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Beast Within VS Scatter ShotFollow

#1 Mar 20 2008 at 6:43 PM Rating: Decent
I'm having trouble deciding build for 2v2. I've read and been told that MM/SV is the way to go (0/42/19) and Silencing shot is a must. But I can't bring myself to do it and instead want to tweak the cookie cutter BM build to this.

My thoughts: Drop Aimed Shot/Rapid Killing/Mortal Shots for Imp Arc. and Imp Stings. Both Imps are MUCH more useful for Arena/PvP.

I just can't decide whether CC (Scatter Shot) or CC-Prevention (Beast Within) is better.

I also want to add in what my MM/SV build would have been just to hear some thoughts on it. CLICK

Critiques welcome. Keep it constructive cuz flaming won't help you get your 2 cents across.

PS. I want to stay mainly BM because I like the high pet attack speed and value it more than going deep into MM for Silencing Shot when for 20 points less I get Scatter Shot.


Edited, Mar 20th 2008 9:49pm by holynazzi
#2 Mar 20 2008 at 7:04 PM Rating: Decent
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1,519 posts
If you're going to do a BM build for PvP, get The Beast Within. It's so much better than scatter shot. It's really one of the few talents in the BM tree that really shines in PvP.

#3 Mar 20 2008 at 7:55 PM Rating: Good
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8,779 posts
i personally have to disagree with project up there. TBW is a nice talent, but easy to avoid the brunt of it's effect in the arena; hunters pop TBW for damage and to get distance, which makes LoSing such hunters much easier. meanwhile, i can easily taunt their pet onto me and use its damage to feed my rage and kill the pet, severely gimping the TBW hunter.

scatter shot provides a lot of peeling power, and combined with ice cube trap gives you 15s of continuous CC on a single target every 30s. compared to TBW, which is 18s of CC immunity every two minutes, the net gain of scatter shot both as a self defense tool and peeling tool trumps it. paired with a priest, you get a lot of anti-caster defense and you're able to control the hell out of things that don't have defensive dispel. your worst matchup is likely going to be rogue/priest or other hunter/priest combos, as theyll be the only things that can reliably counter your main form of CC (but even that can be mitigated by good use of LoS).

TBW is great to get some distance and damage for 18s, but really, its usefulness in an overall group environment is much lessened compared to scatter shot.

i should add that this is my perspective playing at the 1800-1900 level in 2's as a war/druid and war/pally combo.
#4 Mar 20 2008 at 9:16 PM Rating: Decent
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1,519 posts
let me expand on what I said. BM, aside from BW/TBW isn't that great for PvP. If you go with BM, get them. If you're not going to get BW/TBW, go MM/SV.
#5 Mar 21 2008 at 4:19 AM Rating: Decent
For 2v2 combat BM is the way to go simply because you can burn down most healers. And thats what i use for my 2v2 team. There is an article on the Hunter O-boards that goes into great detail about this. I can't link it because the link is too long.
#6 Mar 21 2008 at 4:33 AM Rating: Decent
a
Quor wrote:
i personally have to disagree with project up there. TBW is a nice talent, but easy to avoid the brunt of it's effect in the arena; hunters pop TBW for damage and to get distance, which makes LoSing such hunters much easier. meanwhile, i can easily taunt their pet onto me and use its damage to feed my rage and kill the pet, severely gimping the TBW hunter.

scatter shot provides a lot of peeling power, and combined with ice cube trap gives you 15s of continuous CC on a single target every 30s. compared to TBW, which is 18s of CC immunity every two minutes, the net gain of scatter shot both as a self defense tool and peeling tool trumps it. paired with a priest, you get a lot of anti-caster defense and you're able to control the hell out of things that don't have defensive dispel. your worst matchup is likely going to be rogue/priest or other hunter/priest combos, as theyll be the only things that can reliably counter your main form of CC (but even that can be mitigated by good use of LoS).

TBW is great to get some distance and damage for 18s, but really, its usefulness in an overall group environment is much lessened compared to scatter shot.

i should add that this is my perspective playing at the 1800-1900 level in 2's as a war/druid and war/pally combo.


SS just isn't as powerful as it was pre-bc, Intimation is much better. And all things considered there are no hunter/other class combo in 2v2 combat can beat any team with a druid on it bottom line! Don't believe me? Go poll some hunters and ask how they feel about fighting druids, I'm confident they will give you a losing record against them.

So when fighting any team with a druid on it; the hunter is already at at huge disadvantage regardless of spec your pretty much gonna lose, because other than ice skate kite a bear druid around there isn't much else a Hunter can do to a druid.

Edited, Mar 21st 2008 8:34am by daaronte
#7 Mar 21 2008 at 4:44 AM Rating: Decent
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203 posts
2v2 is really the only place BM hunters can shine since the fights are generally short(decided in under 2 minutes most of the time I'd say). I have to agree with Midnight, if you go BM, get TBW, especially if all you are doing are 2v2's.
You might also want to check out Arena-junkies.com, they have really good tips and advice about arena builds and strategies.

I personally am a supporter of the MM/SV build. There is way more utility to it than the BM build, which is more kill or be killed kind of thing.

Go with what you are comfortable with and which ever spec works with your 2v2 partner.
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