Tokijinn wrote:
Raglu- I'm not saying your wrong about this or anything, just something that i've noticed that i'm wondering if anyone has an answer to and since you were the on that brought up an example I was hoping you would know ("Or, you may see the big Pyroblast itself.") I've noticed spells sometimes deal the damage before the projectile whatever it may be actually strikes and i've heard varying beliefs on when the damage is actually counted varying from when the spell is cast to when the blast lands. Does anyone actually know at what point that game says "too late buddy it hit you..." ? I hope this doesn't sound like too noob of a question... =/
Spells with a traveling animation deal damage at the contact of the animation. I was at first reluctant to believe it, but I quickly saw that if I cast a Fireball at a damaged, far target and then IMMEDIATELY hit Fire Blast, I would see (and the combat log would show) that the Fire Blast had dealt damage and killed it, and the Fireball didn't show up at all in the combat log or with numbers on the mob.
If it happens you take the damage and then receive the animation, that could be with several issues:
Server lag to your computer.
Your graphics.
And, I THINK I have consistently seen this problem: a spell being cast while I'm in range, and I blink out of normal range. It seems that I take the damage and then receive the animation. It may be that once the shadowbolt has covered the 40 yards. that was between us when it was cast, it will do the damage, regardless of the animation having to travel 55 or whatever yards.
But that's ENTIRELY my speculation, and it could be lag on my part.