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Jesus H. tap-dancing Christ, we've got trolls coming out of the woodwork today.
A closer reading, and perhaps a few more years of middle school, will go a long way towards understanding my initial statement. Let me know when the last horse crosses the finish line.
Hay-zeus border-hopping Kreesto, people are disagreeing with a name in red?
This is...blasphemy! This is trollery!
It's apparent you also think speccing into originality would be too much of a crutch, because I haven't heard the lol12yearold jokes more times than you've patted your smugly self-satisfied self on the back for so much underwhelming mediocrity, right?
Okay, I'll humor you and take a closer reading.
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Yup, any increase in your stealth level will make you "harder" to detect by other players. Of course, if you need this skill to avoid detection, you have much deeper problems.
A re-quote for emphasis, just so we're clear exactly which part of your post I'm having issues with:
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Of course, if you need this skill to avoid detection, you have much deeper problems.
While I don't disagree that it's
possible to avoid detection sans MoD, there's really no reason to make things harder on yourself by not taking it. Considering the sheer quantity of anti-stealth measures easily accessible to the enemy these days, breaking stealth on your own terms has never been a more painstaking task. And considering the growing extent to which arena has been reduced to a science of endlessly rehearsed class matchups, preserving your own opener has never been more tactically crucial.
Let's make an analogous statement and see how well it holds up. "Yes, malice will increase your critical strike chance, and thusly your damage output, but if you need this skill to kill your targets, you have much deeper problems." I honestly don't think I even need to make a case against this statement, and yet you defend your own as if it holds the truth of truths.
Permit me to repeat myself, since my original reply, triggering such a visceral response (What brazen audacity! Daring to challenge the sacred word of the "Overlord"?) most likely went entirely unread.
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I wasn't aware people specced into talents on which they didn't intend to rely. Your attitude towards MoD is misleading at best, flat-out wrong at worst. With the majority of rogues specced shadowstep these days, they WILL have 5/5 MoD and at least 1/2 HS. Now, does the fact that a FotM spec forces me to rely on a talent mean I suck?
Hint: rhetorical question.
I'll just let the argument stand as is, since you didn't make the feeblest attempt at rebuttal. However, I'll elaborate. Choosing a talent spec is, at its most fundamental level, a problem of opportunity cost. Two talents sit in the first tier of the subtlety tree: Opportunity and MoD. I won't be so condescending as to assume that you'd need an explanation as to why one would forgo opportunity in a shadowstep build. So what are you giving up for MoD?
Nothing. There is zero opportunity cost associated with maxing out MoD, unless you count the opportunity to say to your opponent, "Ha! I opened on you with 0/5 MoD! I clearly have no deeper issues!"
Ergo, your point about it being
possible to avoid detection without MoD is moot. What's the point in taking talents at all if you're not going to rely on them to some extent? Isn't that the whole point of this game: wielding your abilities and talents to the limits of their capacity to achieve the death of your enemy?
Demea, it's painfully obvious that you hold a nauseatingly narcissistic view of yourself and your authority over these forums, but perhaps there are times when it would be healthy for you to deign an actual response to criticism.
Edit: grammar (I wouldn't want to appear as if I'm still in middle school, now would I?)
Edited, Feb 28th 2008 12:00am by beardownmanup