Quote:
Shamanistic Rage is now a Physical ability instead of a Magic spell, and thus is no longer dispellable. It now reduces all damage taken by 30% and gives your successful melee attacks a chance to regenerate mana equal to 30% of your attack power. This lasts for 15 seconds with a 2 minute cooldown.
OK, so now it can't be dispelled...but who would bother wasting a dispel on it? It only last 15 secs! Sure 30% of my AP is nice and all, but comon!! Shaman have been plagued since day one with a severe shortage of mana, patches in the past, and reworking gear itemization have helped, but not enough imo. Now the final slap in the face is to nerf the only enhancement ablilty that has the apower to make us have the longevity necessary for end game raid content.
I like some of the other patch changes, and I'm not ranting about "OMG were nerfed again", but Im wondering if anyone can enlighten me as to why Bliz would do this? Is there some super combo with this ability that I am unaware of that makes it an "I win" button under current patch rules? I know it cant be because it would make us OP in PvP - lawl.
How about this - leave it alone at 30 sec's. Furthermore, I might suggest something like this:
"Spiritual Communion" - 3 point Resto Tree Talent
*Requires 5 points in 'Tidal Focus'
1pt: All mana regeneration and gains from spirit, totems, spells and effects (but not potions) is increased by 33% while IN combat.
2pts: +66%
3pts: +100%
Some input would be great as Im contemplating putting something like this in the Bliz offical suggestion boards.
Cheers.