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is Ret really viable in raiding? Follow

#1 Feb 15 2008 at 10:07 AM Rating: Good
I ask not as ret, but for a ret guy in our guild. He's always complaining about parries and blocks, does he need hit rating or what? He has mostly pvp epics I think. He complains that Kara has no good drops for him (pally tanking shield dropped from Prince iirc). We are good enough, that we can handle his low dps. My guild was also trying to do maiden with another ret pally. This guy was just plain dumb from the sounds of it. He eventually left raid because he didn't like to be told where to stand during Maiden.

I really don't know why they do it? I'd be embarassed putting up such low numbers. But they do bring some utility I suppose. Are they worth it? that's my question.
#2 Feb 15 2008 at 10:21 AM Rating: Excellent
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thrashering wrote:
I ask not as ret, but for a ret guy in our guild. He's always complaining about parries and blocks, does he need hit rating or what? He has mostly pvp epics I think. He complains that Kara has no good drops for him (pally tanking shield dropped from Prince iirc). We are good enough, that we can handle his low dps. My guild was also trying to do maiden with another ret pally. This guy was just plain dumb from the sounds of it. He eventually left raid because he didn't like to be told where to stand during Maiden.

I really don't know why they do it? I'd be embarassed putting up such low numbers. But they do bring some utility I suppose. Are they worth it? that's my question.


Tell him to stop being a noob and stand behind the target. Then again, if he cant figure that out on his own chances are he's just bad completely and gearing wrong, using bad rotations, etc.

Edited, Feb 15th 2008 10:23am by KTurner
#3 Feb 15 2008 at 10:44 AM Rating: Decent
Wow....several things. no, ret isnt very good for raids unless you REALLY know how to play ret. Then you can do great burst damage. however, since this guy has pvp epics, i dont think that he will do very good. also, he shouldnt be complaining about parry and dodge because if hes getting hit that much, hes gonna die alot anyway. hes just another guy that gives us ret pallys a bad name. good luck with that.

Edited, Feb 15th 2008 1:44pm by jediscooter
#4 Feb 15 2008 at 11:00 AM Rating: Good
I pulled a 25% damage kara just last night. and im only in S1/vind. skipped Nightbane, Illhoof, Netherspite.

We one shotted Prince so im going to assume that the other DPS where at least capable in their own right as well.

Rets are Viable in the right hands in the right circomstances, at least in the early raid content. sounds like your friend, however, isnt good/knowledgable enough to play a handicapped DPS class.

Also, PvP epics for Ret have more DPS stat then most PvE stuff. and after 2.4 they will take all of the SD and add it to even more DPS stat. which is pretty convenient for any woodbe Rets.
#5 Feb 15 2008 at 11:48 AM Rating: Excellent
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one of the acquired skills from playing Ret is to know when to hold, know when to fold em, know when to walk away. take Maiden for instance: do you really want to cause more dmg to you and surrounding players? do you really want to tax the healers more? do you really want to do 80% of your normal dps? do you want the run to go less smooth? if you can answer yes to all of these, then stay melee on Maiden. else switch to healer or swap another capable toon. same thing applies to Prince, except much worse.

with my current guild i'm still #1 dmg through Kara(regardless or mob type), but im about at the wall gearwise. my mage and rogues are almost overtaking me on dps and they still have some gear to grab. should i become obsolete, i have a full uncrushable tank set and a frost mage waiting in the wings.

point is: any Ret should be able to know his place in a raid and work for the best interest of the raid. if you cant put up the numbers and cant add to the raid, figure out whats wrong and try something else.
#6 Feb 15 2008 at 12:36 PM Rating: Good
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tommyguns wrote:
one of the acquired skills from playing Ret is to know when to hold, know when to fold em, know when to walk away. take Maiden for instance: do you really want to cause more dmg to you and surrounding players? do you really want to tax the healers more? do you really want to do 80% of your normal dps? do you want the run to go less smooth? if you can answer yes to all of these, then stay melee on Maiden. else switch to healer or swap another capable toon. same thing applies to Prince, except much worse.

with my current guild i'm still #1 dmg through Kara(regardless or mob type), but im about at the wall gearwise. my mage and rogues are almost overtaking me on dps and they still have some gear to grab. should i become obsolete, i have a full uncrushable tank set and a frost mage waiting in the wings.

point is: any Ret should be able to know his place in a raid and work for the best interest of the raid. if you cant put up the numbers and cant add to the raid, figure out whats wrong and try something else.


hmm, i'm gonna have to add something like this to the "what does ret bring" section. back from another week in the field, so i'll put a few more mins into updating the ret guide.
#7 Feb 15 2008 at 1:22 PM Rating: Good
In maiden i usually watching the Target of Target window more then my CDs. as soon as it changes off the tank, i hit the f key and spam Cleanse. once it goes off i go back to DPS while still watching that Target of Target window like a hawk.

and with Prince, ive never messed up with a enfeeble save for that one SoB incident . . c.c. and i still pull my weight in DPS.

However, unlike you Tommy, the only toon i have above 30 is my Pally. and i hate casting classes with a passion. it would be nice to help the team out 'more' with an alt DPS but i still help the team better then most the DPS so im not too worried about it.
#8 Feb 15 2008 at 2:04 PM Rating: Good
luckily the other pally isn't our guild. We didn't have enough for a full 2nd kara group, and took 5 guys from another newish guild who couldn't fill out a kara group. The first pally though is in our guild. He seems alright, but complains alot. But I just don't think he knows how to put out high dps. One night during steamvaults he was trying something to try to increase his dps. You guys should know what it is. It does damage to him or something. The damage is no big deal, my healing stream totem can take care alot of it (or I just use chain heal). So whatever works. But I think it causes damage to him, but increases his holy damage 35% or something. My pally is only 45, so I'm not sure what it is.

But is there any good ret pally gear in kara or beyond?

Edited, Feb 15th 2008 2:05pm by thrashering
#9 Feb 15 2008 at 2:28 PM Rating: Good
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thrashering wrote:
One night during steamvaults he was trying something to try to increase his dps. You guys should know what it is. It does damage to him or something. The damage is no big deal, my healing stream totem can take care alot of it (or I just use chain heal). So whatever works. But I think it causes damage to him, but increases his holy damage 35% or something. My pally is only 45, so I'm not sure what it is.


that sounds like seal of blood which is a blood elf only ability. it is better than seal of command for dps and should allow him to do more dps than those of us on the alliance side. also it'll keep him being healed which will help with his mana regen. if he still can't do very much dps he might want to check how he's geared. if you want you can direct him to my guide here and it has a decent gear list that is all available pre-kara.


thrashering wrote:
But is there any good ret pally gear in kara or beyond?


in kara he'll be taking mostly the dps warrior drops for now. patch 2.4 might change that depending on what gear they redo the stats on. honestly the only good "ret" gear currently is the S3 Scaled gear. mostly just have him focus on any str/crit drops. his melee crit % should be around 25% and his AP as high as he can get it. My ret is currently at about 1600 AP and still has no gear from kara, so it's easy enough to gear for good AP to start kara with. if he's below 1400 AP or 25% crit you might suggest he gear up a little better before trying to dps in kara. also like tommyguns mentions having a healing set of gear for certain fights might be a good idea for max benefit to the raid group.
#10 Feb 15 2008 at 4:45 PM Rating: Good
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Quote:
and with Prince, ive never messed up with a enfeeble save for that one SoB incident . . c.c. and i still pull my weight in DPS.


that SoB story makes me laugh/cry at the same time.

my guild kara runs have been so melee heavy lately that Prince was near impossible. check my armory, im uncrushable raid buffed with 16k hp. our make up the last few weeks has been this.(however we usually have a 2nd rogue over the hunter). which is awesome for many of the fights.

during Prince i hop into my tank gear and druid goes melee. so our usual set up for Prince is 2 healers, 1 tank, 3 range, and 4 melee! the best we did this week was 8%(then infernal dropped on the grp). melee would usually end up being boxed in or get picked off 1 by 1. we had tanking done, healing done, but melee's lack of dps gimped us big time. the only people that had alts were already ranged :\

this shows how you need to weigh your effectiveness for any given raid and adjust.
#11 Feb 16 2008 at 12:08 AM Rating: Good
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thrashering wrote:
(pally tanking shield dropped from Prince iirc)


Nobody addressed this, but Prince doesn't drop any shields, and there is no "Paly tanking" shield in Kara (spell damage one really isn't that good, more for Elemental Shaman). All I wanted to add :) The rest I was gonna say has already been said: he needs to think more like a Rogue and slash things in the back, know any limits a fight will put on his abilities, etc..
#12 Feb 16 2008 at 1:20 AM Rating: Decent
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I figured he meant the shield from Nightbane.

I am actually toying with the idea of picking up a ret set for when I don't need to tank, I guess a thunder and a bunch of ragesteel and dungeon drops should boost my DPS significantly for Shade of Aran and curator if I am not tanking. Time to make ANOTHER gear list for myself. Just about to start running my GF through a ton of instances to gear her holy pally up, so time to conveniently pick dungeons with plate DPS drops also. =)
#13 Feb 16 2008 at 7:09 AM Rating: Decent
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Ret's not good for raiding. Personally, my belief is that retribution is only ever viable in PvP, and even then it's a lesser evil - your other options are prot, which is useless, and holy, which is vital but something that many people find boring.

Ret paladins are welcome to come along to a raid, they just need to understand that they're going to have to work real hard to do even comparable DPS. Their only positive is their burst damage, which isn't what you usually look for in a raid situation; otherwise, ShS would be a Rogue's optimum raiding build. Which it isn't.

But this guy's problem is that he's unaware of his class mechanics. If you're wailing on a boss, you always stand behind him. He can't parry/block attacks that come from behind. That's just elementary. Other than that, a big part of raiding is obeying instructions, regardless of what you think of them. When being told where to stand, you go over there and stand. When you get told who to pull and when, you damn well listen. If you don't you can stuff up everything.

So in short, he sounds like a stupid, arrogant jerk. Which is exactly the kind of person who gives Ret a bad (worse?) name.
#14 Feb 16 2008 at 7:47 AM Rating: Good
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thrashering wrote:
But they do bring some utility I suppose. Are they worth it? that's my question.

As much as we rag on Ret, at the point it's at now I can honestly say I would not mind a Ret Pally in my raids one bit as long as he's geared right and plays well. I recently joined a new guild that's very low on Paladins; my raid group typically has two Resto Druids and a Resto Shaman (me) healing, and I would appreciate Paladin buffs no matter where they're coming from. The 2% damage increase aura and extra 3% crit chance on targets is nothing to write home about, but again, I can't say I'd mind it one bit. They could even provide some highly situational CC on fights like Moroes.

But again, I reiterate that it would depend on the individual player. Kara may be a concerted 10-man effort, but the other four DPS aren't there to make up for your shortcomings. I expect everyone to pull their own weight, and if he's seriously slacking on the DPS then I'd tell him to GTFO.
#15 Feb 16 2008 at 10:22 AM Rating: Decent
Quote:
Ret's not good for raiding. Personally, my belief is that retribution is only ever viable in PvP, and even then it's a lesser evil


HA!!!! Properly geared, non-n00b ret pallys pwn in BGs.
#16 Feb 16 2008 at 10:51 AM Rating: Good
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jediscooter wrote:
Quote:
Ret's not good for raiding. Personally, my belief is that retribution is only ever viable in PvP, and even then it's a lesser evil


HA!!!! Properly geared, non-n00b ret pallys pwn in BGs.

... No. That is all.
#17 Feb 16 2008 at 10:58 AM Rating: Decent
Quote:
... No. That is all.


ok...just to get something out of the way...since people say ret isnt good for anything else, at least let them have the satisfaction of being good at BGs. id want a ret pally over a prot or holy pally in a battleground any day.

Edited, Feb 16th 2008 1:59pm by jediscooter
#18 Feb 16 2008 at 11:54 AM Rating: Good
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jediscooter wrote:
Quote:
... No. That is all.


ok...just to get something out of the way...since people say ret isnt good for anything else, at least let them have the satisfaction of being good at BGs. id want a ret pally over a prot or holy pally in a battleground any day.

You'd rather have a Ret Pally standing next to you than a Holy Pally in a BG?
#19 Feb 16 2008 at 9:36 PM Rating: Decent
well, in certain situations...yes i would have a healer...HOWEVER, i think that if a ret can play properly and not be a "retardin" n00b, they can be flexible enough to heal if need be.
#20 Feb 16 2008 at 10:37 PM Rating: Decent
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jediscooter wrote:
well, in certain situations...yes i would have a healer...HOWEVER, i think that if a ret can play properly and not be a "retardin" n00b, they can be flexible enough to heal if need be.

Nope.

Off-healing in end-game PvP isn't really as viable as one might think. People just do too much damage. If you're not geared to heal, trying to heal through damage allows you to achieve, at best, a status quo that's only going to go on until either you run out of mana or you just end up falling too far behind from silences/interrupts.

When you're fighting an Enhancement Shaman, Ret Paladin, etc., and they start to heal, that's usually a sign that the fight is about to end. They'll keep themselves alive for a few more seconds, but in all likelihood they're still going down.

Case in point: If the Ret Pally's the one getting beat on, he can pop a shield, heal himself back to full, and buy you guys a little more time. But if you guys are going two-on-two against anyone in even remotely well-geared in 70 PvP epics, he's not going to be able to heal through the damage and he's probably going to go OOM as a double-whammy. (Saying he could heal through one-guy's damage is pretty pointless, there's not a 2v1 situation in the world you guys should lose. But eventually, people's damage is going to get so high that he won't even be able to do that anymore.)

Edited, Feb 17th 2008 3:11am by Gaudion
#21 Feb 17 2008 at 12:51 AM Rating: Good
We have a Protadin that raids with us now, he keeps up JotC.

Retadins got killed by the change to the positioning of that talent, amongst other things. It's hard to justify when there's lots of other easy ways to get it up.
#22 Feb 17 2008 at 11:48 AM Rating: Good
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Quote:
When you're fighting an Enhancement Shaman, Ret Paladin, etc., and they start to heal, that's usually a sign that the fight is about to end.


i agree that when a ret is healing, fight is almost over. when we tag team the dps down, i like to sit back and watch my hunter eat the healadin while i toss a couple FoLs.

Quote:
Case in point: If the Ret Pally's the one getting beat on, he can pop a shield, heal himself back to full, and buy you guys a little more time.


this is the defensive playing that ultimately hurts a ret pally. i'd recommend bubbling up and finishing the job. heal later.

how did we get to a pvp discussion, lol?

#23 Feb 17 2008 at 11:53 AM Rating: Decent
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jediscooter wrote:
HA!!!! Properly geared, non-n00b ret pallys pwn in BGs.

Started from there.

RPZip wrote:
Retadins got killed by the change to the positioning of that talent, amongst other things. It's hard to justify when there's lots of other easy ways to get it up.

Yeah, but just because someone else can do it doesn't always mean they will. Like I said, my Kara group doesn't have a single Paladin in it right now, Holy, Prot or otherwise. I wouldn't mind taking a Retadin along for his buffs and seals as long as his personal damage was up to par.
#24 Feb 17 2008 at 2:37 PM Rating: Decent
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They're not entirely unheard of, however.

This was linked on the shaman forums, it's a PTR world first, so I imagine the guild must be pretty darn decent, and they raid with a ret pally.

Now, don't get me wrong, I'm not saying all ret pallies are raid viable, but they very best of them apparently are. And, from what I understand, that extra lay on hands can save a wipe.
#25 Feb 17 2008 at 4:17 PM Rating: Decent
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Vaeliorin wrote:
Now, don't get me wrong, I'm not saying all ret pallies are raid viable, but they very best of them apparently are. And, from what I understand, that extra lay on hands can save a wipe.

Meh. LoH is pretty superfluous.

Geared and played right, I have the suspicion that they can put out a sufficient amount of DPS. Of course, I've never seen it done... all the ones I've run with since hitting Outland have been terrible. Just terrible.
#26 Feb 17 2008 at 5:22 PM Rating: Decent
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Gaudion wrote:
Vaeliorin wrote:
Now, don't get me wrong, I'm not saying all ret pallies are raid viable, but they very best of them apparently are. And, from what I understand, that extra lay on hands can save a wipe.

Meh. LoH is pretty superfluous.

Geared and played right, I have the suspicion that they can put out a sufficient amount of DPS. Of course, I've never seen it done... all the ones I've run with since hitting Outland have been terrible. Just terrible.

Yeah, most of them are terrible. It just seems to me that if they weren't viable, a raid that managed to be the first to down a boss (even on the PTR) wouldn't be running with one. Of course, I've never been on the PTR, so it's entirely possible that none of the really good guilds bother to go there to try out new content (although I would think they would.)
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