Forum Settings
       
Reply To Thread

Why do Hunter do this.......Follow

#52 Feb 18 2008 at 10:39 AM Rating: Good
Let me ask this.. coming from a rogue pov, should hunters be getting hit in the first place? Isn't most of the hunters abilities ranged? If that's the case, would hunters need the +dodge more than a rogue (who is always up close)?

I figured I'd just ask this, considering all of the hunters I've ever grouped with are ALWAYS ranging.

Now, I'm just asking questions, not really making an argument because I truly want to know facts before I start rambling on bs on stuff I know nothing about.

A while back I saw a post about rolling and stuff. Someone made a pretty logical argument about if a cloth piece drops that could be an upgrade for both a cloth wearing priest or a plate wearing pally (equal level, etc), would it be more logical that the priest gets the drop, since the pally has more options (maybe even chances) of getting a different piece to drop that is plate/mail, etc.? Considering the fact that a priest only has the option of wearing cloth?

#53 Feb 18 2008 at 10:52 AM Rating: Good
***
2,101 posts
xNocturnalSunx wrote:
Let me ask this.. coming from a rogue pov, should hunters be getting hit in the first place? Isn't most of the hunters abilities ranged? If that's the case, would hunters need the +dodge more than a rogue (who is always up close)?


No hunters shouldn't be getting hit directly. Though sometimes they do, because of our trapping mechanics, we need to gain aggro from a mob to pull him to our trap in order to CC them, but even then they shouldn't be taking hits at all.

They should not be taking direct hits, in other words, no mob should be wailing on a hunter, or any DPS class for that matter. Some things are unavoidable, like the thrown buzzsaw, the whirlwind(one hit, any more than that you need to run faster, but hunters should never have to worry about whirlwind because they shouldn't be meleeing anyway I just added it as one of the abilities that hits other DPS classes that's practically unavoidable), a random volley spell...

Edited, Feb 18th 2008 1:53pm by SynnTastic
#54 Feb 18 2008 at 11:01 AM Rating: Decent
SynnTastic wrote:
xNocturnalSunx wrote:
Let me ask this.. coming from a rogue pov, should hunters be getting hit in the first place? Isn't most of the hunters abilities ranged? If that's the case, would hunters need the +dodge more than a rogue (who is always up close)?


No hunters shouldn't be getting hit directly. Though sometimes they do, because of our trapping mechanics, we need to gain aggro from a mob to pull him to our trap in order to CC them, but even then they shouldn't be taking hits at all.

They should not be taking direct hits, in other words, no mob should be wailing on a hunter, or any DPS class for that matter. Some things are unavoidable, like the thrown buzzsaw, the whirlwind(one hit, any more than that you need to run faster, but hunters should never have to worry about whirlwind because they shouldn't be meleeing anyway I just added it as one of the abilities that hits other DPS classes that's practically unavoidable), a random volley spell...

Edited, Feb 18th 2008 1:53pm by SynnTastic


Ah okay. That's what I was thinking. I mean, I know that hunters have to pull a mob to trap them, just it wasn't clear to me as to 'why' hunters would need +dodge more than rogues. Not saying they don't need it at all, but I'm sure you get where I'm coming from.

And you're right. Any DPS class shouldn't be getting hit a lot in the first place. They should be able to down a mob before there even is a dent in their health.

And darn those unavoidable attacks!!! Darn you!!!

=) Thanks Synn though for clearing it up for me
#55 Feb 18 2008 at 11:22 AM Rating: Decent
***
2,101 posts
xNocturnalSunx wrote:

And you're right. Any DPS class shouldn't be getting hit a lot in the first place. They should be able to down a mob before there even is a dent in their health.


No it's not a matter of downing a mob before the mob downs you, it's a matter of the tank should always have aggro. There is no reason any DPS class should be tanking hits, because the tank should be taking any and all hits(besides those unavoidables I mentioned).

If you take aggro from the tank, that's another issue entirely, that could be you, could be the tank, could be a series of unforseen instances of bad luck, but it shouldn't be a constant issue. If it is there are other things going on that need to be worked on.

I don't know where your progression is, if you have gone into heroics yet(I can't open the armory) but in all my mail armor, 2 shots is all it takes to kill me, or one lucky crit. I know some rogues that are way over geared for heroics, that can evasion tank a mob, but if you are going into heroics as a freshly geared raider that ran one or two kara's, don't expect to be living very long if you steal aggro from the tank.
#56 Feb 18 2008 at 11:32 AM Rating: Good
SynnTastic wrote:

No it's not a matter of downing a mob before the mob downs you, it's a matter of the tank should always have aggro. There is no reason any DPS class should be tanking hits, because the tank should be taking any and all hits(besides those unavoidables I mentioned).

I don't know where your progression is, if you have gone into heroics yet(I can't open the armory) but in all my mail armor, 2 shots is all it takes to kill me, or one lucky crit. I know some rogues that are way over geared for heroics, that can evasion tank a mob, but if you are going into heroics as a freshly geared raider that ran one or two kara's, don't expect to be living very long if you steal aggro from the tank.

The whole downing a mob before they down you, was meant for solo... sorry I didn't clarify that. =P

And yes, the tank should be taking all hits in the first place. This is why when I'm in a group, I usually try to wait for a tank to have at least two sunders on before I start trying to attack away (at least this has been the preference for most of the tanks I've grouped with).

And yeah the armory is down, but no I haven't gone into heroics yet. I know I'm not ready. I've still got a lot of work to do with gear, etc (minus the fact that I'm still trying to get keyed for Kara). No rush for me though, just enjoying my surroundings =). I definitely know I wouldn't last long in a heroic if I steal aggro. I'd be down before they can say "Flattened Rogue" lol
#57 Feb 18 2008 at 5:42 PM Rating: Default
***
1,292 posts
xNocturnalSunx wrote:
I mean, I know that hunters have to pull a mob to trap them, just it wasn't clear to me as to 'why' hunters would need +dodge more than rogues. Not saying they don't need it at all, but I'm sure you get where I'm coming from.
I think you misunderstood the discussion about a Hunter rolling against a Rogue for a leather item. The Hunter is only justified in doing so if the piece is an upgrade. This means that the item will have AGI, AP, and possibly STA. Leather with +Dodge isn't likely to be worthwhile to a Hunter because the +Dodge is accounted for in the itemization costs and will reduce the amount of Hunter applicable stats the item can carry.

In that case the Hunter should of course pass to any Rogue or Druid who wants the item.

Edit PS:
A socket +Dodge bonus is irrelevant. Socket bonuses are rarely worth gemming for, regardless of class.

Edited, Feb 19th 2008 3:01am by Kompera
#58 Feb 18 2008 at 6:41 PM Rating: Decent
Ghost in the Machine
Avatar
******
36,443 posts
Ancalimanarion wrote:
P.S. L2Spell/grammar


I agree with your comments on Hunters needing on leather, but the above line was unnecessary. His post doesn't contain any instant messenger slang or abbreviations. Nothing that indicates laziness on his behalf. His English might not be perfect, but neither is yours:

Ancalimanarion wrote:
because its leather


Its = Possessive form of 'it'.
It's = Contraction of 'it is' or 'it has'.

A small and common mistake, but still kind of ironic, don't you think?
____________________________
Please "talk up" if your comprehension white-shifts. I will use simple-happy language-words to help you understand.
#59 Feb 18 2008 at 8:29 PM Rating: Default
YoYoKatz wrote:
I have a lvl 70 hunter and find it hard to get accepted on groups.

Why ?????

Because too many people who are hunters ninja loot.

I have just finished a Blood Furnace run on the Aszune server with my feral druid. The final boss goes down and a very good feral leather item drops. Being the only leather wearer in the group it was definately a need role for me.

You can now guess what happened next, the hunter need roles and wins it.

Why do so many people try so hard to make the game hard for us hunters who play it fair. So I sit outside groups, or if I get in get told not to need role on other peoples drops etc.

I know you all have heard it before, and now I am faced with having to run the instance again with the slim chance that the item will drop.

Well now I have had my gripe I feel better, but next time i'm in a group who he gates into, shall I tell them he is a ninga, hell yes :)


YoYoKatz should have wrote wrote:
I have a lvl 70 hunter and find it hard to get accepted in groups.

Why ?????

Because too many people who are hunters ninja loot.

I have just finished a Blood Furnace run on the Aszune server with my feral druid. The final boss went down and a very good feral leather item dropped. Being the only leather wearer in the group, it was definitely a need roll for me.

You can now guess what happened next, the hunter need rolls and wins it.

Why do so many people try so hard to make the game hard for us hunters who play it fair? So I sit outside groups, or if I get in, get told not to need roll on other people's drops etc.

I know you all have heard it before, and now I am faced with having to run the instance again with the slim chance that the item will drop.

Well now that I have had my gripe, I feel better, but next time I'm in a group which he gets into, shall I tell them he is a ninja? Hell yes :).


Sorry about the apostrophe Maz. Aside from incomplete sentences like the one about sitting outside groups, I think I've modified it to what I think is proper english. I just commented on what his post was like in my opinion since I can't do it through the post rating system.

Edited, Feb 18th 2008 11:30pm by Ancalimanarion
#60 Feb 18 2008 at 11:44 PM Rating: Decent
******
27,272 posts
Scolariman wrote:
Try rolling on a leather item in Kara vs. a Rogue or Druid. See if they invite you back afterwards.
Ofcourse they will, but here you know beforehand what can drop and you roll on specific items only.

For example: i have the leather gloves from attumen, there happened to be no one else who wanted them around, but i would have rolled against any rogue for them.
Why? because they're the best i can get in karazhan.
So why would i settle for a worse piece just because a rogue can also use the piece i want?

xNocturnalSunx wrote:
I definitely know I wouldn't last long in a heroic if I steal aggro. I'd be down before they can say "Flattened Rogue" lol
unless you are a tank, you get flattened in seconds in an heroic.

Edited, Feb 19th 2008 8:45am by Aethien
#61 Feb 19 2008 at 5:37 AM Rating: Default
Quote:
I guess this logic only applies to hunters, it can't be applied to the rogue right? Nope, that hunter has to run another instance despite an upgrade dropping now for him.


My point was if the hunter rolls on a leather item in BF over a rogue that hunter could possible upgrade that item in the next instace he/she runs. The rogue does not have that option.

So using a leather item for what could be a day or two until you replace it is being greedy. A rogue would probably get a longer use out of the leather item then a hunter would in those levels.

I'm not saying I would never use leather either. My boots are leather out of Kara but I only rolled because we didn't have a rogue or druid in the group. I would never roll vs those classes on a leather item. In Kara the leather item is the "highest" upgrade they can use. So a hunter who rolls on it because they think "This will work until I get my mail item" is just being greedy.

Be a team player and quit thinking about only yourself. Passing on the leather to the rogue is still helping you. It's allowing your guild/group to gear up so you are able to move past that instance to harder content.

Edited, Feb 19th 2008 8:50am by Scolariman
#62 Feb 19 2008 at 5:46 AM Rating: Default
***
1,292 posts
Scolariman wrote:
Quote:
I guess this logic only applies to hunters, it can't be applied to the rogue right? Nope, that hunter has to run another instance despite an upgrade dropping now for him.


My point was if the hunter rolls on a leather item in BF over a rogue that hunter could possible upgrade that item in the next instace he/she runs. The rogue does not have that option.
The Rogue can't run the Instance again, or some other, and hope for an upgrade? That makes no sense.

Scolariman wrote:
So using a leather item for what could be a day or two until you replace it is being greedy. A rogue would probably get a longer use out of the leather item then a hunter would in those levels.
And if the Rogue runs another Instance the next day and gets a better piece, he'll have used the piece for a day before discarding it.

Really, you're not being very consistent.

Bottom line is, if it's a PUG and upgrades drop, you should roll. If it's a Guild run or if the group has agreed on some loot protocol beforehand, the Guild or group loot rules should be adhered to. It's not greedy to want to upgrade your gear, even if someone else can use the same item as you.
#63REDACTED, Posted: Feb 19 2008 at 6:36 AM, Rating: Sub-Default, (Expand Post) Let me clear up what I was saying. Since the original poster didn't say what item was that dropped or if it were Heroic or a regular BF run. This is how I saw it:
#64 Feb 19 2008 at 7:08 AM Rating: Decent
***
2,101 posts
Scolariman wrote:
Kompera wrote:
The Rogue can't run the Instance again, or some other, and hope for an upgrade? That makes no sense.

Why can't the hunter be the one to run it again? What makes you more important then the rogue? Sound pretty Greedy to me..


Lol dumbest thing I've read. Your missing the whole point. On one hand we are saying both rogue and hunter can roll. Whoever loses the roll simply has to run it again to get the gear.

Now on the other hand you are saying that there should be no roll, the item should automatically go to the rogue, so the Hunter has to run it again.

That's total fail when it comes to fairness(see below for further explanation).


Quote:
BF run drops [Mantle of the Dusk-Dweller], a leather shoulder item. The hunter rolls and wins the item over a rogue. The next level instance would be Slave Pens. You run that and [Scorpid-Sting Mantle] drops. Can the rogue roll on this? No it's Mail. So the hunter is now replacing the other item with Mail.


A better arguement. But here you are assuming, the hunter is even going to run Slave Pens, then assuming that the mail shoulders drop. Your basing your "fairness" on a lot of assumptions, forcing the hunter to work harder for his upgrade than the rogue.

To me fairness is equal oportunity, with equal sacrifice. My way is, both roll, both have a chance, one of the two will have to go run another instance, the other walks away with an upgrade.

Your way is the rogue gets the item, the hunter has to go out of his way to get another upgrade. That's not fair to the hunter in any way.

Edit: poor quoting

Edited, Feb 19th 2008 10:14am by SynnTastic
#65 Feb 19 2008 at 7:29 AM Rating: Decent
***
1,256 posts
redbarronthesecond wrote:
if a rogue or dps warrior robbed one of your guns that dropped....lets say 'legion blunderbus' as the OP was in BF you hunters would go nuts and you know you would.


Difference between above situation and OP's is the Weapon is different than armor. Now if you were comparing it to a set of daggers or swords vs a bow. This would be very different.

On my side. If a Nice sword, axe or dagger dropped and it looked like a rogue wep. I let the rogue have it for the simple fact that I don't use my melee weapons as much as they do. (like almost never.)

On the other hand I would expect the same courtesy extended to me in the case of a ranged ammo style weapon. (obviously because hunters main weapon is a ranged weapon.
#66 Feb 19 2008 at 7:30 AM Rating: Decent
***
1,292 posts
Scolariman wrote:
Kompera wrote:
The Rogue can't run the Instance again, or some other, and hope for an upgrade? That makes no sense.

Why can't the hunter be the one to run it again? What makes you more important then the rogue? Sound pretty Greedy to me..

Kompera wrote:
Really, you're not being very consistent........It's not greedy to want to upgrade your gear, even if someone else can use the same item as you.

Then you say it's not being Greedy. Who's the one not being very consistent?

You.

You're creating a straw man with your talk of who is "more important", all the while assuming that it's the Rogue who is the "more important". I said it's not greedy to want to upgrade your gear, and that applies to both the Hunter and the Rogue. So both roll. What could be more fair? Ah, but this to you is greed, because two people running the same instance and participating in winning the same drop don't have an equal claim, how?

Scolariman wrote:
BF run drops [Mantle of the Dusk-Dweller], a leather shoulder item. The hunter rolls and wins the item over a rogue. The next level instance would be Slave Pens. You run that and [Scorpid-Sting Mantle] drops. Can the rogue roll on this? No it's Mail. So the hunter is now replacing the other item with Mail.
A complete fallacy. Since Slave Pens has at least one Leather drop, your example could just as easily be:

"The next level instance would be Slave Pens. You run that and Deft Handguards drops. Can the Hunter roll on this? Not according to Scolarima, because it's Leather. So the Rogue is now two items up on the Hunter even though the Hunter could make good use out of either item."

If you want to give an example, it must at least have some internal consistency, or it's just invalid.


Give up while you're behind.



Edited, Feb 19th 2008 10:39am by Kompera
#67REDACTED, Posted: Feb 19 2008 at 8:09 AM, Rating: Sub-Default, (Expand Post) Are you assuming that my example is the very first run in BF for both hypothetical Rogue and Hunter I used in my example? Yes I am assuming things since there are not that many details on the original post. You say the hunter would have to work harder for something if he passed. I'm assuming the Rogue has already ran that instance 10+ times for the shoulders to drop since they are his only instance drop option for the level. Then losing them to a hunter who should have been running Slave Pens if he wanted an upgrade to his/her shoulders.
#68REDACTED, Posted: Feb 19 2008 at 8:16 AM, Rating: Sub-Default, (Expand Post) Did I use those gloves in my example? I was compairing a shoulder upgrade for 2 classes with leather/mail shoulders. If I had used the gloves in my example it would have been completely different.
#69 Feb 19 2008 at 8:32 AM Rating: Good
***
2,101 posts
Ok first, we have moved past the OP this discussion has broadened from the specifics of the OP. With that being said:

Scolariman wrote:
Quote:
Enchant: Glyph of Ferocity, 90g CE revered (+34 AP +16 hit)


wow.allakhazam.com/db/class.html?wclass=5;mid=118203468330282849;num=171;page=1

I would think every hunter would want to run Slave Pens. Why wait until level 70 to grind rep for items that you'll want to get?


If I'm not mistaken you only get CE rep from Slave Pens up until honored, which coincidently is also the point at which you can stop turning in unidentified plant parts. So you can get to honored with or without slave pens. The first time I ran slave pens was at level 68, to help a guild mate, I became revered with CE rather easily without it, so your point there is moot.

Quote:
And my point was since there is a better mail item available it should be passed to the rogue since it is their only option for gear. Then if the hunter doesn't want to run Slave pens for something that would be "smarter" to work at getting then go ahead and run BF again for leather gear.



You are totally missing the point we are making. I'll repeat it again even though it is futile:

My point: Both hunter and rogue roll on the item, both have equal opportunity of winning the item. One of the two will have to go run another instance to get an upgrade since they lost the roll.

Your point: Only the rogue gets the item, the hunter must run another instance to get his upgrade.

Regardless of your oppinion on the matter, your way is showing favoritism towards the rogue. Favoritism is never fair.

Quote:
Are you assuming that my example is the very first run in BF for both hypothetical Rogue and Hunter I used in my example? Yes I am assuming things since there are not that many details on the original post. You say the hunter would have to work harder for something if he passed. I'm assuming the Rogue has already ran that instance 10+ times for the shoulders to drop since they are his only instance drop option for the level. Then losing them to a hunter who should have been running Slave Pens if he wanted an upgrade to his/her shoulders.


See that's your problem right there. You are assuming so many things to come up with your decission on what is fair. I am assuming nothing, my decission of fairness is based on fact.

The fact is, at that moment there is a piece of leather that dropped. This piece of leather is both an upgrade for the hunter and the rogue.

That's it, that's all I base my decission on. The facts, that's fair. Both get to roll on the item.

You on the other hand go into a bunch of "what if's" and assumptions, that shouldn't be taken into account.

Basically put, your whole arguement is "it's leather, the rogue should get it because the hunter can get gear somewhere else". That's a retarded arguement regardless of how you try to defend it.


Edited, Feb 19th 2008 11:34am by SynnTastic
#70 Feb 19 2008 at 8:39 AM Rating: Good
*
69 posts
Honestly, I agree with Kompera... you can't take into consideration things that might drop eventually on a different instance run. Hunters can use mail, yes, and in theory they have more options than a rogue. As a rogue, that's something you have to deal with.

But if it has the stats I need and it is an upgrade, I see nothing wrong with rolling on it... leather or not. Actually, it pissed me off to no end in the past when I'd ask if the group was ok with me rolling on a leather item that was a significant upgrade and I'd get the response: "But it's leather!"

Hunters have very similar stat needs as a Rogue, especially SV hunters with their need for lots and lots of Agi. And since hunters should be mainly ranged DPSers, armor isn't very high on the list of stats to look for.

That being said, hunters also need to find a practical balance... leather gear does not give any Int/MP5, so getting lots of leather gear isn't optimal... and can actually gimp your DPS: you can't really put out a lot of damage if all you're doing is auto-shot.

Edited, Feb 19th 2008 11:54am by Rycerz
#71 Feb 19 2008 at 8:59 AM Rating: Default
So I guess the tank should roll on all Mail/Leather items for his DPS set. Since most pre-70 tanks are still Fury/Arms. Eventually you need to draw a line with loot as to who it should go to first.

I wish I would have used this logic while leveling in outlands. But then again if I rolled on every DPS item people would have stopped asking me to tank.

These are just the loot rules/opinions that I use while playing. If you don't then fine.

I guess I've had too many ninja's at level 70. Pally healer taking a beast lord helm just because it has +INT on it. Where as if while leveling up people explained to him that he should be looking for specific types of gear instead of just something that works due to a few stats.

Edited, Feb 19th 2008 12:11pm by Scolariman
#72 Feb 19 2008 at 9:03 AM Rating: Decent
Quote:
Let me ask this.. coming from a rogue pov, should hunters be getting hit in the first place? Isn't most of the hunters abilities ranged? If that's the case, would hunters need the +dodge more than a rogue (who is always up close)?


In a group setting a hunter should be getting hit more than a rogue (i.e. trap resists/protecting healers). A rogue should NEVER get hit. In pvp, do hunters not need to dodge? and unless im mistaken hunters dodge translates to their pets, who are their tanks.
#73 Feb 19 2008 at 9:06 AM Rating: Default
Quote:
In pvp, do hunters not need to dodge? and unless im mistaken hunters dodge translates to their pets, who are their tanks.


I don't PvP so I might be wrong but wouldn't you be better off with the higher armor of Mail then you would from the small dodge bonus of a leather item on a hunter?
#74 Feb 19 2008 at 9:12 AM Rating: Good
***
2,101 posts
Scolariman wrote:
So I guess the tank should roll on all Mail/Leather items for his DPS set. Since most pre-70 tanks are still Fury/Arms. Eventually you need to draw a line with loot as to who it should go to first.


Your right there should be a line drawn. But your arguement here is jumping way over the line from what we are discussing.

Lines do needs to be drawn. If you come into an instance as a tank, then you should expect to only roll on tanking items.

If your party allows you to roll on DPS items competing with other DPS in the group, then kudos to them, but you should not go into the instance expecting be be able to roll on DPS items if you are the tank.

But that has nothing to do with what we are discussing. You tried to go to an extreme to prove your point, but it did nothing. What we are discussing is two DPS classes rolling on a DPS item. Which is a much more blurry line than your above example.
#75 Feb 19 2008 at 9:40 AM Rating: Default
OP wrote:
I have just finished a Blood Furnace run on the Aszune server with my feral druid. The final boss goes down and a very good feral leather item drops. Being the only leather wearer in the group it was definately a need role for me.


I thought I was talking about the original post by using examples of gear found in BF. I looked at the gear from the last boss, assumed it was a normal instance run at lower level 60's. First thing I saw was the shoulders. Remembering my days at that level, and remembering I went to Slave Pens after BR, I looked to the gear there and saw the mail shoulders. My common sense told me I would rather have the Mail shoulders so that is how my opinion was formed. Sure the OP might have been talking about the chest, or heroic gear but I went with what I had but he didn't give details.

Sounded like others talked about Leather Gear for hunters using them in just 5-mans where they shouldn't be hit that much because of the Tank holding agro. I know I said in another post "I don't PvP....". That should have been "I don't PvP a lot". So I'd rather have the Mail gear over the leather for extra armor incase I did PvP while leveling up. So I worked at getting the Mail gear and passing all the Leather to other classes.


I guess I started drawing lines earlier then others. Kara for example the leather gear in there would be the highest gear at that stage of progression for a rogue.

Myself and pretty much my entire guild believes the rogue has priority over the leather items because the hunter will be in there long enough to get his mail item. Then after the rogue gets the item the hunter has a right to roll on it next time it drops if they are still waiting on the mail gear.

We have 2 Kara group running right now but we have enough DPS for at least 3. So by giving it to the classes that really need the item to "finish" their gear needs will allow us to rotate another DPS into his slot. Where if the hunter had rolled on the leather item over the rogue it would delay moving that other DPSer into the group.
#76 Feb 19 2008 at 3:57 PM Rating: Decent
***
1,256 posts
Scolariman wrote:
So I guess the tank should roll on all Mail/Leather items for his DPS set. Since most pre-70 tanks are still Fury/Arms. Eventually you need to draw a line with loot as to who it should go to first.

Edited, Feb 19th 2008 12:11pm by Scolariman


Seriously? For a tank, Armor IS important. Very much so. The higher the armor, the less damage they take. While at the 40's range I would say yes for the Mail, Anything higher than that should be looked past for a good plate piece. However. IF and ONLY if the Mail was a significant improvement to the Plate piece they where wearing then sure let them roll on it.

But the matter of fact is tanks NEED armor. Your point is mute.

Edited, Feb 19th 2008 4:01pm by HitashLevat
Reply To Thread

Colors Smileys Quote OriginalQuote Checked Help

 

Recent Visitors: 140 All times are in CST
Anonymous Guests (140)