so i noticed a funny thing while playing my 38 hunter today... well it started when i realized you could run between autoshots without losing any dps (ie to get closer for looting/skinning.)
you can run back and forth between range and melee while losing very little dps as opposed to staying at range only. as in:
autoshot > strafe and melee > strafe and autoshot > strafe and melee > etc.
currently i'm only really doing it to try and level up my weaponskill.
just a few thoughts/questions:
1) is this tactic common knowledge? i haven't read anything about it, but i am waaaay out of touch with range/mana classes. (out of
2) i don't use a very mana-intensive rotation. i typically will mark > send pet > serpent sting > arcane > autoshot til death, maybe throw another arcane in every now and then. i like ending fights at 85-90% mana with no downtime.... keeping a reserve in the case of adds or world pvp opportunities. my hunter still out-dps's my 48 pally on same-level mobs so i'm good with this rotation.
3) i'm pretty sure my weapon combo is pretty bad for this trick. i would guess that with the right combo it would be much better dps than straight autoshots, no? so what would the right combo be, range weap and 2H of equal speeds?
4) there's the range/melee threat issue, so it might not work with surv or marks builds.
i haven't raided in oh, 7 months (O.O omg has it been that long,) so i don't know if you ever go OOM and have to just sit and autoshot to regen, but as a former MT i think it would be hilarious to watch a hunter creep up on the boss between shots then do a shot/swing/shot/swing dance.