Hey guys.. I wanted to make either a rogue or a shammy for arena.. Mostly 2v2 but I'll get into 3s and 5s as well. The thing is, I have a 70 enh shammy sorta retired.. thinkin of putting him back to work, and no rogue.
I would like to team up with a healer for the typical healer/dps combo. I had my mind set on my enh shammy but people say thats stupid. A rogue would be much better. So Im wondering what you all think? Let me explain why I think an enh shammy.. Most teams are Dps/healer. I would want either a pally or pref a druid healer. See, they could cc the dps, I could earthbind to keep the dps off the healer or myself when he's not stunned from pally or cycloned/rooted from the druid. In the meantime I would be beating down the healer.. and this is where I see why an enh shammy would be better..
Purge all pesky hots off him (biggest reason). Backup healing. Small cooldown on earth shock interrupt. Heroism to go huuge dps on him. Huge damage from windfury. Poison cleansing totem and cure poison to keep a rogues crippling poison off so I can keep up with healer. And easy casting slowing with magma totem.
A rogue has kick, but thats 10 seconds. Cant slow a druid down because of abolish poison. Cant purge off shields or hots. Cant keep multiple chars snared. Yeah, they can stun and have blind cc and can tele to their target and remove harmful effects. But with a healer, they can usually remove most harmful effects.
So it just SEEMS like an enh shammy would be the better choice for taking down the healer quickly. Please let me know which you think would be more effective.. Enh shammy/healer or Rogue/healer. Please tell me why too.. Nobody has done so yet. Thanks all!
(PS. Please dont suggest ele Shammy. People have but I have no desire to play elemental. Thx)