Forum Settings
       
« Previous 1 2
Reply To Thread

To Di or not to Di, that is the queestion.Follow

#1 Mar 14 2008 at 8:10 AM Rating: Good
38 posts
(Raise your hand if you use Divine Intervention often.)

Q1)Does this have any utility in the Battlegrounds?
Q2)What about Arena?
Q3)Can the player affected by DI do anything but run? Can they cast spells on themselves or cast fear? Bandage? Anything?! I've never been comfortable enough with DI to use it. lol So I'm probably missing out on something.
#2 Mar 14 2008 at 8:12 AM Rating: Decent
38 posts
Q4) Can you use this on NPCs? I imaging you can't use this defending bosses in Alterac Valley can you? That would probably be too cheap.
#3 Mar 14 2008 at 8:13 AM Rating: Good
Terrorfiend
*****
12,905 posts
ChanceTouchstone wrote:
(Raise your hand if you use Divine Intervention often.)

Q1)Does this have any utility in the Battlegrounds?
Q2)What about Arena?
Q3)Can the player affected by DI do anything but run? Can they cast spells on themselves or cast fear? Bandage? Anything?! I've never been comfortable enough with DI to use it. lol So I'm probably missing out on something.


1) not really
2) too long of CD to even use in arena
3) you cant move at all. cant run, cant cast.

Its OK when you know the group will wipe. if there is the slightest chance you will pull through, save it.

almost never use it as a tank because the tank dying is usually the first sign of the wipe.

best part is it saves a repair cost.

Edited, Mar 14th 2008 9:13am by KTurner
#4 Mar 14 2008 at 8:45 AM Rating: Default
38 posts
Thats it?! Wow, they need to modify DI a bit then. It appears to be practically useless. They should make it more like a 3min Divine Shield. After all you are sacrificing yourself, why die for nothing? Wow, they can't even move? Thats pointless. They should make it like Divine Shield but give you a longer respawn time for BG to balance it out. One for the team! At least let them run or something!
#5 Mar 14 2008 at 8:48 AM Rating: Good
Terrorfiend
*****
12,905 posts
its meant as only a wipe saver. nothing else.

DI the healer and wipe, then get rezzed.

other wipe savers are soulstone (30 min CD), battle rez (30 min CD), ankh (1hr cd).

Edited, Mar 14th 2008 9:51am by KTurner
#6 Mar 14 2008 at 8:57 AM Rating: Default
Quote:
other wipe savers are soulstone (30 min CD), battle rez (30 min CD), ankh (1hr cd).


Its 30min if I'm correct (and 20min with talent).. ;)
#7 Mar 14 2008 at 8:57 AM Rating: Good
Citizen's Arrest!
******
29,527 posts
KTurner the Meaningless wrote:
DI the tank and wipe, then run back to the instance.



It's funnier my way.
#8 Mar 14 2008 at 9:00 AM Rating: Good
DI the Fiegned hunter or the vanished rogue . . .
#9 Mar 14 2008 at 9:07 AM Rating: Good
**
648 posts
on my holy pally i rarely am able to use it. my sign we're going to wipe is usually that the tank is dead and by the time my pally tank is dead there's noone left to use it on... the times i do use it are for bad
pulls that we clearly won't live through or fear pulls that we obviously can't recover from. on my ret pally i use it a lot more. if the tank(s) die(s) (in heroics/kara mainly) i'll DI the healer. if the healer dies i usually can last long enough to keep the tank healed to get through the pull...

DI has saved me many a death run and my healer many a repair bill... i only wish there was some divine protection of my gear when i selflessly sacrifice myself to keep the healer alive so i could reduce my repair bill too... lol.
#10 Mar 14 2008 at 9:12 AM Rating: Good
Terrorfiend
*****
12,905 posts
sensen wrote:
Quote:
other wipe savers are soulstone (30 min CD), battle rez (30 min CD), ankh (1hr cd).


Its 30min if I'm correct (and 20min with talent).. ;)


thats the only one i looked up and it figures i get it wrong. alla and wowhead said 1hr. maybe reincarnation isnt the highest rank.
#11 Mar 14 2008 at 9:13 AM Rating: Good
Terrorfiend
*****
12,905 posts
The One and Only Poldaran wrote:
KTurner the Meaningless wrote:
DI the tank and wipe, then run back to the instance.



It's funnier my way.


i cant DI myself, st00pid!
#12 Mar 14 2008 at 9:15 AM Rating: Good
Citizen's Arrest!
******
29,527 posts
KTurner the Meaningless wrote:
The One and Only Poldaran wrote:
KTurner the Meaningless wrote:
DI the tank and wipe, then run back to the instance.



It's funnier my way.


i cant DI myself, st00pid!


Then heal moar, nub.
#13 Mar 14 2008 at 9:19 AM Rating: Decent
I use DI to avoid repair bills, it's awesome. In raids we generally only have pallies DI other pallies, too, because we're ***** like that.
#14 Mar 14 2008 at 9:23 AM Rating: Excellent
I use my DI mostly for comedic reasons. People who don't know the Paladin class don't know what just happened, and are like "WHY CAN'T I MOVE?!?!?!?"

This works especially well with newbies who haven't figured out you can click off buffs.

If you see a lvl 10 running into the city, and want to have some fun with him (unguilded... guilded probably means he's an alt). Invite him to your party and duel him, if he accepts just DI him real quick, he'll have a huuuge WTF moment first with the fact that you died in the duel, and second with the fact he can't move.


Fun times.... fun times.
#15 Mar 14 2008 at 11:12 AM Rating: Decent
***
1,256 posts
If you don't have a healer with a real Rez capability other than yourself... you could DI a hunter or Rogue if they are an engineer and hope their jumpercables work =S

Just a thought.
#16 Mar 14 2008 at 11:56 AM Rating: Decent
***
1,599 posts
For PvE, throwing a DI on a rez capable party member right before a wipe is phenomenal.

For PvP, the only reason to do it is if you are going to die, and just want to confuse the opposition. 3 minutes is a long time, so they might be confused for quite a while :) If you DI someone in EotS at a tower, can that help your faction points? Get 5 paladins to DI 5 players in a tower that is controlled by the opposition......lol
#17 Mar 14 2008 at 1:41 PM Rating: Decent
Drama Nerdvana
******
20,674 posts
It is a wipe protection ability for raids, much like Soul Stones.

I have DI'ed people in BG before, interesting to see horde trying to cap Mage tower only to come up against a DI'ed person. Mass dispell, mass dispell, scratch head, people rez from behind.

That is just fun stuff though, for all intents and purposes it has no use in PvP.
____________________________
Bode - 100 Holy Paladin - Lightbringer
#18 Mar 14 2008 at 10:23 PM Rating: Good
Citizen's Arrest!
******
29,527 posts
bodhisattva wrote:
It is a wipe protection ability for raids, much like Soul Stones.


I've actually seen soul stones used to decent effect in PvP, DI, usually only as a joke that confuses the enemy.
#19 Mar 15 2008 at 1:24 AM Rating: Good
***
2,183 posts
Maybe Alliance would have SOME sort of a chance in AB/EotS if we Paladins DId people ... Hmm, probably not. I'll stick to AV exclusively till I get enough honor for my Medallion (only reason I'm getting it is my new guild is requiring it for Hyjal raids, when I get there).

Quote:
Quote:
Quote:
other wipe savers are soulstone (30 min CD), battle rez (30 min CD), ankh (1hr cd).



Its 30min if I'm correct (and 20min with talent).. ;)


Since Ankh was bolded in that quote, I must assume talking about 30 min CD was in relation to that? It's 1 hour, 40 mins if talented.
#20 Mar 15 2008 at 4:29 AM Rating: Good
*
91 posts
ChanceTouchstone wrote:
Thats it?! Wow, they need to modify DI a bit then. It appears to be practically useless.


Not useless at all, just not particularly useful in PvP.

I often forget to use it, though I'm starting to get a little better at it. I don't think it really needs any changes, though I think the name 'Divine Intervention' sounds a little off. To me, 'Divine Intervention' sounds more like 'the hand of [insert deity of choice here] comes down to save the party and smite your enemies', not 'kill yourself and bubble a party member of your choice'. The way it works now, it should actually be titled 'Divine Sacrifice'.

Edited, Mar 15th 2008 8:30am by meagherly
#21 Mar 15 2008 at 7:19 PM Rating: Decent
**
510 posts
KTurner the Meaningless wrote:
sensen wrote:
Quote:
other wipe savers are soulstone (30 min CD), battle rez (30 min CD), ankh (1hr cd).


Its 30min if I'm correct (and 20min with talent).. ;)


thats the only one i looked up and it figures i get it wrong. alla and wowhead said 1hr. maybe reincarnation isnt the highest rank.


I have a shaman and I can vouch for KT, its 1hr, and I'm not sure about talented, but I think its 40 min.

EDIT: I wonder if you can DI the flag carriers..

Edited, Mar 15th 2008 11:22pm by Mizzoulover
#22 Mar 15 2008 at 8:00 PM Rating: Good
**
277 posts
DI is for raiding, and also for that particularly tricky pug that you know can down the last boss but has lost a little focus but you know can go futher (just can't face the corpse run).

DI is the ultimate paladin tool, it is a symbol for all we stand for. Warriors and Druids are welcome to go off and be the main tank if thats what they want, we Paladins are born to protect others. Every talent and skill we have is geared to protecting the raid (we dont taunt monsters when we see them running amok, we pull them from those we see them running to). We Paladins are protectors of what is true and good, and Devine intervention is the ultimate sacrafice for those we are sworn to protect.
#23 Mar 15 2008 at 8:08 PM Rating: Good
toolofjesus wrote:

DI has saved me many a death run and my healer many a repair bill... i only wish there was some divine protection of my gear when i selflessly sacrifice myself to keep the healer alive so i could reduce my repair bill too... lol.


...There is. Its a suicide. It does save your repair bill too.
#24 Mar 16 2008 at 5:53 AM Rating: Good
***
1,245 posts
Could it be used to have someone run into the enemy's base in AV, then DI that person, and for 3 minutes all their focus is on the immune guy, and have everyone else on your side flank the distracted enemies?
#25 Mar 16 2008 at 7:53 AM Rating: Good
**
648 posts
ramera wrote:
toolofjesus wrote:

DI has saved me many a death run and my healer many a repair bill... i only wish there was some divine protection of my gear when i selflessly sacrifice myself to keep the healer alive so i could reduce my repair bill too... lol.


...There is. Its a suicide. It does save your repair bill too.


really? never really checked, just figured since i was dying my gear was taking a hit... that's awesome though if it doesn't.
#26 Mar 16 2008 at 8:03 PM Rating: Decent
***
2,183 posts
toolofjesus wrote:
really? never really checked, just figured since i was dying my gear was taking a hit... that's awesome though if it doesn't.


It's just like a a PvP death: no durability loss.
« Previous 1 2
Reply To Thread

Colors Smileys Quote OriginalQuote Checked Help

 

Recent Visitors: 236 All times are in CST
Anonymous Guests (236)