jadeye wrote:
I think it's just bugging me that I have one paw on each side of the fence, lacking a set, specific role.
Seriously dude, if this bugs you, why did you roll a druid? The thing I love the most on my druid is the fact that we can switch mid fight between tanking, dps and even healing. Our versatility is our greatest strength. If you don't like the changing roles you should seriously consider rolling a warrior or rogue.
jadeye wrote:
Question though, why does it seem as though druid tanks are mostly OTs?
We are mostly OT's because a protection warrior does crap dps. So if you are main tanking, you have a protection warrior basically /dancing and doing nothing good for the raid, while with the protection warrior main tanking you could push out some very decent dps.
On some fights like Gruul and Supremus it's even more beneficial to have a druid OT, since they do secondary damage to mellee targets based on second highest threat and highest HP respectively. When the boss is not directly on you, and you need to stay second on agro, you do the job much better than a warrior or paladin. Druids are just better at building threat without direct attention from the boss.
jadeye wrote:
I just want to know, is this typical for feral druids to have to dps in their tanking gear so we can play back up picker upper?
It's not typical to dps in tanking gear, although some of your dps pieces may be the same as you tanking pieces. On trash you can easily tank in your dps gear if the main tank dies or a mob breaks loose. As have already been posted by others, you should try and mix some pvp gear in to your dps set. That way you are still crit immune in your dps gear. Trust me, you will love that crit immunity on whirlwinding trash mobs!
On certain boss fights you do however need to mix in some pure tanking gear, at least until the boss is on farm. On lurker you dps when the boss is up and tank adds when the boss dives. First tries on him you should be in full tanking gear to ease the pressure on your healers.