I'm sure most Resto Druids are aware of the change proposed for 2.4 which will lower the healing coefficient of Lifebloom ticks. The proposed change was initially understood to be an attempt at a PvP nerf (which doesn't make sense) but now is subject to debate because it's extremely obvious that the change will strictly impact PvE Healing Druids. What's everyone's thought on this change? The mathematical truth behind it is approx. 7%-9% less healing through Lifebloom ticks, which while it doesn't seem like a whole bunch, in enduring Raid boss fights, it amounts to a whole lot of HPS healed...
I personally am a little peeved, and just about ready to level a Holy Paladin. As it is, we Resto Druids don't have a lot of mechanisms to help us with being viable Raid healers other than MT rolling HoT healers, which at best is 1 Druid to 2-3 Tanks...which equals to about 1 Resto Druid per 25-man Raid. We have none of the efficient tools that other Healing Classes in the game have (except for Tranquility, which is Channeled and on a 10 min cooldown...yay!).
- Priests have Fade, Two AoE Instant Cast Heals w/ no cooldown, and Prayer of Mending.
- Shamans have Earth Shield & Chain Heal, along with restorative totems.
- Paladins have LoH, Holy Shock, ridiculously fast FoL heal...not to mention Divine Favor.
- ToL Druids have 3 HoTs, two instant cast (3 min cooldown to make 3 instant with NS), and one Channeled AoE on 10 min cooldown.
Sure, we can cast on the move and rely on our HoT's to tick heals while we adjust to situations. At a 20% movement reduction, though. And sure, we get 25% of our healing buffed by our Spirit to a 40yd radius...but we have to be in ToL to get it, and it only affects our party and not the entire raid.
Don't get me wrong. I love being a Resto Druid right now. As it is, I wouldn't want to be any other healing class (well...maybe a Paladin Healer...). I just think it's a little absurd that Druids, of all healing classes, got such a hard hit to their only real viable healing ability in Raids. Rolling Lifeblooms is what it's all about for us. 7%-9% reduction on our main healing tool, while it sounds small, is such a big loss.
Especially since I'm just getting to Kara and on the verge of moving into 25-man content soon only to get a nerf to my primary healing tool before I get there. Makes me wonder if Druids will continue being as viable in Raids after 2.4 (not that we suffered in that category already) and whether or not I'll get to see that content without having to roll another class. Aww well, at least I still have my Warrior!
Edit: added ToL to the list because I'm strictly referring to ToL Resto Druids and not Dreamstate Hybrids
Edited, Feb 25th 2008 3:18pm by Ryneguy