Forum Settings
       
Reply To Thread

0/0/61Follow

#1 Mar 05 2008 at 9:55 PM Rating: Decent

was wondering.. full out frost, is this viable? for exp/bg ?

i was figureing the only branching out id want 7 into fire for stun/range

or maybe into arcane for clearcasting

but would a pure 61 in frost be a waste?
#2 Mar 05 2008 at 10:31 PM Rating: Good
Citizen's Arrest!
******
29,527 posts
Can be done, but if you're just planning to level and PvP, you'll eventually want to go into Arcane for Clearcasting and Imp Counterspell.
#3 Mar 05 2008 at 10:41 PM Rating: Decent
hmm okay to the classic 17/0/44

you wouldnt take 0/7/48? for more frost + the stun and range for some good long range fireblasts?
#4 Mar 05 2008 at 10:55 PM Rating: Good
Citizen's Arrest!
******
29,527 posts
InCuBo wrote:
hmm okay to the classic 17/0/44

you wouldnt take 0/7/48? for more frost + the stun and range for some good long range fireblasts?


Odds are you're not gonna be using Molten Armor because you want the freeze proc on Ice Armor, so the stun is wasted if only used with a single spell that's on a cooldown.
#5 Mar 05 2008 at 11:01 PM Rating: Decent
i see, good point.

thanks so much for the help
#6 Mar 06 2008 at 6:14 AM Rating: Good
Deep Frost is a great build, offering viability for PvE, PvP and raids, but you don't need to, and shouldn't, place all 61 points into it.

This build, 2/0/58, offers just that and also allows you to AoE grind while levelling, if you're interested in that. This is the build I use, at least for now. It leaves a point free; save it for Wrath of the Lich King. =P Or put it into Arcane Focus.

Frost Warding isn't a bad talent, but the reality is that there are much, much, much better ones. Same with Frozen Core (edit: if you had placed points into those talents anyway, you would've had to sacrifice points from the other, vastly superior, Frost talents). It's because of AoE grinding why Frostbite was removed as well; you simply can't do it even with Rank 1 of that talent. Arcane Subtlety is a great talent; less resists is always worth it.

If you aren't going to AoE grind and you want Frostbite (which is outside of AoE grinding an awesome talent, especially in PvP) or you hit 70 (and thus don't need to level anymore), get rid of Improved Blizzard and put the points into Frostbite.

If you want go to a little into Arcane for Clearcasting, you may want to try this. Permafrost is useful, but you can live without it. Same with Winter's Chill; that talent only sees its ultimate usefulness in raids anyway. At least you still get the key Frost talents.



Edited, Mar 6th 2008 9:16am by PsydonX
#7 Mar 06 2008 at 12:19 PM Rating: Decent
*
128 posts
If you do want to go frost with some fire utility (which is viable but druids will completely kick the hell out of you) it would probably be a 0/14/47 build

Which would utilize scorch/fire blast slightly more.

Also, if you have impact no matter what, that will make molten armor better than ice armor. Only because stun is better than a freeze even if it is slightly shorter, and the 5% crit reduction is unbeatable.
#8 Mar 07 2008 at 11:47 AM Rating: Good
***
1,262 posts
Quote:
which is viable but druids will completely kick the hell out of you


Why is that? I've never found druids particularly difficult (unless they were stealthy lil souls... then they are only a pain for a short time, as they don't have as many IKillYou tools as rogues do).

My tough fight is against warlocks (duh) and rogues.
#9 Mar 07 2008 at 12:13 PM Rating: Decent
*
128 posts
I dont know about you but i almost have to rely on either the druid sucking, or having Imp Counterspell to kill one. And without points into arcane (0/14/47) you will have to rely on lucky stuns, and lucky healing spell lockouts.
#10 Mar 07 2008 at 1:49 PM Rating: Good
***
1,262 posts
What do you need to counterspell other than their heals? Why do you need improved counterspell? Maybe post in another thread what you're having issue with regarding druids and others can help too.
#11 Mar 08 2008 at 2:57 AM Rating: Decent
**
456 posts
Druids have eleventy billion instant cast healing spells. A good druid will rarely, if ever, actually have a cast bar up for you to counterspell. In that case, the 4 second silence is the only thing stopping them.

I find the only way to stay alive and actually do any damage is by spellstealing their HoTs, which burns up your own mana pretty fast. All in all, a very tough class to beat.

As for the original question, Improved Counterspell is simply worth it. In all aspects of the game, that extra silence really helps. Clearcasting is also very much worth it.

.
#12 Mar 13 2008 at 7:05 PM Rating: Decent
Muggle@#%^er
******
20,024 posts
Loooopie wrote:
Also, if you have impact no matter what, that will make molten armor better than ice armor. Only because stun is better than a freeze even if it is slightly shorter, and the 5% crit reduction is unbeatable.


For me, the CC aspect of the Freeze is only a bonus. I like the 50% increased crit rate on all spells I cast.

Plus, there are those lucky times where you get 3-4 lucky procs in one fight, and then your FN is back up. That is quite a bit of extra crit rate.

Plus, the ice armor is better for CC anyway, because it will normally slow them on hit.

Freeze+50%+ Crit Rate or Slowed target (with slowed attacks) > Potential Stun and 3% Crit Rate in my mind.
____________________________
IDrownFish wrote:
Anyways, you all are horrible, @#%^ed up people

lolgaxe wrote:
Never underestimate the healing power of a massive dong.
Reply To Thread

Colors Smileys Quote OriginalQuote Checked Help

 

Recent Visitors: 39 All times are in CST
Anonymous Guests (39)