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Shaman spec in static 5-man setting...Follow

#1 Mar 04 2008 at 4:00 PM Rating: Decent
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I joined WoW a year ago with 4 other friends. We took our first characters to 70, hitting every instances on the way. Now we decided to take another group to 70.

The new group is: Druid tank, Priest healer, Hunter, Warlock and my Shaman.

Considering that we never pug so the group will always be the same, what would be the best spec for a Shaman in that set up and why?

Thanks in advance
#2 Mar 04 2008 at 5:12 PM Rating: Excellent
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2,826 posts
Either enhance or elemental will do fine, depending on what you want to do.

Your warlock friend will love you for totem of wrath, but your druid tank and hunter will love you for Grace of Air.

If the warlock decides to go affliction, I would say go enhance just to give you some melee DPS. As affliction the warlock won't need the +hit from Totem of Wrath quite so much and as enhance you can drop Grace of Air, Strength of Earth, MAna Spring, and whatever fire totem you want.

It really comes down to which you prefer more. If you like being a caster, being elemental isn't gonna kill your party in that case and you will be able to do sick DPS on some of the normal 5-man stand and shoot boss fights AND you won't be fighting with the hunter for gear.

Actually, now that I think of that elemental makes more sense for that simple reason. All 5 characters will have specific types of gear they are looking for and there won't be any squabbles over who gets what gear.

Go elemental. I just respecced to it and am loving it.
#3 Mar 06 2008 at 8:47 AM Rating: Good
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569 posts
After thinking about it I'd agree with the "choose whatever one you enjoy most" comment.

Enhancement fits better and would make the group kill faster, but will have a bit of loot conflict and has never seemed as fun a playstyle to me as Elemental.

As Elemental I've been #1 in damage dealt in like 97% of my heroic groups.
#4 Mar 08 2008 at 3:55 PM Rating: Good
If you want the ease of gearing until 58 with conflicts with hunters, and the boost to your melee and tank, go ehancement

If you just want to out DPS them and make them want to nerf you go elemental >.<.

Elemental may have the highest damage of any class/spec combo.
#5 Mar 10 2008 at 9:19 AM Rating: Decent
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1,162 posts
Thanks for the answers. Right now I'm leaning towards ele. Main reason is my lvl 70 is a prot warrior so I've seen my fair share of close quarter combat.

Gear will not be an issue no matter the spec. We got 5 characters to 70(including 2 mages and 2 plate wearer) and never had problem with gear. We are close friends and since we always play together each drop becomes a group drop. We love running instance so doing the same dungeon 5 nights in a row just to get the gear we want from said instance is not a problem.

slightly out of topic but it's my thread so I do what I want ... would totem buff like windfury works on a bear tank? My guess is no but just want to make sure.


#6 Mar 10 2008 at 9:48 AM Rating: Decent
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514 posts
For a start, I would suggest Enh for gear availability and mana efficiency issues. In a good team, ele will have to sit to drink far too often. U will kill very fast and if u're ele, u will have to drink far too often.

Later, when watershield becomes available and outland gear comes in, respect to ele.
#7 Mar 10 2008 at 10:01 AM Rating: Good
The mana efficiency issue has nothing to do with instances, Mana break after every pull is already going to happen since he has a lock and a healer. Since he has a lock in the party and no melee DPS, he should go elemental. He can boost the heals and his and the locks DPS. That would actually mean the group would be more fficient for him to go elemental. Especially at 50 when he has the chance to take ToW and WoA.
#8 Mar 10 2008 at 11:00 AM Rating: Good
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569 posts
Well it's reasonable for waiwang to mention low-level stuff. Historically elemental has been extremely weak prior to level 39 and somewhat weak between 39-60. This was due to an extreme shortage of +dmg gear in those levels (even when you didn't limit yourself to Mail gear.)

Did the recent low-level itemization pass fix that? I'm not sure, I haven't leveled in that range in a while.

As for TOW+WOA, it's generally not preferable to place WOA in a 5-man unless you have a Paladin tank (in which case Paladin + ele Shaman(s) is brokenly overpowered) The majority of tanks tend to be Druids or Warriors in which case you'll want GOA or WF (respectively) to help maximize threat - increasing your own spelldamage won't actually increase your damage output if you're threat-capped!

(As a side note, Elemental isn't the absolute highest DPS class/spec combo. A skilled Destruction/shadow Lock will put out better damage with comparable gear. They're the only class/spec to outdamage me on a regular basis that didn't involve heavy offhealing on my part.)

Having to drink is often highly overdramatized. I assure you my ~700 elemental DPS helps plow through heroics much faster than my ~450 DPS enhance-but-I-never-drink! spec. The same is true of solo questing imo - being ranged and doing better DPS, you just level faster through Outlands than if you do as melee, even adding in drinking time.
#9 Mar 10 2008 at 11:20 AM Rating: Good
As elemental I was always able to 3-4 shot mobs usually before they could actually get to me.
#10 Mar 10 2008 at 11:20 AM Rating: Decent
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1,162 posts
I know it's a low lvl instance but I did BFD last night and I only needed to drink a few times when I had to off-heal on a bad pull. Since the priest had to drink also no time was really wasted.

I can see why it would be a problem soloing but in our group it won't really be an issue.We play for fun so we are not chain pulling in order to finish the run as fast as we can. There's usually a lot of downtime between pulls cause we talk more than we play so having to drink won't slow things down.

I was more interested in the technical aspect of the class, which specific talents have better synergie with other class in the group. Like I mention in another post, if melee buffs don't apply to bear tank and since we have no other melee class, enhancement buffs will only benefit myself.



Edited, Mar 10th 2008 3:22pm by feelz
#11 Mar 11 2008 at 6:55 PM Rating: Decent
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155 posts
To feelz
WF wont benefit your druid tank.
Thats why you need to put down Grace of Air.
Also your Strength of Earth will also help your druid tank.
So even though you and the druid tank wont benefit from a WF totem, you'll both benefit from the GoA and SoE, that is if you're enhance.
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