tandemman wrote:
1. keep snd up on the boss fights. the trash should be going down fast enough that it isn't really worth it.
Phail. SnD is by far the best rogue ability in the game, and it's pretty much a straight 15% increase to your DPS. Use it ALWAYS.
Quote:
1.should i do slice and dice at the start of every mob? or when to use it ?
2.dose sinister strike reduce your attack speed ? couse everytime i do it feels like the damage is going slower
3.eviscerate / rupture / envenom ?
1. Put it up after you open on a mob. Generally, this is right after your Garrote. If you have the 2-piece T4 set bonus, your optimal rotations are 1s/5r (1-point SnD, 5-point Rupture).
2. No. Sinister Strike is an instant attack that works independently of your swing timers.
3. Rupture on long boss fights that aren't bleed immune. It'll work on Maulgar, Gruul, and pretty much every Kara boss except for Curator (and maybe Netherspite). On trash fights, you'll generally kill the mob before Rupture has enough time to do any significant damage, so use Eviscerate in that situation.
Envenom is generally not worth your time, especially since you want to keep your Deadly Poison on the boss ticking away. No sense in blowing a 5-stack of Deadly for roughly the same amount of damage as an Eviscerate.