Forum Settings
       
Reply To Thread

InfernalsFollow

#1 Feb 27 2008 at 3:23 PM Rating: Good
***
1,245 posts
The main reasons to why Warlocks don't use Infernals I've heard are the following:

1. It can be easily banished by an enemy warlock.

Fair enough.

2. It can be enslaved by an enemy warlock and turned against you.

Makes sense.

3. The aura-fire damage breaks CC in groups/raids.

Same as the Searing totem, a valid claim.

4. With a one hour cooldown and the cost of a reagent, it's more a gimmick spell, or one hardly thought about. I hardly think about the spell, and it doesn't really matter too much since I can't use it that often anyway. It's a hassle to set up a Curse of Shadows and re-Enslave, and it's a liability in case it breaks early.

I can understand this. All four of these sit well with me.






Now, what happens if the conditions aren't met?

What if you see that there are no enemy warlocks in your BG, and you hovered your mouse over leftover Infernal Stones in your bag that you completely forgot about?

What if this is a bossfight where you need as much DPS as you can, there's no CC needed, the fire mages are keeping up the 5-scorch debuff?

Are there any reasons I forgot about to why I've never actually seen a warlock use Inferno, ever, in my near 3 years of WoW?
#2 Feb 27 2008 at 3:41 PM Rating: Decent
***
1,729 posts
Well, it alsoturns on you after about 5 minutes regardless, and unless your specced into Improved Enslave Demon, you you don't have a very good chance of re-enslaving it. Plus, in a BG or Arena, if your trying to cast Enslave Demon, and your getting hit by him plus opposing faction, your gonna die before you get the cast off.
#3 Feb 27 2008 at 6:58 PM Rating: Good
***
1,245 posts
Lathais wrote:
unless your specced into Improved Enslave Demon, you you don't have a very good chance of re-enslaving it.


How bad is the failure rate for Enslave Demon then? I've never played a warlock to mid-levels even, so I don't have any general idea on that.

Quote:
Plus, in a BG or Arena, if your trying to cast Enslave Demon, and your getting hit by him plus opposing faction, your gonna die before you get the cast off.


Well, you'd let him go near the enemies, wouldn't you? It'd be an uncontrolled rampaging menace in their base instead of a controlled rampaging menace. And occupied with them, you could have some time to re-enslave it?

Edited, Feb 27th 2008 9:59pm by Raglu
#4 Feb 28 2008 at 3:26 AM Rating: Good
**
357 posts
If you enslave any demon (infernal, doomguard, or a random world demon) and they break out of it or you dismiss them they will automatically agro you. Kinda kills the just let it run loose idea. The best bet would be to park it around the enemy base, set it on aggressive, and go off somewhere else. This way if it breaks more than likly someone else would attack it. But while he's sitting there it leaves you without a demon on the battlefield.

As for in raids/dungeons there are a few small times when they would be at an advantage. There's a boss in ZG where it was somewhat common to drop an infernal due to the aoe stun. However the one time I saw that the infernal later broke loose and ended up killing a warlock and healer.

The benefits of these 2 demons just don't stack up compared to the normal builds. Affliction you want your mana battery, destruction you'd probably sac a minion, and the felguard is just as good plus you don't have to worry about it breaking right after you've taken some volleys and killing you.

#5 Feb 28 2008 at 4:23 AM Rating: Decent
39 posts
Remember that Infernal can only be summoned outside, so is not available on most instances.

However I have often seen it in Alterac to stun a group trying to take a position to ease the charge of heavy cavallry... usualy the infernal is killed in a short time, so it is not to worry about attacking you.

This was when the cap was at lvl 60 though, I see them less nowadays since Shadowburn does that stun also.

The last time I wanted to use it was against Zul'jin in ZA, but the platform is also considered "inside" ;_(


#6 Feb 28 2008 at 5:23 AM Rating: Decent
39 posts
Raglu wrote:

What if you see that there are no enemy warlocks in your BG, and you hovered your mouse over leftover Infernal Stones in your bag that you completely forgot about?

Are there any reasons I forgot about to why I've never actually seen a warlock use Inferno, ever, in my near 3 years of WoW?


At least for bg's I'd say that felhunter is simply better than infernal: silence, paranoia and devour buffs (sheep for example) are more valuable than the extra dmg infernal does. Not to mention that felhunter is reliable and won't turn against you (as many have said before) + it costs only 1 shard and will be waiting for you after resurrected.

I used infernal to finish some quests while leveling, for that purpose it was nice. Though the hefty cooldown made me forget this option more than once.
#7 Mar 01 2008 at 12:10 PM Rating: Good
***
1,245 posts
ccbutch wrote:
If you enslave any demon (infernal, doomguard, or a random world demon) and they break out of it or you dismiss them they will automatically agro you.


You, sir, have just added the final piece to this perplexing puzzle. Now I get it.
#8 Mar 01 2008 at 12:23 PM Rating: Default
***
2,754 posts
it does crap damage. it has no abilities. 1hr cd. only useable outdoors and massive mana cost. warlocks don't use enslaves. period. (yes there's the odd few encounters / scenarios.. but generally it's just a party trick)
#9 Mar 01 2008 at 12:58 PM Rating: Default

Quote:
(yes there's the odd few encounters / scenarios.. but generally it's just a party trick)



so true, get a few warlock mates, join wsg together, go to the enemy graveyared and let those infernals loose :)

dangerous.... why you ask? you might **** yourself laughing at them :)
#10 Mar 02 2008 at 3:50 AM Rating: Default
***
2,754 posts
letting one loose at start of AV to be a ******* ;)

also an amusing enslave trick. go to the dark portal and enslave one of the lvl 71-72 elites. they'll solo almost any lvl.70 character of the opposing faction ^^
#11 Mar 08 2008 at 8:26 AM Rating: Decent
I recall seeing a video of an infernal being used to kill a gold seller in SW, unfortunately there was other low lvl casualties who stayed too close. Not sure if it's still possible to do it now though, I think Blizz nerfed it.
#12 Mar 08 2008 at 11:06 PM Rating: Decent
Muggle@#%^er
******
20,024 posts
I wouldn't mind if an infernal was running amok in the enemies base in WSG or such, I rather they pay attention to that then me.

But, I can see why it just doesn't happen. I guess if the warlock was going to die, it could be worth it to sac a voidy and summon an infernal, but meh. I would rather use a bandage.
____________________________
IDrownFish wrote:
Anyways, you all are horrible, @#%^ed up people

lolgaxe wrote:
Never underestimate the healing power of a massive dong.
#13 Mar 10 2008 at 12:40 PM Rating: Good
*
189 posts
I've used infernals in AV and in WSG, but generally just for fun and to mix things up more than for any type of tactical advantage. In AV they can be useful in helping to break up clusters of allies defending the bridge to their base (or those defending the pass to the bridge). Not that it turns the tide of battle, mind you, but it's fun to stun them and have it run wild before they beat it down.

I've used it in WSG when allies were turtling at their graveyard. That was fun, and helped break up the turtle for, oh, 20 seconds. :)

But it's not something I do regularly, not by any means. It's just for kicks every once in a rare while.

Opt
Reply To Thread

Colors Smileys Quote OriginalQuote Checked Help

 

Recent Visitors: 8 All times are in CST
Anonymous Guests (8)