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Life Tap Nerf?Follow

#52 Mar 05 2008 at 12:12 PM Rating: Good
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Personally I am getting a bit bored with the term "class balance". Balanced in regards to what? PvE? Normal or Heroics? 5 man raids? 25 man raids? Arena's? If arena, 2v2? 3v3? 5v5?


so true, class balance does not and will never exist. blizz is trying to do the impossible. there are classes and counter-classes.

evening them out in whether pvp or pve will never happen and all the buffs/nerfs are illusionary unless some actual fixes towards certain class happen [and gear mind ya]. and blizz just seems to go with the loudest public instead of actual fixes at the moment so... go figure...
#53 Mar 05 2008 at 3:32 PM Rating: Decent
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Don't know if it's been mentioned already, but they apparently reverted the Life Tap changes on the PTRs.

*crosses fingers*

No more 'fixing', please.

Documentation.

Edited, Mar 6th 2008 12:33am by Mazra
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#54 Mar 05 2008 at 4:45 PM Rating: Decent
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the nerf has been reverted. lifetap is back to normal :D
#55 Mar 05 2008 at 6:06 PM Rating: Decent
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For now.. dun dun dun..
#56 Mar 05 2008 at 9:33 PM Rating: Default
Booo, my healers have too much overhealing as it is, I could use the extra mana, even if it costs me some HP.
#57 Mar 05 2008 at 11:47 PM Rating: Decent
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Sounds like a terminal case of not enough spell damage!
#58 Mar 06 2008 at 4:57 AM Rating: Default
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yeah it was a nice pve buff IF you had a decent level of mana, but for pvp it was one of the biggest nerfs to us yet, so yeah. glad they reverted it.
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