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Are priests the best healers?Follow

#1 Mar 04 2008 at 11:27 PM Rating: Decent
Maybe its been asked but I don't have the patience to look. People give me very different opinions about what class is the best at healing. Some say paladins and druids but never priest. Well it would seem that paladins and druids are a hybrid class (like my warrior. Built to tank but spec'd for killin) and priests are made for healing. So with very few priests on my server (the few are all shadow priests) I've never been paired up with a holy priest so I couldn't say I could see what they are made of.

The reason I ask is I am so sick of instances where ret paladins are healing and an arms warrior is tanking (usually me). Which you can guess how those instances turn out. So I'm being a great guy and creating a priest and will go all out holy for the sake of maximum healing ability. I don't give a crap about DPS. I can handle quests just fine. So which class will be the best as far as healing 5 man groups and raids? I will be running instances mostly. I'm asking here because I went ahead and started an undead priest but its low enough lvl I can delete it if a better choice is needed.
#2 Mar 05 2008 at 3:37 AM Rating: Good
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195 posts
I think priests are the best allround-healers, since they have a great number of different healing spells. We have a HoT, good to great one-on-one heals en AOE heals.

Druids appear to have a better HoT and I've heard Paladins are better on single healing spells, but priests have them all, which makes them great for the healing job.

We have PW:shield for "oh ****" moments and we can abolish disease and dispel magic. These are things that also differs us from other healers.

They also bring in one of the best buffs in the game, Fortitude.

I hope this gives you enough information.

Edit: Also, priests are infamous for their squishyness (new word?), where palladins(plate), shamans (mail) and druids (leather + bearformn) have better survivability. Be prepared to use fade and bubble a lot and if that is not enough call for help.

Edited, Mar 5th 2008 6:42am by mcfreckle
#3 Mar 05 2008 at 12:16 PM Rating: Good
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19,369 posts
There isn't really a best. Blizzard did a good job of making multiple healing classes but keeping them slightly different than each other. One will out perform another in depending on the situation.

I've grouped with every kind of healer, pally, priest, shammy, druid. They've all been great and I wouldn't turn down any of them. It's mostly based on how you want to play. If you ever decide you don't want to play a healer the hybrids are probably a better choice, because you can always regear and respec to a different role. Even priests have the option of going shadow.
#4 Mar 05 2008 at 1:34 PM Rating: Good
flaminroids wrote:
So I'm being a great guy and creating a priest and will go all out holy for the sake of maximum healing ability.


Be aware that a lot of holy priests are actually disc/holy. That way you get more mana efficiency and other benefits (reduced threat, better fort, improved devine spirit for example).

Either way, have fun with your priest.
#5 Mar 08 2008 at 8:55 PM Rating: Decent
i have a question

circle of healing, the holy talent. apparently it isn't worth getting over divine spirit? not even for raid priests? i had thought of it as a sort of instant-cast chain heal, but i don't think i've ever seen a raiding priest with the talent.

can someone talk about circle of healing in general terms for me, since i've never had a priest and don't know anything about how the spell really works. anyone know how well it scales? how does its HPS compare to something like chain heal? are there common situations where it's very useful?

also, i'd like to say that priests have more survivability than resto druids: scream and fade are extremely powerful tools for a healer, and bears can't heal themselves. because of scream and fade preventing taking damage in the first place, they are more powerful aggro-management tools than plate or mail armor....
#6 Mar 09 2008 at 9:28 AM Rating: Decent
Well Scream i NEVER use in a group anyways, because your more apt to bring more stuff back than what you started with. And Circle is nice but always causes a buttload of aggro on me so I rarely use it. Also, Shadow Priests can't heal in SF either, so you learn to come out quick, heal and pop it back on FAST. That, of course is only in backup-heal situations.
#7 Mar 09 2008 at 6:47 PM Rating: Good
I definitely agree its way easier to ditch enemies with a priest. At lvl 17 I haven't died once. And I've been in some pretty hairy situations. I'm diggin priests and even more so the fact that I'm the only one thats going holy. Way too many shadow priests.
#8 Mar 10 2008 at 8:16 AM Rating: Good
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1,030 posts
LaFey wrote:
i have a question

circle of healing, the holy talent. apparently it isn't worth getting over divine spirit? not even for raid priests? i had thought of it as a sort of instant-cast chain heal, but i don't think i've ever seen a raiding priest with the talent.

can someone talk about circle of healing in general terms for me, since i've never had a priest and don't know anything about how the spell really works. anyone know how well it scales? how does its HPS compare to something like chain heal? are there common situations where it's very useful?


It's a very situational heal, tbh. Now, there ARE lots of times in T5 and T6 content where it (or so I've read ... my casual guild is just starting Kara). In 5 mans, you're better off going the Divine Spirit/Improved Divine Spirit route rather than CoH. For a 41 pt talent, it's very ... lackluster. And folks wonder why it's the least taken 41 pt talent (by a long shot). It's not quite as bad as LolWell, but ...

[
LaFey wrote:
also, i'd like to say that priests have more survivability than resto druids: scream and fade are extremely powerful tools for a healer, and bears can't heal themselves. because of scream and fade preventing taking damage in the first place, they are more powerful aggro-management tools than plate or mail armor....


Priests ARE very squishy. No doubt about that. Having said that, they can put out some respectable damage, even spec'd deep into Holy. Much more than Resto Druids can (IMO, only). Psychic Scream does play some into the survival talk, but not alot. That 30 sec cooldown's painful. :P

As for Fade ... there are 2 things wrong with it.

1) It does absolutely nothing for ya when soloing. It doesn't remove you from the aggro list, it just temporarily reduces the amount of threat you've got it against it. If you're the only one on the mob's threat list, you're still toast.

2) It's temporary. It's not like Cower, Feint, or Disengage where the threat is GONE after the move succeeds. Once the duration is up, that threat returns ... along with whatever threat you generate in the mean time. I've had some really TERRIBLE tanks that would lose aggro again after Fade faded ... and I'd just been standing there. And that was healing aggro! Needless to say, I took that as a sign that it wasn't gonna work and would just involve a lot of pain if I stayed.
#9 Mar 11 2008 at 12:55 PM Rating: Decent
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250 posts
Disc/Holy is the standard issue healing spec until you get into the later 25mans. Circle of Healing is great but situational as mentioned above. It's pretty much needed on the Hexlord in ZA. I'm about to switch my priest over to full Holy just to get used to it as it's almost completely geared from Kara and ready to move on to other stuff.
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