Bigdaddyjug wrote:
Rogue sap lasts 45 seconds, poly lasts as long as the mage can remember to reapply it, and hunter traps last as long as the hunter's skill allows. How would a 6-second CC, even if it is in combat, going to help get shamans into heroic groups?
Quote:
I'm not saying that's wrong, I'm just saying that's the way it is.
Quoted for emphasizes.
Rogues, hunters, mages, (and warlocks which weren't mentioned, with seduce, banish and to some extent fear) are all DPS classes, meaning they can only DPS, compared to paladins, shamans and druids which can do at least 2 jobs but all lacking PvE CC(druids can root and hibernate, but both are very situational) what the second category classes bring is buffing to the entire party the first category can't compete with, what the former bring is CC. DPS is usually compareable.
Priests and warriors are on their own category (from this point of view anyway) and not relevant to the discussion now.
You can argue that instances should be less CC dependable, but the fact is that no second category class, AKA hybrids, get a decent PvE CC(as much as it frustrates my balance druid).
PvP is a whole new story which I won't address.
Have a nice day.