LaFey wrote:
the people in that thread are kind of retarded.
their raid groups either suck or are poorly geared because i haven't even heard of a ToL druid going oom before everyone was dead first. and i personally regard regrowth as my main healing spell and use rejuv + lifebloom as patch heals and damage mitigation watching in case a swiftmend is needed.
it sounds like most druids there have been using the hot portion of lifebloom as their only source of healing, and that's just so ridiculous that i almost have to believe they're being serious! the only possible way i could believe it is if they let their paladins/shamans run away with themselves... if a raid leader divides healing responsibilities in an intelligent manner, there's no reason for flash healers to be stepping on a tree's toes, and no reason why a tree couldn't handle raid-spot-heals in their own way.
sure we're getting a tiny nerf, but i really don't think it's anything serious or nearly so drastic as the QQers would like to make it seem. for casual players, it's business as usual, and so far the nerf is only important to theory crafters who like to whine because their sh*tty raid groups can't organize their healing to be effective.
And I can't believe you seriously use regrowth as your main heal. It is by-and-large the most inefficient heal a druid has. So I would assume that you either have very limited raid healing experience, or your guild has progressed so far that rolling 4 lifeblooms on the tanks is unnecessary (doubtful). An intelligent raid leader has druids roll lifeblooms on tanks in order to mitigate spike damage in-between casted heals, and this nerfs that, some say 15-20%. The people in that thread just might know a bit more than you.
Perhaps you should read a bit more
here.