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I still maintain that an expanded loot table in regular and heroic versions would benefit much more than it would hurt. How nice would it be for a boss to drop something that isn't on their regular loot table. It wouldn't force you to do the same damn dungeon over and over again hoping for 'that drop'.
For instance, how many times have people ran h-mech just to get the Sun Eater...they could have been exploring an array of different heroics if there was a chance that they could get a similar drop from any of them.
For instance, how many times have people ran h-mech just to get the Sun Eater...they could have been exploring an array of different heroics if there was a chance that they could get a similar drop from any of them.
That doesn't make much sense. What's the point of exploring a variety of instances if you can get the same drops in all of them? Why not just have one dungeon and one boss that drops everything? This statement just seems like a contradiction to me. Like another poster said, you can get some of those Heroics done in an hour or less. Mech takes no time at all if you know what you're up to. You don't have to do a full clear every time (unless you want rep) just to get to the bosses.