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Feral DPS BenchmarksFollow

#1 Feb 19 2008 at 12:39 AM Rating: Decent
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The sticky recommends tank and heal benchmarks for kara, but there's no balance or feral DPS benchmarks. So I'm wondering how I stack up:

(In cat form):
7543 HP, 2234 AP, 27.5% crit, Hit-capped, 6 expertise (1.5%)

I know I'm probably low on some points (and maybe overdid it on hit) but I just want to know what to aim for as I'm getting better gear.
#2 Feb 19 2008 at 1:07 AM Rating: Decent
i would say you have enough spec to do kara now, ive start with 2200AP 26% Crit, 9000+ HP, but hp doesnt matter that much to dps as the tank should be good enough to keep agro
#3 Feb 19 2008 at 1:26 AM Rating: Decent
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You probably will do adequately if you do the proper dps rotation. I started Kara with 2600ap and 36% crit and around 120 hit, unbuffed. So I can't really relate to your numbers.
#4 Feb 19 2008 at 1:30 AM Rating: Decent
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You're way above the stats I started Kara with.
To be honest, you're not that far away from my current stats and I've been running Kara nearly every week since October.

I'm presently at (self-buffed, no elixirs etc): 8714 HP, 2441 AP, 33.7% crit, 145 Hit rating, 0 expertise. I currently use the T4 gloves and helmet enchanted and gemmed for DPS for my cat set. On a boss where threat is no issue, such as Shade, I can easily top 750-800 DPS provided I can stay behind Shade (not exactly an easy task). I can count on having 650-675 DPS on fights where my threat is an issue and likely count on about 500-525 DPS on non-bleedable mobs (I haven't had a chance to accurately measure my DPS in my cat gear against a non-bleedable mob yet)

Anyway, a feral DPS benchmark before getting the 2-piece T4 set would be 500-525 DPS on a bleedable mob; the 2-piece T4 set can easily increase that by 100-150.
#5 Feb 19 2008 at 3:21 AM Rating: Decent
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My stats are

9564 HP
2549 AP
29.89% CR
53 HR
4 Expertise

Need some more Hit Rating and Crit Rating.

Edited, Feb 19th 2008 12:21pm by Mazra
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#6 Feb 19 2008 at 8:42 AM Rating: Decent
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My expertise comes from the fact that I'm DPSing with earthwarden. I know it's a tank weapon, but (if you count the agility and strength on my old staff) I got about 400 more AP out of switching, and the crit I lost was more than made up for by the expertise.

EDIT: EW isn't a staff...

Edited, Feb 19th 2008 8:43am by skribs
#7 Feb 19 2008 at 8:57 AM Rating: Decent
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Expertise isn't really needed when you're behind the mob, is it? It reduces chance to be dodged or parried, but mobs can't parry you when you're behind them. Don't know about dodge, though. Do they dodge attacks made from behind?
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#8 Feb 19 2008 at 9:12 AM Rating: Decent
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Mobs can dodge any incoming melee attacks, regardless of direction.
Players can only dodge in the frontal 180 degree arc.

Assuming that a boss has a 5.6% chance to dodge my attack (and I have no reason to believe otherwise) my 6 expertise gives me only a 4.1% chance to be dodged. And hey, on trash I can swap out some hit for expertise, still be hit-capped, but have like 2.25% dodge reduction.
#9 Feb 19 2008 at 12:26 PM Rating: Decent
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You should do fine in Kara, as long as you know how to play your class. Someone posted a link to Toskk's DPS Gear Method on here the other day, which I foud very interesting. It's essentially the line you want to follow to maximize your DPS by balancing your attack power with your crit %. According to him, your attack power number is extremely high for your current crit rating (or your crit is very low for your attack power).

Without knowing your armory profile, you may find some benefit in gemming for agility rather than strength.
#10 Feb 19 2008 at 1:03 PM Rating: Decent
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All my gems are agility.
#11 Feb 19 2008 at 1:15 PM Rating: Decent
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Since I have 2500 attack power (I'm guessing his chart is feral attack power, not attack power in caster form) and roughly 30% crit, I'm better off gemming agility than strength?

I'd also need something like 60% crit chance to make strength just as useful as agility, right?

Ya, like that'll happen.
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#12 Feb 19 2008 at 1:45 PM Rating: Decent
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Mazra wrote:
Since I have 2500 attack power (I'm guessing his chart is feral attack power, not attack power in caster form) and roughly 30% crit, I'm better off gemming agility than strength?


Yes, that is the claim.

Mazra wrote:
I'd also need something like 60% crit chance to make strength just as useful as agility, right?

Ya, like that'll happen.


I'm not saying that it's possible, but rather that it's a guideline for use in gemming and comparing future gear. You should value +8 Agi gems more than +8 Str gems, as they will increase your sustained DPS. You don't always get to choose how the itemization points are spent on a piece of gear, but you can better plan what upgrades you want to get.

It's not really clear to me if there is any correlation regarding how much more you should value agility over strength and how far away from the balance line you are. He just advises that if you are above the line 1 Agi > 1 Str. I'm not sure if as you get farther away if 1 Agi > 1.2 Str, or what (for example).

Remember that it's just a guideline. You'll still be increasing your DPS if you increase your AP while maintaining your crit rate. It may just not be as much as if you maintained your current AP while increasing your crit rate.
#13 Feb 19 2008 at 2:30 PM Rating: Decent
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Time to re-socket my stuff then. Smiley: lol

There goes another 100g.
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#14 Feb 19 2008 at 2:59 PM Rating: Good
Emmerald rates Str = 2.06 AP and Agi = 2.4 AP (at 2.5k AP and 30% crit with no BoK)

and Str = 2.2664 and Agi = 2.8654 (at 4k AP & 45% crit with BoK)
#15 Feb 19 2008 at 7:44 PM Rating: Decent
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If you look at Toskk methods chart. There isn't a single instance where gemming for str is better in tbc. Basically, always go agility.
#16 Feb 20 2008 at 9:45 PM Rating: Decent
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Last night I was able to accurately gauge my DPS on a non-bleedable mob (Attunemen). I had the following buffs:
• Well-fed 20 agility
• Elixir of Major Agility
• Ret Pallie's improved Sanctity Aura, Improved Judgement of Crusader
• Blessing of Kings, Might and Salvation (Might was standard issue buff)
• Standard Gift of the Wild, Omen of Clarity (my standard buffs)

I came out with an average sustained DPS of 530 on that fight. I may have been able to do better, but not being able to bleed him costs about 200 DPS (easy).
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