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Profession: Herb and Alchemy or Skinning and Leatherworking?Follow

#1 Feb 12 2008 at 12:32 AM Rating: Decent
25 posts
Hi all,

I'm a level 10 (alliance) druid and now I'm thinking about my primary professions. I either want to go for Herbalism and Alchemy or Skinning and Leatherworking.

The potions which result from Alchemy would definitely be very useful. Leatherworking, too, would be great as I could create my own armor and so on.

One advantage I see for Leatherworking/Skinning is that it's more efficient since I have to kill NPCs for leveling anyways. For Alchemy/Herbalism I would need to dedicate extra time to searching herbs.

What do you think? What are your opinions on the two professions. Which did / would you chose and for what reaons?

Many thanks,
Michael
#2 Feb 12 2008 at 1:11 AM Rating: Good
i would go skinning and leather working as then you don't need to keep changing the tracking type (find flowers and find humanoids)and it helps the class as the best thing we can wear is leather. Also to level skinning up you need to kill things like bears which will give you XP as long as you keep the skinning level about the right level for you to skin beasts that are your level.
#3 Feb 12 2008 at 2:23 AM Rating: Decent
25 posts
Hi,

many thanks for the reply. I'm also thinking that skinning/leatherworking makes a very efficient profession since - as you say - you can do it while leveling. I guess I'll pick that for the beginning.

Or maybe two gathering professions (skinning/herbalism) for the money? Hmm...

Choices, choices ...

#4 Feb 12 2008 at 2:30 AM Rating: Decent
Had you asked this in the Trade forums you would have recieved many, many replies. All offering different advice from taking 2 gathering skills until Lv 70 to recomendations for all the Crafting skills out there.

Let me ask you 2 questions.

How far do you expect to go in WoW?

How fast will it take to get there?

If your goal is end game 25 man raids and your gonna bust a gut getting there, then I'd go with 2 gathering skills till 70 then see what your guild needs.

If your gonna take your time and enjoy the ride, crafting your own gear is a real joy and a big part of the game (for those who like that sort of thing) I have all the crafting Proffs on my characters and I love it.

Having said all that I would say take Alchemy and Herbs, at lvl 68 you get flight form and you can fly around picking herbs, also you get to specialize which is a cash spinner as well.
#5 Feb 12 2008 at 2:43 AM Rating: Good
25 posts
Hi!

I think I want to enjoy the ride. It should be fun, not work (I do that in RL ;-)). On a previous char (a mage) I had Herb/Alchemy which was pretty useful. However, I think I want to try something new - which is a reason why I lean towards skinning and leatherworking. It's also really nice to do the actual skinning during leveling, so you don't lose any time (this is another advantage which I see). Furthermore, I understand that Druids can't trink potions in their animal form, so I'm not sure how useful alchemy really is for a druid?

On the other hand, the armor drops from the NPCs are not bad. So I wonder if I will really have that much benefit from the armor which I create on my own with leatherworking?

Two gathering professions is surely efficient (money-wise) but actually sounds rather boring ... as you say above.

Hmm...more insights on these two options would be really welcome.

Many thanks,
Michael
#6 Feb 12 2008 at 3:29 AM Rating: Good
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1,622 posts
Here's my experience.

I was skinner - LW.
I went that path for the drums. They are nice but I eventually realized that when I respecced healer, it was far too annoying to go farm the mats to make them, and anyway, I always forget to spam them in combat so they are not that useful.

The best armor you can make is very good, but to craft it you will need Nethers, and to get Nethers you will need to run Heroics, or Kara. If you do that, chances are that like me you will obtain better gear before you can even craft what you intended to make.

As for money making, skinning isn't great, and lw isn't much better. But check your server economy, it might be different.

So I decided to go with herbalism - alchemy.
Picking up herbs in your elite flight form without having to fight anything is just too great. I recommend herbalism to every druid just for that. As for alchemy, there is always a very high demand for potions, elixirs and flasks as they are consumables.

My suggestion would be to take herbalism and skinning for maximum money making during your leveling to 70. Then you can decide which one to drop and what path to go. Both LW and Alchemy are extremely easy to level.



____________________________

Nuit Midril - White Mage/Scholar on Ultros
Nuit the Insane! - Retired Druid on Sentinels.
Ombre - Retired Dragoon/bard on Phoenix.
#7 Feb 12 2008 at 4:08 AM Rating: Default
PhoenixOmbre wrote:
My suggestion would be to take herbalism and skinning for maximum money making during your leveling to 70. Then you can decide which one to drop and what path to go. Both LW and Alchemy are extremely easy to level.


If you do this 1 suggestion I would make would be to find a guide for economical Lvling of both Proffesions. Create an alt and send the base mats you'll need to Lvl that Prof to 300 to avoid a huge bill when you get to lvl 70.
#8 Feb 12 2008 at 4:54 AM Rating: Good
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1,622 posts
I didn't follow any guide. Leveling LW to 375 in a few days resulted in about 500 gold profit (had everything I made disenchanted, and sold the armor patches). Leveling Alchemy to 375 cost me around 300 gold, but I did it in about 5 hours so I could have made it a bit cheaper if I had been patient.

When you're lv 70 and sitting on a pile of gold because you leveled with gathering professions, it's not that big of a deal anyway ;)

____________________________

Nuit Midril - White Mage/Scholar on Ultros
Nuit the Insane! - Retired Druid on Sentinels.
Ombre - Retired Dragoon/bard on Phoenix.
#9 Feb 12 2008 at 7:16 AM Rating: Good
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4,074 posts
Crafting is, in my experience, rarely all that useful on the way up: it's expensive, things get replaced quickly, and a lot of the time your crafting skill will be behind your level anyway, unless you're willing to throw a LOT of money into it. So my advice would be to gather until 70, then look at the things you can craft at end-game (an item search right here at Alla can show you everything you need to see), and decide what you want the most.

For myself, there's really nothing I want for my druid more than money, so even at 70 I'll be sticking with skinning and herbalism.

My mage will tailor though. Epixxxxxxxxx.
#10 Feb 12 2008 at 9:12 AM Rating: Decent
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284 posts
PhoenixOmbre wrote:
The best armor you can make is very good, but to craft it you will need Nethers, and to get Nethers you will need to run Heroics, or Kara. If you do that, chances are that like me you will obtain better gear before you can even craft what you intended to make.


This is absolutely right. Also this is why I chose Alchemy/Herb. If you are running instances on your way to 70 you will find plenty of gear that will work just as good as the LW pieces you will be able to make.

daneelgiskard wrote:
Furthermore, I understand that Druids can't trink potions in their animal form, so I'm not sure how useful alchemy really is for a druid?


Well, with a macro you can set up healing and mana potions that shift you out of form, use potion, then shift back with the blink of an eye. There are also potions like, fortitude, mongoose, defense, and such that are extremely useful and are used once every 30 min.

I agree that two gathering professions can get extremely boring so for the reasons i stated above Alchemy/Herb is the way to go for me.
#11 Feb 12 2008 at 2:13 PM Rating: Good
As far as leveling professions goes, there is a fantastic site www.lootables.com that has fantastic guides for each professions.

They show you the cheapest way to level them, not just the cheapest mats, but the items that you can DE, Vendor or Auction for the most profit. I've been using it for several professions and it works really well.



Edited, Feb 12th 2008 10:14pm by RareBeast
#12 Feb 13 2008 at 8:14 AM Rating: Good
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149 posts
If you have any illusions about skinning/LW combo as a money maker, forget it. I also found that the concept of "making my own armor" while theoretically cool, was, in practice completely unpractical. Usually the type of leather you'll be able to skin (and the mobs you'll be able to farm for leather) will allow you to make armor that't about 10+ lvls below what you might want to equip. At lvl 62, my dwarf hunter can make mostly low 50's armor. So if you're thought is that you'll save money on armor with LW, that's also a fantasy.

On the other hand, I have found that the Alch/herb combo works very well for producing moderately useful stuff as well as making money. The herb market on my server is really healthy - 10G for a stack of briarthorn!?! and there are a handful of potions/elixers that you can make at relatively low lvls that sell well all the time. Minor invisibility and free action potions are hot sellers with the BG crowd. Put a few of those on during the weekend and you have gauranteed profits. I went this route with my druid and at lvl 29 he's already sitting on about 90G. I had to work a lot harder with my skinning/LW toon to get that kind of money.
#13 Feb 13 2008 at 9:48 AM Rating: Decent
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54 posts
I went the skinning/LW route and although the skinning is easy to level up and make money with, the LW really is not. There isn't a whole lot to make that will help you out and make you money. Yeah, I can make armor kits which help a little bit, but you really won't be wearing most of the armor you could make, you'll make more money just selling the skins. I would take herb and alchemy or herb/skinning for the money.
#14 Feb 13 2008 at 10:08 AM Rating: Good
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1,888 posts
The best thing to do is level with money makers untill you reach 70. Then, you farm for some time the ores and what not for the gold. Then you drop both professions and pick 2 money sinkers. Then you make alts with gathering professions, level up then, and supply your main with the mats and some gold.
Then the xpack come and you are screwed again.

money makers:
skin, mine and herb. Any combination of this, depending on the server, will give you plenty of gold.

money sinkers:
enchant: the bop enchants to ring are great. Illusion dust are your enemy, since they are quite expensive to get at this time.

engineer: the bop googles are huge for dps, almost as good as t6, according to emmerald list. Bombs and what not are nice too, but you can't use them while shapeshifted (as far as i know, at least). You will spend loads of gold to up this profession, though.

lw: great combos and bonus, nice equipment, but usefull only up to t5. after that, it becomes pretty outdated.

alchemy: not really good, but at least you will always have potions, I suppose. bops aren't so good to feral druids. maybe to resto or boomkins, but I'm not sure.
#15 Feb 13 2008 at 12:06 PM Rating: Decent
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284 posts
Brisin wrote:
The best thing to do is level with money makers untill you reach 70. Then, you farm for some time the ores and what not for the gold. Then you drop both professions and pick 2 money sinkers. Then you make alts with gathering professions, level up then, and supply your main with the mats and some gold.
Then the xpack come and you are screwed again.


This is one way to do it if you have lots of free time on your hands. If not there is another way. Start off with two gathering professions, Herbalism and Skinning. Then you can look at a LW guide and an Alchemy guide. You can try the link from Rarebeast's post. Look for the mats you will need to level from 1-350. Then while you are leveling and gathering your mats you can stockpile the mats needed to level from 1-350.

Then you can sell everything after that. Also you can decide which profession you want when you hit level 70 and you'll already have the mats waiting for you.
#16 Feb 13 2008 at 4:33 PM Rating: Decent
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281 posts
In my opinion, if you plan on going Feral at endgame then level Leatherworking and Skinning, simply because you won't be able to use potions in forms. But if you're going to be resto, then I'd recommend herbalism/alchemy.
#17 Feb 13 2008 at 6:31 PM Rating: Good
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1,888 posts
UnkemptSuperman, Immortal Lion wrote:
In my opinion, if you plan on going Feral at endgame then level Leatherworking and Skinning, simply because you won't be able to use potions in forms. But if you're going to be resto, then I'd recommend herbalism/alchemy.

IMHO, LW in late endgame is almost useless, save the drums. Enfasis in the LATE. Enchant will be usefull even with the better ring you can have.
#18 Feb 13 2008 at 8:41 PM Rating: Good
Quote:
IMHO, LW in late endgame is almost useless, save the drums. Enfasis in the LATE. Enchant will be usefull even with the better ring you can have.


Note even late endgame! Other than the drums you have the Primalstrike set.

Compare [wowitem=29525]Primalstrike Vest[/wowitem] to [wowitem=33204]Shadowprowler's Chestguard[/wowitem] (BOE crafted & mats similar) or [wowitem=33579]Vestments of Hibernation[/wowitem] (Badge of Justice reward)



Compare [wowitem=29527]Primalstrike Bracers[/wowitem] to [wowitem=33881]Vindicator's Dragonhide Bracers[/wowitem] (PvP reward) or [wowitem=33540]Master Assassin Wristwraps[/wowitem] (Badge of Justice reward)



Compare [wowitem=29526]Primalstrike Belt[/wowitem] to [wowitem=33879]Vindicator's Dragonhide Belt[/wowitem] (PvP reward) or [wowitem=33583]Waistguard of the Great Beast[/wowitem]


All of these are far easier and cheaper to obtain than leveling LW to 375. That leaves the drums which are nice, but both alchemy & herbalism will make you more gold and be of more continuous use to you.


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