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PvE resto/eleFollow

#1 Feb 22 2008 at 9:14 AM Rating: Decent
i'm currently a 64 enhancement shaman and i definitely plan to switch soon as i ding 70. still debating on resto or ele however. i plan to do more pve than pvp but i just can't understand why you would take a shield and 1h instead of a staff when PvE'ing. i personally haven't done the math with the stats and i'm not flaming anyone because they use a shield and 1h i'm just wondering why this is. i would also like to take some looks at elemental and restoration specs. i have read up on some resto builds such as the debate on 0/5/56 or the full 0/0/61 i would still like to see where you put all your talents in the tree

Thanks a lot!
#2 Feb 22 2008 at 10:40 AM Rating: Good
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why you would take a shield and 1h instead of a staff when PvE'ing

The armor on the shield doesn't count against its iLevel; it's basically free stat points. True, in a group, you shouldn't have agro... but when you inevitably do get it, you'll be glad for the extra mitigation. Besides, most staves have spirit on them which is not so good for us. In most cases (until 25-mans, where armor has NO purpose) I can't understand why you would want a staff.
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i would still like to see where you put all your talents in the tree

The resto tree is bloated to the point where you pretty much can't go wrong with whatever you pick. As long as you get the important talents (healing focus, nature's swiftness, mana tide, purification, earth shield), the rest are more or less up to personal preference and/or point of progression. Besides, with a 0/0/61 build, you pick up nearly every resto talent anyway.
#3 Feb 22 2008 at 2:55 PM Rating: Decent
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2,396 posts
Viduus the Vile wrote:
Quote:
why you would take a shield and 1h instead of a staff when PvE'ing

The armor on the shield doesn't count against its iLevel; it's basically free stat points. True, in a group, you shouldn't have agro... but when you inevitably do get it, you'll be glad for the extra mitigation.

QFT. Even as late in the game as Karazhan, there have been times when I've had to heal-tank a mob for a few seconds; having 9000+ armor and ~47% physical damage mitigation has saved my life. There are also specialized encounters later in the game where certain mechanics will force you to take hits. As we lack straight damage-absorbing tools (such as Priests' PW:S), we have to have that armor or we're dead. It's our first, last, and only line of defense.

Quote:
Quote:
i would still like to see where you put all your talents in the tree

The resto tree is bloated to the point where you pretty much can't go wrong with whatever you pick. As long as you get the important talents (healing focus, nature's swiftness, mana tide, purification, earth shield), the rest are more or less up to personal preference and/or point of progression. Besides, with a 0/0/61 build, you pick up nearly every resto talent anyway.

Again, QFT. For a PvE build there are precious few points you can afford not to spend in Restoration, and the tier-one-or-two talents we could pick up out of either Elemental or Enhancement with the points you manage to save just aren't worth it. You really only want to save points and dip into the other trees if you plan on PvP-ing exclusively, and even then the cost/reward is still up for heavy debate.
#4 Feb 25 2008 at 12:45 PM Rating: Good
48 posts
Quote:
i just can't understand why you would take a shield and 1h instead of a staff when PvE'ing.


As far as I can tell, there seems to be more favorable stats for resto shaman at 70 using a 1H healing mace along with a shield than there is with a stave...along with the added benefit of extra damage mitigation.

Quote:
i have read up on some resto builds such as the debate on 0/5/56 or the full 0/0/61 i would still like to see where you put all your talents in the tree


Personally, I like a 0/12/49 build like
  • http://www.wowhead.com/?talent=hZxf0bZEc0tAektcd
  • Until I go hardcore raiding where most people say you need a 8/0/53 build, I find the above build does everything I need it to do for main healing instances/heroics along with the added enhancements to the Str and GoA totems which the melee dps and tanks like.
    #5 Feb 25 2008 at 2:36 PM Rating: Good
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    1,121 posts
    Here is why I prefer a 1h and shield, these are two different healing setups that drop in kara, one is a staff, other is shield and 1h weapon.

    Nightstaff of the Everliving
    33 stam
    34 int
    55 spirit
    348 Healing
    439 healing with talents and enchant

    Shard of the Virtuous and Triptych Shield of the Ancients
    46 stam
    41 int (+12 with chant)
    390 healing
    477 healing with talents and enchant
    14 mana regenerated every 5 seconds
    4872 armor

    Shaman need 2 stats heavily, Healing and Mana Regen, we do not have enough gear with spirit or Talents to make it desirable for us. Raw Added Healing makes our Earthen shield very affective and our Chain Heal very affected, Earthen shield in total gains 300% of our healing, and with talents like Purification and Improved Chain Heal Raw Healing Power becomes very important. Also mana regen is big for us, but this is a poor example, there are staffs with MP per 5 on them.

    What is most important is the loss of either Healing or Spell damage, 1h and shield always provides more spell damage, or healing then a staff.

    Also and this is just me, rolling on staffs with a clothy present is just messed up.

    You see I also didn't mention that off hands generally provide more spell damage and healing to a clothy then a staff does, what staffs do have tho is greater amounts of Stats, stam and int on staffs tend to be a bit high, in comparison to a 1h and off hand. Shields help us become more defensive, well thats what many staffs do for clothies, rather then doubling there armor like we get from shields, they may increase there stam by 15-30, not a big deal, but when you dont have much else to increase for survival it helps, just like us wanting our armor even tho it is not much, it helps.

    The only time you should ever take a staff in a raid is because, no one else needs it and it is a big upgrade for you, but if a clothy needs it, be a good guildy and let them have it, this may help them do better when they are doing there dailies or pvp and help them improve themselves outside of a raid to be better in raids.
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