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Question on totems (how do I know they work?)Follow

#1 Mar 12 2008 at 10:39 AM Rating: Good
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My shaman is a not often played alt. She is lvl 42 dual wielder with mediocre gear. I was in Dustwallow marsh yesterday trying to quest with a lvl 50 lock.

Ran into two other enemy characters. I got chain feared to death 4 times in a row. After the first time, I put down the grounding totem and tremor totem. I don't know if they worked, cause I was running in fear, while being killed by dots....cures those affliction locks...lol.

Our server, Aegwynn, was having problems last nite, so that might have been the problem, or do these totems just don't work? Anyway, I couldn't get anywhere near the lock to hit em. Only managed to kill one of them once, cause my partner finally got ahold of them with his fear.

Any thoughts on this? Was it a glitch or just a waste of time to even bother putting those down?

Thanks in advance.
#2 Mar 12 2008 at 10:42 AM Rating: Good
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They work, just not well. The tremor totem pulses every five seconds, so you could easily run out of range within that time. Grounding totem absorbs one spell, so you might not have noticed it but you lived for an extra 1.5 seconds.
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#3 Mar 12 2008 at 10:48 AM Rating: Decent
Totems, our class defining trait, are really underpowered. Buffs for a whole party? SWEET!!! Buffs anyone can dispell? not sweet.
#4 Mar 12 2008 at 11:08 AM Rating: Default
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Ailitardif, Star Breaker wrote:
They work, just not well. The tremor totem pulses every five seconds, so you could easily run out of range within that time. Grounding totem absorbs one spell, so you might not have noticed it but you lived for an extra 1.5 seconds.

Grounding Totem pulses every four seconds, not five, but your points still stands. Tremor Totem does suck. It's getting a point shaved off of its pulse time next patch, so we'll have to see if that stops the problem of getting feared out of range of it or it getting destroyed before it can pulse.
#5 Mar 12 2008 at 11:18 AM Rating: Good
Mistress Draeneipally wrote:
Totems, our class defining trait, are really underpowered. Buffs for a whole party? SWEET!!! Buffs anyone can dispell? not sweet.


I do understand where you are coming from, however I believe, our totems are some of the best buffs in the game. How many buffs can a priests give you at once, one maybe two with a fear ward? Pali's can give you one aura at a time. Warriors, one shout (that last 2-3 minutes). Shamans can give you 3-4 (5 if you receive the earth shield). Up to 5 different buffs at once. And with our different varieties of totems, we can always choose which is best for the situation. Not just throw up a stam buff every hour and hope the imp doesn't die.

#6 Mar 12 2008 at 11:19 AM Rating: Good
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You'll see a buff icon when you're under the effects of Grounding Totem. Note that it won't redirect spells already inflight, and that due to lag you may technically have cast the spell after the enemy cast theirs.

Tremor generally works (and works nearly every time with the range increase talent) but you really have to respect its range - and even then you might unluckily get feared right after a pulse. The first pulse happens immediately when you place it, so if you place it while you see them casting it's probably going to be nearly the full 5 seconds before you get un-feared. (but this also means you can always instantly break a friendly feared player by placing the totem; assuming you're not feared. Tremendously helpful in PVE.)
#7 Mar 12 2008 at 11:31 AM Rating: Good
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I put em down as soon as I rez'd and stood on top of it. Damn lock still killed me. Must have been feared between the pulses. So pretty much it's worthless against lock's fear. As they have 3 of them, 2 instant depending on spec.

Oh well, I don't PvP on her at all, just the occassional world encounter. Cause im enh and can't heal worth **** in BGs. I die way to fast.
#8 Mar 12 2008 at 12:12 PM Rating: Good
Quote:
I do understand where you are coming from, however I believe, our totems are some of the best buffs in the game. How many buffs can a priests give you at once, one maybe two with a fear ward? Pali's can give you one aura at a time. Warriors, one shout (that last 2-3 minutes). Shamans can give you 3-4 (5 if you receive the earth shield). Up to 5 different buffs at once. And with our different varieties of totems, we can always choose which is best for the situation. Not just throw up a stam buff every hour and hope the imp doesn't die


Yes, but our buffs aren't needed for anything. Where as, how many raids have you been in w/o priests hp buff? Or druids mark of the wild? Paladins have much better and more wanted buffs, I.E. Might? Wisdom? Salvation? Acrane brilliance from a mage?

I agree, our buffs are good. But almost every other class that have buffs have better buffs. We only have 2 shamans that raid in my guild. Myself and eletris (give him an armory, hes a pvp monster) In every other raid group, we have every class....except shamans. I never see anyone in trade saying "LF resto shaman!!" or "LF enh shaman!" more or less, it's always "LF resto druid!!!".

As a matter of fact. Enhancement shamans talented buffs are much more viable than our totems.
#9 Mar 12 2008 at 12:43 PM Rating: Excellent
Mistress Draeneipally wrote:
Yes, but our buffs aren't needed for anything. Where as, how many raids have you been in w/o priests hp buff? Or druids mark of the wild? Paladins have much better and more wanted buffs, I.E. Might? Wisdom? Salvation? Acrane brilliance from a mage?

I agree, our buffs are good. But almost every other class that have buffs have better buffs. We only have 2 shamans that raid in my guild. Myself and eletris (give him an armory, hes a pvp monster) In every other raid group, we have every class....except shamans. I never see anyone in trade saying "LF resto shaman!!" or "LF enh shaman!" more or less, it's always "LF resto druid!!!".

As a matter of fact. Enhancement shamans talented buffs are much more viable than our totems.


True, we do not have the single greatest buff there is (though, one can argue that Earth Shield is an awesome PvE buff). However, who else can give that Fury Warrior a strength buff, a weapon buff, and a little health regen at the same time. And they do not cost any regents, just bag space. I would never try to argue our buffs are better than the other classes, but we can do so much at the same time, it balances out.

And, if other raids had more Shammys in their group, they wouldn't need to be in LFG.
#10 Mar 12 2008 at 12:51 PM Rating: Good
Hmmm, I still think our totems could be a lot better for pvp though. I won't argue how handy they are in pvp. But I think they should effect the entire raid.
#11 Mar 12 2008 at 1:32 PM Rating: Good
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Quote:
I put em down as soon as I rez'd and stood on top of it. Damn lock still killed me. Must have been feared between the pulses. So pretty much it's worthless against lock's fear. As they have 3 of them, 2 instant depending on spec.


Even at 5-sec (though apparently Blizzard claims it's 4-sec currently?) pulses, it's worth putting down against a single lock. Breaking out of a fear is huge in a fight against a lock.

Death Coil isn't a Fear, it's a Horrify.

#12 Mar 12 2008 at 1:40 PM Rating: Decent
death col is also a win button.
#13 Mar 12 2008 at 2:31 PM Rating: Good
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2,396 posts
Xenexia wrote:
I put em down as soon as I rez'd and stood on top of it. Damn lock still killed me. Must have been feared between the pulses. So pretty much it's worthless against lock's fear. As they have 3 of them, 2 instant depending on spec.

Beyond getting feared out of the totem's range, bad pulse time, and the totem getting destroyed (after I've already been feared but before the totem can pulse), I've had countless similiar experiences as well that leads me to believe the ability might just be inherently broken. I dueled a Warlock on a narrow dock once and literally ran criss-cross patterns right over the top of my Tremor Totem but still stayed feared for the full 10-second duration.

Bottom line: you still want to lay it 100% of the time against a fearing opponent if you can, but do not rely on it.
#14 Mar 14 2008 at 9:30 AM Rating: Good
Mistress Draeneipally wrote:
Hmmm, I still think our totems could be a lot better for pvp though. I won't argue how handy they are in pvp. But I think they should effect the entire raid.


/agreed
Either make them effect the whole raid(PVE/PVP)
or something.... the GCD(now a 1.5 sec, going to get changed to a 1.0) is still painful. SO to get fully ready for a fight it will still take me 4 seconds before i can take full advantage of my class...

and just curious, shamans need 6 regnent slots(4 totems + water breathing + water walking) to be fully prepared. How many does say, a druid need?

oh, 7, forgot ankh
#15 Mar 14 2008 at 11:12 AM Rating: Good
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569 posts
Just don't complain about bag space near any Tanks, Warlocks, or Hunters. Shamans hardly have issues compared to those classes.
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