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Doing damage as a cat.Follow

#1 Mar 19 2008 at 3:59 PM Rating: Decent
Well i recently dinged 70 as a druid. and my entire time leveling i always assumed i would tank.

So of course i leveled in cat. but i never really learned how to do instance dps.

So i figure i should learn how to given that i may have to dps at some point.


So right now in an instance this is what i do. lead off with a ferie fire on the mob. get behind them and mangle. then shred a bunch till 4 combo points. then rip.

then refresh mangle then shred a bunch then at 4 combo points i rip.


so i try to keep mangle up as much as possible and shred like there is no tomarrow.


The one thing i have noticed however is that.. unlike any other class.. druids seem to fall flat on there face when they run outa energy. and it seems to happen MEGA fast. i have specced into omen of clairity and lower cost on skills but even then when spamming my mangle shred macro i seem to run outa energy so dang fast.

and so of course at that point im just sitting there auto attacking waiting for the energy to magle and shred.


Now i have seen druids destroy damage meters ... so i know its possible.. im just not sure how you get around the whole energy thing.

Edited, Mar 19th 2008 8:00pm by Slammerofkooter
#2 Mar 19 2008 at 4:33 PM Rating: Excellent
That's about it. Rogues have the same limiting factor. Omen of clarity and talents that reduce energy cost/make attacks more efficient.

This is why the 2-piece Malorne set bonus is so good; it's basically a second Omen of Clarity, with the rate it returns energy.
#3 Mar 19 2008 at 5:40 PM Rating: Decent
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Yep previous poster said it right - Rogues have the same problem.

By stacking agility and hence increasing your chance to crit you will find your OOC will proc more often hence have more energy. Unlike a rogue druid cats do their serious damage on their yellows. A druid's white damage is poor in comparison.

I think raid buffed I have about 45% crit chance so I am seeing significant procs of OOC.

Your rotations are fine.
#4 Mar 19 2008 at 6:15 PM Rating: Good
crit has no effect on OOC proc. The reason we like crit (aside from more damage) is because a crit yellow attack gives an extra combo point, allowing us to basically keep Rip up on the mob continuously.
#5 Mar 24 2008 at 3:04 PM Rating: Good
Quote:
So right now in an instance this is what i do. lead off with a ferie fire on the mob. get behind them and mangle. then shred a bunch till 4 combo points. then rip.

then refresh mangle then shred a bunch then at 4 combo points i rip.


The only thing I would add is that it is good to get to 4-5 combo points then wait for you energy to tick up to 80-100 then hit rip, mangle, shred, shred....

You hit mangle before the 1st rip tick actually occurs, so you get full value, and it makes sure the mangle is up for as many shreds as possible (or till you are ready for the next rip). It is also the perfect time to hit your trinkets just before the rip.

#6 Mar 24 2008 at 5:12 PM Rating: Excellent
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Quote:
crit has no effect on OOC proc. The reason we like crit (aside from more damage) is because a crit yellow attack gives an extra combo point, allowing us to basically keep Rip up on the mob continuously


doh my bad! I knew crit made me happy somehow - just not at home with the game to be able to look at the tooltips.

Thanks for fixing my noobisness
#7 Mar 25 2008 at 6:29 AM Rating: Decent
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Rarebeast wrote:
The only thing I would add is that it is good to get to 4-5 combo points then wait for you energy to tick up to 80-100 then hit rip, mangle, shred, shred....

If you have OoC and 2 piece malorne set bonus, I usually find that I can keep rip up at all times, this the time to regenerate energy is time wasted without rip. I try to keep rip an mangle on the entire time an shred in between. Ofc if rip is up and mangle is about to expire i wait a few sec and then renew mangle. If I'm running low on energy and have the combos for rip i use powershift to get the rip in.
#8 Mar 25 2008 at 9:39 AM Rating: Decent
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422 posts
Yeah, definitely create yourself a powershift macro. I can't recall the exact syntax off the top of my head, but it's something like:

/cancelform
/cast cat form

Assuming you have 5/5 Furor, this will get you 40 free energy (only costing 1 GCD). Only do this immediately after hitting 0 energy (or something very close). This will get you back on track and at least allow you to get a mangle debuff back up. You can do this as many times as your mana will allow.

Your combat sequence is correct. Make sure you always keep the mangle debuff up, and shred to 4-5 CP and rip. If the mob is bleed immune, DO NOT use FB, just keep shredding while maintaining the mangle debuff.
#9 Mar 26 2008 at 4:08 AM Rating: Decent
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256 posts
The powershift macro i use for all forms:

/cast [stance:1] !Direbear Form
/cast [stance:2] !Aquatic Form
/cast [stance:3] !Cat Form
/cast [stance:4] !Travel Form

The "!" forces the macro to wait for the global cooldown to be over. The /cancelform macro above will leave you in caster form if you press it druing a global cooldown. That won't happen with this one. I use this to loose movement impairing effects no matter what form I'm in except caster ofc, and to powershift in cat form

I typed it from work, so some spelling might be off, and I might have mixed up the stances.

Edited, Mar 26th 2008 2:08pm by DKDruid
#10 Mar 26 2008 at 8:58 AM Rating: Good
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DKDruid wrote:
The "!" forces the macro to wait for the global cooldown to be over.

If that's true, somebody needs to have RP add that to his macro compendium. I've been trying to figure a way around the GCD since I started playing with macros. ! is all I need to force it to wait for GCD to end?
#11 Mar 27 2008 at 4:03 AM Rating: Decent
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I'm not exactly sure how the mechanic in the ! is. As far as i can see my macro is "greyed out" during gobal cooldown, so i can't actually use the macro until the CD is over. I don't think you can put it into macros where you want a sequence of spells with global cooldowns and have it work with one click.
#12 Mar 28 2008 at 6:10 AM Rating: Decent
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98 posts
Adding to the discussion about mangle, rip and shred, how about "Rake"? I find myself using Rake a lot especially when I solo - I like three DoTs going at once, all feeding off the Mangle debuff. Thoughts?
#13 Mar 28 2008 at 6:50 AM Rating: Decent
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1,668 posts
TooRetForYou wrote:
Thoughts?


Rake is garbage. That's my first thought.


My second thought too.

#14 Mar 28 2008 at 8:19 AM Rating: Excellent
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1,764 posts
First thought: What's Rake? That sounds like a feral ability.

Second thought: He said it's a DoT, those are Pounce, Rip, and that crappy ability I never use.

Third thought: Oh, that's what it is, the really low damage ability I only use for a cheap bleed in PvP.


Yeah, the only use for Rake is to hit rogues so they can't get very far if they vanish.

Edit: In case anyone was wondering, this is why Rake is bad. The initial damage from Rake is about 40% of the total damage, give or take (This is bleed damage, so it is affected by Mangle debuff). The remaining 60% is in the three DoT ticks. When Rake crits, only the initial damage is increased, making a crit (with talents) do:

40%*(210%) initial + 60% periodic = 144%

Mangle and Shred have all the damage in the initial blow, so on a crit, both Mangle and Shred do 210% normal damage.

Rake scales very poorly with crit, and feral druids always have a lot of crit.



Edited, Mar 28th 2008 1:02pm by AstarintheDruid
#15 Mar 28 2008 at 9:39 AM Rating: Decent
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98 posts
I love Shred, don't get me wrong, but it's only effective from behind. When you're soloing, should you rely solely on Mangle and Rip?
#16 Mar 28 2008 at 11:14 AM Rating: Good
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1,888 posts
TooRetForYou wrote:
I love Shred, don't get me wrong, but it's only effective from behind. When you're soloing, should you rely solely on Mangle and Rip?

Soloing? I rarely use rip while soloing. Most of the batles go like this:

Stealth
Get at the back of the mob
Pounce
FFF
Mangle
Shred
(Another Shred if OOC procs)
Mangle
FB
I win.

Usually is just like that. Sometimes I use maim and another shred, instead of FB. At least the mob can't parry my shred, while he can, and often does, parry my FBs.

In raids it's just mangle to keep debuff, shred and rip. And an FFF tossed while I have no energy nor mana left for powershift. I love when the tank is an druid. It means I can keep the mangle up to him and my dps goes "uhuuul". =]

In 5-mans, usually I have to hold my shreds. They crit too much (42% crit in cat form here) and my omen keeps ******** me, lol.
#17 Mar 28 2008 at 11:26 AM Rating: Good
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1,764 posts
Solo for me is something like:

Stealth
Pounce
Mangle
Shred
Shred again if OoC/2t4 proc'd
FFF
FB

Look for next victim.
#18 Mar 28 2008 at 11:27 AM Rating: Excellent
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1,245 posts
Rake is to druids what Rend is to warriors?
#19 Mar 28 2008 at 11:56 AM Rating: Decent
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231 posts
Quote:
Mages are like Superman. They're all big and invincible, but it's like, sh*t, kryptonite! Run! Druids are like Captain Planet. Nothing can stop Captain Planet.

Except a Death Star.


Captain planet almost dies in every damn episode... and why did the black kid get HEART? I was so glad i'm white when i saw FIRE and all the other cool ones.
#20 Mar 28 2008 at 4:15 PM Rating: Decent
Quote:
Captain planet almost dies in every damn episode... and why did the black kid get HEART? I was so glad i'm white when i saw FIRE and all the other cool ones.


hehe the "black" guy wasn't heart, that was the guy from hawai or something. The black guy was earth or something .... the good ol'days. C.Planet ftw

Sorry this is not the right topic, but couldn't help to say something.
#21 Mar 29 2008 at 5:02 PM Rating: Good
Ghost in the Machine
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I use Rake a lot in PvP against Warriors, Restoration Shamans and Holy/Protection Paladins. With their high armor ratings, Rake is another DoT to help bleed them dry.

Sometimes I spam it to get combo points fast. Bad habit from pre-Mangle times.
____________________________
Please "talk up" if your comprehension white-shifts. I will use simple-happy language-words to help you understand.
#22 Mar 30 2008 at 5:48 AM Rating: Excellent
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1,245 posts
White male was fire.
White female was wind.
Asian female was water.
Black male was earth.
Native American male was heart.

So useless...
#23 Mar 30 2008 at 6:20 AM Rating: Good
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36,443 posts
Raglu wrote:
White male was fire.
White female was wind.
Asian female was water.
Black male was earth.
Native American male was heart.

So useless...


wat
____________________________
Please "talk up" if your comprehension white-shifts. I will use simple-happy language-words to help you understand.
#24 Mar 30 2008 at 6:38 AM Rating: Decent
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286 posts
Raglu wrote:
White male was fire.
White female was wind.
Asian female was water.
Black male was earth.
Native American male was heart.

So useless...

Actually, I always thought the guy who was heart was supposed to be polynesian or south american, or something similar, not native american. I mean, they did have a spread of people from all over the world, not just Americans. And the heart guy always had a monkey that was following him around, didn't he, which I always took to be some sort of indication of his homeland.

Meh, doesn't really matter, I haven't watched Captain Planet in...well, a long time.
#25 Mar 30 2008 at 7:10 AM Rating: Excellent
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1,764 posts
Hijacked thread?

Kwami, Africa. Earth
Wheeler, New York. Fire
Linka, USSR. Wind
Gi, China(?), Water
Mati, South America, Heart

Now ask me to remember the names of any 5 teachers from middle school...
#26 Apr 02 2008 at 10:36 PM Rating: Good
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231 posts
AstarintheDruid wrote:
Hijacked thread?

Kwami, Africa. Earth
Wheeler, New York. Fire
Linka, USSR. Wind
Gi, China(?), Water
Mati, South America, Heart

Now ask me to remember the names of any 5 teachers from middle school...

Response 1: You don't remember their names.
Response 2: Their names are Kwami, Wheeler, Linka, Gi, and Mati... WEIRD!
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