuff when I thought mana regen in feral was way slower after 2.4 than before.
I'm not glad about it being slower since feral is how I solo as a resto...
#42 Mar 31 2008 at 1:51 PM Rating: Decent
*
172 posts
Side note from a tanking perspective.

Didn't really see any impact of the mangel global cooldown change which is nice.

On the whole swipe issue, I have seen it work, and seen it not work. It seems a little buggy and will go back to my old methods of pulling until some of the bugs are sorted out.
#43 Mar 31 2008 at 3:12 PM Rating: Good
Swipe still hits and breaks CC. That change was pulled from the patch. No word on if it will be added in the future at this stage.
1 2 Next »
Reply To Thread

Colors Smileys Quote OriginalQuote Checked Help

 

Recent Visitors: 66 All times are in CST
Anonymous Guests (66)