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#1 Feb 10 2008 at 8:17 AM Rating: Decent
Drama Nerdvana
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How underwhelming a patch was this for Paladins?

The best news was that Druids did not get nerfed, thus Holy Pallies are still not viable in 2v2 but Ret is. Which is great news for ret I s'pose as long as they run into a druid.

Edited, Feb 10th 2008 11:18am by bodhisattva
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#2 Feb 10 2008 at 8:20 AM Rating: Good
Quote:
Holy Pallies are still not viable in 2v2 anymore but Ret is


Satan: "It's feeling a bit drafty in here... oh wait... OMG EVERYTHING IS ON ICE!!!!"
#3 Feb 10 2008 at 8:29 AM Rating: Good
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I'm just waiting for a Ret pally in earnest to try this angle in order to champion the Ret cause. It will be fun to point out the fact that being good due to a current class imbalance in a niche part of PvP in no way reflects on ret overall.

I might even be nice when I point it out, think they have taken enough of a whipping in the last couple weeks.
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Bode - 100 Holy Paladin - Lightbringer
#4 Feb 10 2008 at 8:38 AM Rating: Good
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bodhisattva wrote:
think they have taken enough of a whipping in the last couple weeks.


what? i have taken nothing like a whipping.. except for the one part where i don't even know what you said cause you used words too big for this particular Marine... lol.

seriously though, this patch will be yet another much needed boost to ret. It will be interesting to see how much of a boost it will be. if they redo our gear well enough, ret pallies may be able to bring enough dps to be viable all the way through end game content, not just the first few raids. it will be interesting to go from 1st (sometimes 2nd) on the damage meters to way ahead for those of us that have been making ret work well for us already ;)

guess i'm gonna have to redo my gear selection section of the ret guide when that comes out...
#5 Feb 10 2008 at 8:56 AM Rating: Decent
Holy Paladins are just plain weak in 2v2, to be honest. Far too easily countered by a Mage, Hunter, Discipline Priest or Warlock. If Resto Druid gets the bat in 2v2 I guarantee Discipline Priests will take over, not Paladins.

#6 Feb 10 2008 at 9:13 AM Rating: Decent
sorry, my eyes have been sorta fixed on the 5% crit on those engineering goggles, I haven't been able to see much else. Those things are quite possibly better than my tier 6 helm.
#7 Feb 10 2008 at 9:24 AM Rating: Decent
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Kavekk wrote:
Holy Paladins are just plain weak in 2v2, to be honest. Far too easily countered by a Mage, Hunter, Discipline Priest or Warlock. If Resto Druid gets the bat in 2v2 I guarantee Discipline Priests will take over, not Paladins.



Alas the fate of limited number PvP. Certain balances, combos will always have distinct advantages. Nerfing people based on 2v2 (while I would love it) is not fair and is about as sensible as trying to balance pvp on 1 on 1 duel mechanics.
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Bode - 100 Holy Paladin - Lightbringer
#8 Feb 10 2008 at 10:13 AM Rating: Decent
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bodhisattva wrote:
The best news was that Druids did not get nerfed, thus Holy Pallies are still not viable in 2v2 but Ret is. Which is great news for ret I s'pose as long as they run into a druid.

Ok, bodh... I'm going to have to ask you to put on your big boy pants. Druids may still be the kings of 2v2 healing but "not viable" is a stretch and a half.

At least you're not Shaman in 2.4. We've been in dire need for a year now and what did we get?

"The final point of Call of Thunder was unintentially granting 2% spell crit instead of 1%. This has been fixed."

Yeah... they are all about fixing Shaman.
#9 Feb 10 2008 at 10:42 AM Rating: Decent
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Meh, Shamans.

In PvE they are a solid healer, perhaps the strongest for 5 mans and an integral part of any raid force. Elemental can do well and has been seeing some gear that better reflects it, much the same way Ret has. Enh is enh, as long as it bring the windfury it will be accepted.

PvP, well I don't PvP with em in any spec but they do alright for themselves if they are well played. But that is a generalization you can make about any class.
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Bode - 100 Holy Paladin - Lightbringer
#10 Feb 10 2008 at 10:54 AM Rating: Decent
Quote:

Alas the fate of limited number PvP. Certain balances, combos will always have distinct advantages. Nerfing people based on 2v2 (while I would love it) is not fair and is about as sensible as trying to balance pvp on 1 on 1 duel mechanics.


I'm not implying they should be, merely responding to the hypothetical situation.

#11 Feb 10 2008 at 11:02 AM Rating: Decent
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we have known the paladin class needed a rethink since tBC, when most of the other classes got thier roles put into place.

aside from the basics, there is not much else we can contribute. class is pretty dumbed down if you ask me. sure gearing takes some thought and know how, but actual playing and abilities can be automated. we have a counter move for absolutely nothing and the seal system just makes for a whole lot of cooldowns and mana loss for little gain.

i was also pondering SoC and Sanc aura. why the hell should we have to spec into 2 abilities that are so damn beneficial class wide. its not like im askin for frost mages to get Pyro(tho now fire gets ice block hmm). how bout a CC or debuff seal in its place and imp Sanc where it is.

i cry FUBAR!
#12 Feb 10 2008 at 11:13 AM Rating: Decent
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2,396 posts
bodhisattva wrote:
Meh, Shamans.

In PvE they are a solid healer, perhaps the strongest for 5 mans and an integral part of any raid force. Elemental can do well and has been seeing some gear that better reflects it, much the same way Ret has. Enh is enh, as long as it bring the windfury it will be accepted.

PvP, well I don't PvP with em in any spec but they do alright for themselves if they are well played. But that is a generalization you can make about any class.

We're not talking about PvE. We're talking about PvP. 2v2, if I'm not mistaken. Which, by the way, Enhancement Shaman and Elemental Shaman both fail at miserably. But that's beside the point. My intention here isn't to compare Paladins and Shaman. My point is that it's not that bad. Resto Druids are on top in 2v2 healing right now. So what? Someone has to be. Doesn't make Paladin healers any less viable. It just makes them not as good as Druids. Shaman and Priests are both in the same boat.

Please, I'm begging you... don't start acting like the Rogue boards here.
#13 Feb 10 2008 at 11:23 AM Rating: Decent
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No I was talking about 2v2 only as a tangent in that so little will happen for pallies in this patch that only the fact that another class didn't get nerfed was the only effect any pallies would see from it.



Keep up.
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Bode - 100 Holy Paladin - Lightbringer
#14 Feb 10 2008 at 11:33 AM Rating: Decent
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bodhisattva wrote:
... thus Holy Pallies are still not viable in 2v2...

Tangent or not, that's what you said. And it's ridiculous under any context.
#15 Feb 10 2008 at 11:37 AM Rating: Decent
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As a whole Ret isn't too bad off Tommy.

The melee vs spell stat issues was resolved, the aggro issue was resolved, some definite PvP buffs were thrown your way and it looks like the gear issue is going to be addressed to fix theses fixes. Ret is still "meh" for raiding, how much of that is class, how much of that is being stuck with a slow 2nder in a world of dw fast hit dps who knows? Over all the frame work has been set to see Ret become a viable class again, compared to the actual laughing it stock it was on the release of TBC.

As for complexity, in raiding spell rotations are never complex and in PvP well you might have to watch autoswing between cool downs while waiting for Socomm proc but really with cleanses, buffs and just trying to stay on a guy that is trying to CC you out of range it is still pretty intensive.

Now that is about as much love as Ret is going to get from me, but it needed to be said.
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Bode - 100 Holy Paladin - Lightbringer
#16 Feb 10 2008 at 11:38 AM Rating: Decent
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In high end 2v2 Holy Paladins are the least viable healer in the game.

What is ridiculous about that, its pretty much common sense.
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Bode - 100 Holy Paladin - Lightbringer
#17 Feb 10 2008 at 11:49 AM Rating: Excellent
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bodhisattva wrote:
As a whole Ret isn't too bad off Tommy.

The melee vs spell stat issues was resolved, the aggro issue was resolved, some definite PvP buffs were thrown your way and it looks like the gear issue is going to be addressed to fix theses fixes. Ret is still "meh" for raiding, how much of that is class, how much of that is being stuck with a slow 2nder in a world of dw fast hit dps who knows? Over all the frame work has been set to see Ret become a viable class again, compared to the actual laughing it stock it was on the release of TBC.

As for complexity, in raiding spell rotations are never complex and in PvP well you might have to watch autoswing between cool downs while waiting for Socomm proc but really with cleanses, buffs and just trying to stay on a guy that is trying to CC you out of range it is still pretty intensive.

Now that is about as much love as Ret is going to get from me, but it needed to be said.


Smiley: dubious

bodhisattva wrote:
Thanks for reminding me that I need to write too my audience, next time I post on the Paladin boards I will lay off on the fact that ret sucks, should net me some rate ups.
#18 Feb 10 2008 at 11:53 AM Rating: Decent
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Celcio wrote:
bodhisattva wrote:
As a whole Ret isn't too bad off Tommy.

The melee vs spell stat issues was resolved, the aggro issue was resolved, some definite PvP buffs were thrown your way and it looks like the gear issue is going to be addressed to fix theses fixes. Ret is still "meh" for raiding, how much of that is class, how much of that is being stuck with a slow 2nder in a world of dw fast hit dps who knows? Over all the frame work has been set to see Ret become a viable class again, compared to the actual laughing it stock it was on the release of TBC.

As for complexity, in raiding spell rotations are never complex and in PvP well you might have to watch autoswing between cool downs while waiting for Socomm proc but really with cleanses, buffs and just trying to stay on a guy that is trying to CC you out of range it is still pretty intensive.

Now that is about as much love as Ret is going to get from me, but it needed to be said.


Smiley: dubious

bodhisattva wrote:
Thanks for reminding me that I need to write too my audience, next time I post on the Paladin boards I will lay off on the fact that ret sucks, should net me some rate ups.


Shush you!

I actually thought of that when I wrote a response but really and honestly I could sense the frustration coming from Tommy, I've felt it before when I left the game for 9 months to go play EQII with DSD. As much as I whip on him I would hate to see him get fed up and leave. Though if he needs too thats cool, sometimes you need to take a breather and get perspective to realize that the grass isnt greener and things werent as bad as you thought.
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Bode - 100 Holy Paladin - Lightbringer
#19 Feb 10 2008 at 1:35 PM Rating: Decent
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bodhisattva wrote:
In high end 2v2 Holy Paladins are the least viable healer in the game.

What is ridiculous about that, its pretty much common sense.

Tyrandor and shaolinz more, bodh. Really.

Holy Pallies are much better off than Resto Shaman and the only reason they're less viable than Priests is because Priests themselves ***** Pallies over. Heal for heal they're still far more efficient than Priests and Shaman and harder to kill. Warrior/Pally may be < Warrior/Druid but it's still a top combo.

Droods > Priests > Pallies > lawl Shaman.

You know who Resto Shaman synergize with? People who have friends that play Resto Shaman. No team, for any reason, deliberately seeks out a Resto Shaman for any sized PvP team, except maybe 5v5 for Heroism.

What is ridiculous about all that, its pretty much common sense.
#20 Feb 10 2008 at 2:44 PM Rating: Decent
Holy Paldins are easier to kill for lots of setups, because your healing is much easier to interrupt. Plus, no Pain Supression.

Armour is nothing against 6 classes out of 9.
#21 Feb 10 2008 at 3:43 PM Rating: Default
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Not saying that Resto shammies are the bees knees and neither with Holy Pally. If I did have to choose one I would go with Shammy if only for earth shock, both work until the 1800's and even beyond depending on skill and the myriad factors that always pop up in pvp. What I am saying is that in the smaller brackets Priests and Druids are by far the most viable.

But if you are hurting enough on your Shammy and cheesed about the situation to the point that you feel the need to vent here than all the power to you lil guy.

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Bode - 100 Holy Paladin - Lightbringer
#22 Feb 10 2008 at 4:02 PM Rating: Excellent
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bodhisattva wrote:
... thus Holy Pallies are still not viable in 2v2...


bodhisattva wrote:
In high end 2v2 Holy Paladins are the least viable healer in the game.


bodhisattva wrote:
But if you are hurting enough on your Shammy and cheesed about the situation to the point that you feel the need to vent here than all the power to you lil guy.

All the finger-pointing, high-and-mighty attitude, poorly faked aloofness, and snarky commenting in the world isn't going to change what you're saying, bodh. As the pot you're more than welcome to call the kettle black all day long, but in the end all it really comes down to is some epic QQ'ing in this thread and I'm not really hearing anything of substance from you beyond that.
#23 Feb 10 2008 at 4:15 PM Rating: Decent
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Going back to the OP, what exactly is it you think Blizzard need to address for pallies in 2.4? Both holy and protection are now completely viable specs with little that needs attention, and retri got some changes in 2.3 that finally made them a decent source of dps (when correctly geared).

While it's nice to read about upcoming changes to your class, there's not really alot that needs doing to pallies at the moment.
#24 Feb 10 2008 at 8:29 PM Rating: Decent
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Because that. We're VIABLE, not exactly WANTED. Some situations prot is wanted for pve but can do without, holy is fine, ret is almost never wanted. (Enh shammys do more dmg themselves AND bring better buffs). In PVP, holy gets locked down very easily, ret can be healed through by any healer (without a hunter or warrior that is), and prot obviously fails.
#25 Feb 10 2008 at 9:02 PM Rating: Decent
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I think the point that you are missing entirely due to veritable dunes of sand you have in your ****** about Shammy PvP healing is that I only threw in a barb at Holy Pally healing in 2v2 (without the slightest mention of a shammy at all) to accentuate the fact that Ret truly is becoming a viable 2v2 arena spec as it is proving to be one of the few tools outside frost mages that are able to combat the run and hot druid healers in 2v2 which are without argument the most suited for the bracket.

If you want to turn it into a who sucks more, or latch onto one point in particular and miss the entire messag, take it to an other thread or just flat out learn to play your shammy in pvp.

/shrug

-edited at the guy slowly working on turning a grain of sand clamped tightly in his clam into a pearl of fail

Edited, Feb 11th 2008 12:02am by bodhisattva
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Bode - 100 Holy Paladin - Lightbringer
#26 Feb 10 2008 at 9:06 PM Rating: Excellent
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God, a Holy Pally/Resto Shaman slap fight.

This is going to take FOREVER.
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