Forum Settings
       
Reply To Thread

Thoughts on this buildFollow

#1 Mar 04 2008 at 8:12 PM Rating: Decent
Hello,
I have been reading on this forum for a little while, tons of great info it has been a big help for some one just getting started playing WoW. I am currently lvl 51 and I have a build I would like some/any input on. I am more interested in a well rounded build that I wolnt have to respec weekly (is this even possible) or should I have 2-3 spec choices and just be prepared to spend a ton of gold? I want to PvP, PvE, raid, instance and what ever else WoW has to offer...any way this is what I have come up with please tell me what you think good and bad. Thank you. http://www.worldofwarcraft.com/info/classes/mage/talents.html?2500402312200150000000050503201230003105310000000000000000000000000









#2 Mar 04 2008 at 11:44 PM Rating: Good
Citizen's Arrest!
******
29,527 posts
kelexian wrote:
Hello,
I have been reading on this forum for a little while, tons of great info it has been a big help for some one just getting started playing WoW. I am currently lvl 51 and I have a build I would like some/any input on. I am more interested in a well rounded build that I wolnt have to respec weekly (is this even possible) or should I have 2-3 spec choices and just be prepared to spend a ton of gold? I want to PvP, PvE, raid, instance and what ever else WoW has to offer...any way this is what I have come up with please tell me what you think good and bad. Thank you. http://www.worldofwarcraft.com/info/classes/mage/talents.html?2500402312200150000000050503201230003105310000000000000000000000000


Right now, I wouldn't worry so much about a level 70 build, but I have to ask you just how married to the idea of fire you are. And more importantly, just how much you plan to focus on PvP. That said here's the most well rounded fire build I can offer. It's a "jack of all trades, master of none" type spec. Will be fairly useful in PvP but you'll fall behind frosties. Will be fairly decent in raids, but you'll fall behind mages specced into the true raid fire builds.

http://www.worldofwarcraft.com/info/classes/mage/talents.html?2400050310230150310120050520201230303101000000000000000000000000000

#3 Mar 05 2008 at 9:56 AM Rating: Decent
thanks for the reply,
I am not married to the fire build it just seemed to offer alot in the way of damage I have noticed that most mages seem to gravitate to frost and I figure there is a reason for this but the fire tree just seemed like it will do way better damage(is this not the case) or is frost a more efficiant dmg tree? and yeah I know I got some time til i do a lvl 70 build but I just want to be heading in the right direction. As far as my Pvp focus.... I am planning on doing alot of pvp but I do want to do the raids, instances etc. alot as well.

I would also like to ask some ?? on the build that you posted if you could just clear some things up for me.
Please keep in mind that I am fairly new and some of this may make look pretty dumb but that is why I am asking the ??'s =)

ok firstly my main focus in my build was to get as much dmg as possible and in doing so I tried to focus on crit chance (it seems to me that crit chance will be better than crit dmg bonus)and while instability offers chance and dmg it seemed that points in pyromaniac and combustion served better and the 3% total dmg from instabilty (even non crit) fire power seemed better than instablity and arcane power AP has a 3 min cooldown and only lasts for 15 sec. while fire power is always. I skipped meditation cause I figure that I will focus on +dmg and not so much mana regen(is this a bad idea?) plus we can make water and evocate. the mana sheild and attunment seem to offer some utility but mostly i went with these to get to PoM and concentration/potency just dont sound like they will be as effective as one might think (per other posts) (is this wrong?) I went with imp fire blast over flame throw = more casts more crits more dmg.

anyway enough of my rambling please point out where I am wrong in my thinking. I certantly have no problem trying the build you posted and I dont question that you know what you are talking about but I would like to have a better understanding why it is better and why is frost so much better for PvP? why is deeper fire better for raids?

thank you so much for your help.
#4 Mar 05 2008 at 6:15 PM Rating: Decent
any other thoughts or am I helpless =(
#5 Mar 05 2008 at 6:21 PM Rating: Decent
man am I really repling to my own posts..... how sad am I?
oh as far as spending 15 minutes with the grocery bag of water.... not to creepy. now if you are naked and glazed with strawberry jelly sitting on a cement garage floor in the dark (other than the light from ciggerettes) playing with a grocery bag full of water...now that would be creepy.


Edited, Mar 5th 2008 9:50pm by kelexian
#6 Mar 05 2008 at 9:41 PM Rating: Good
Citizen's Arrest!
******
29,527 posts
Please understand that I sleep during the day, so I'm just now getting a chance to get on here and read. I do, however, need to leave for work in a few minutes, so I'll answer you when I get there.
#7 Mar 05 2008 at 10:30 PM Rating: Excellent
Citizen's Arrest!
******
29,527 posts
Quote:
ok firstly my main focus in my build was to get as much dmg as possible and in doing so I tried to focus on crit chance (it seems to me that crit chance will be better than crit dmg bonus)and while instability offers chance and dmg it seemed that points in pyromaniac and combustion served better and the 3% total dmg from instabilty (even non crit) fire power seemed better than instablity and arcane power AP has a 3 min cooldown and only lasts for 15 sec. while fire power is always.


If you want to focus on raiding, then this section is correct. That said, you said you wanted a well rounded build for raiding and PvP. AP PoM is not necessarily the best PvP combo, but it's still a pretty decent one.

kelexian wrote:
I skipped meditation cause I figure that I will focus on +dmg and not so much mana regen(is this a bad idea?) plus we can make water and evocate.


Ignore the making water part. Evocate is helpful, but if you're that deep in the Arcane tree, it's really a bad idea not to pick up meditation. Especially considering the incoming changes to spirit. An OOM mage does no damage, and it's not like you're giving up talents that actually help damage to get it. Concentration is the same way.

kelexian wrote:
the mana sheild and attunment seem to offer some utility but mostly i went with these to get to PoM and concentration/potency just dont sound like they will be as effective as one might think (per other posts) (is this wrong?)


Magic Absorption used to be an extremely amazing talent. However, this is no longer the case. You don't need it, so the points really are better spent in Concentration. Mana shield...no. It's not something you'll likely cast often(actually, the best idea I've ever heard suggested on the Oboards was the ability to cast Mana Shield on an enemy so you could hit them and drain their mana). Magic Attunement buffs spells that you will very rarely ever use(ok, so maybe if you're on an all DPS 2v2 or 3v3 and on a couple of specific raid fights).

kelexian wrote:
I went with imp fire blast over flame throw = more casts more crits more dmg.


Imp fireblast is indeed pretty decent for PvP, but you really will miss the ability to hit further. Trust me, if you're going fire, you DON'T want to be without it.

kelexian wrote:
why it is better and why is frost so much better for PvP?


Frost offers everything a mage could ask for in PvP. Control of your enemies via snares and roots. Survivability via a myriad of talents. Burst damage via shatter and icy veins. Everything that is brought to the table by the elemental.

kelexian wrote:
why is deeper fire better for raids?


Deep fire for raids is just like deep frost for PvP. It offers almost everything the raiding mage could want. Scalability of damage. Range to avoid AoEs. Overall high damage. Plannable spikes of damage via combustion. And a "Happy Time" where damage severely increases because the boss mob's health went below 20%, which means you can burn the enemy fast during a time which things are most likely to go really, really wrong.
#8 Mar 06 2008 at 4:52 PM Rating: Decent
thank you for your help
Reply To Thread

Colors Smileys Quote OriginalQuote Checked Help

 

Recent Visitors: 103 All times are in CST
Anonymous Guests (103)