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another 2.4 thing holy this timeFollow

#1 Mar 12 2008 at 10:02 AM Rating: Decent
so something i thought i would bring up not seeing it brought up yet. really would partain to holy pallies i guess.

Quote:
Spirit-Based Mana Regeneration: This system has been adjusted so that as your intellect rises, you will regenerate more mana per point of spirit.


was on my guild forms says taken from 2.4 patch notes.

now anyone have any idea on how much this is gonna change our stacking of mp5 over spirit?

any thoughts or comments on it? they also had two links posted i'll post them also

(Priests) http://forums.worldofwarcraft.com/thread.html?topicId=4822932255&sid=1


http://elitistjerks.com/f31/t21280-intellect_-_spirit_conversion_ptr_theorycrafting_hq/
#2 Mar 12 2008 at 10:03 AM Rating: Excellent
wont change it at all, because there is no other reason to stack spirit aside from the mp5 unlike druids or priests
#3 Mar 12 2008 at 4:26 PM Rating: Good
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pallies don't benefit from spirit anyway. until we have an ability that converts some of your spirit based mana regen to mp5 this change won't really affect us at all. all it might affect is how quickly you recover between fights.
#4 Mar 12 2008 at 4:36 PM Rating: Decent
thought it did convert just that druids and priest got moreso from tallents is why they stack more and we stack mp5. so thought this would benifit us also once you get past a certain int. i never really payed much on the healing side or mana regen besides mp5 good spirit bad. been prot 95% of my lvling and playing
#5 Mar 12 2008 at 7:53 PM Rating: Good
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It would benefit Pally healers alright... if they sat there not casting anything for long periods of time.

We have absolutly nothing that does ANYTHING to circumvent the 5-second rule on mana regen. The only way to regen mana while casting for a Pally is to stack mp5 or use some form of in-combat mana regen such as blessings, seals, judgements, potions, runes, get healed, etc.

Honestly though.. I understand why. I remember before the nerfs when Pally healers were literally a bottomless pit of mana. Allowing spirit based mana regen to go on while casting would just leave us in the same boat.
#6 Mar 12 2008 at 10:15 PM Rating: Decent
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Yea, there's never a reason for a Paladin to use Spirit, and that won't change anything. Druids/Priests have talents that allow Spirit based regen to continue while casting, so it's a buff for them (I think Mages too?), but Paladins have no such talent.
#7 Mar 12 2008 at 10:59 PM Rating: Good
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Maulgak wrote:
(I think Mages too?)


Mages do as well, and it will certainly help one of our less useful specs, but for the average raider, it won't be all that useful unless we get into a really really mana intense(read: AoE) fight that we decide to use Mage Armor for.
#8 Mar 13 2008 at 6:39 AM Rating: Decent
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Quote:
Spirit-Based Mana Regeneration: This system has been adjusted so that as your intellect rises, you will regenerate more mana per point of spirit.


I'm not sure of the reason of the replies. I understand that the "Spirit-Based Mana Regeneration" title is a making it a bit confusing, but text is explicit on saying that the mp5 would be affected by intellect based, which is by all means great for Holy Pallies who have so much boost on their performance by increasing INT.

I think that this change is very significant in the way that Holy Paladins who already have a good amount of INT will be able to sacrifice a bit of the +mp5 gear / enchantment / gems in exchange of more healing, or sp.crit - or even more +INT, since this last will now boost every single casting stat.

Edited: changed a bit because I actually misunderstood part of the quoted text myself, but should do fine now.

Edited, Mar 13th 2008 10:43am by sbrubles
#9 Mar 13 2008 at 6:58 AM Rating: Decent
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Sbrubles,

I think what you say might only be true if there would be a different "increase in mana regeneration per point of spirit by upping your intellect" for each class. Because seriously, if it would be the same for a paladin (having what? 50 spirit or something?) as for a priest (having what? 200 spirit or something?), the priest would regenerate mana WAY too fast and out of proportion with his high spirit if it would be beneficial for the paladin with his low spirit too. Now if it would be class dependant... then it might be something to investigate for the pally class. But I doubt that.
#10 Mar 13 2008 at 7:40 AM Rating: Good
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Immunios wrote:
Sbrubles,

I think what you say might only be true if there would be a different "increase in mana regeneration per point of spirit by upping your intellect" for each class. Because seriously, if it would be the same for a paladin (having what? 50 spirit or something?) as for a priest (having what? 200 spirit or something?), the priest would regenerate mana WAY too fast and out of proportion with his high spirit if it would be beneficial for the paladin with his low spirit too. Now if it would be class dependant... then it might be something to investigate for the pally class. But I doubt that.


The formula isn't class dependent(it actually used to be, and anyone not a mage or a priest didn't do as well with spirit).

S * Base_Regen(Level) * √I * 5 + 0.001

Base_Regen(70) = 0.009327

Though, again, this is all moot since paladins tend to chain cast and are almost never outside the 5SR.
#11 Mar 13 2008 at 9:27 AM Rating: Good
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Quote:
I'm not sure of the reason of the replies. I understand that the "Spirit-Based Mana Regeneration" title is a making it a bit confusing, but text is explicit on saying that the mp5 would be affected by intellect based, which is by all means great for Holy Pallies who have so much boost on their performance by increasing INT.


I'm not entirely clear on what you're getting at there, but the change does NOT tie INT and mp5 together. It ties Spirit and INT together. In effect, as you have more INT, each point of Spirit will count for more. Spirit does not add ANY mp5 to a Paladin while casting, it only helps when you aren't in a fight (and should be drinking anyway). Pure mp5 as its own stat DOES allow regen while casting, so will always be superior to a healing Paladin.

The patch notes say nothing, "explicit" or otherwise, about a link between INT and mp5.
#12 Mar 13 2008 at 12:31 PM Rating: Decent
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Quote:
I'm not entirely clear on what you're getting at there, but the change does NOT tie INT and mp5 together. It ties Spirit and INT together. In effect, as you have more INT, each point of Spirit will count for more. Spirit does not add ANY mp5 to a Paladin while casting, it only helps when you aren't in a fight (and should be drinking anyway). Pure mp5 as its own stat DOES allow regen while casting, so will always be superior to a healing Paladin.

The patch notes say nothing, "explicit" or otherwise, about a link between INT and mp5.



Ah ok, I see now. Thanx for clarifying ^^
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