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Once Again, QuestionadinFollow

#1 Feb 07 2008 at 4:09 PM Rating: Good
Currently, I'm a 31 BE Pally, I solely level with a Mage and a Hunter. My main role in the 3 person team is tank. My side role is healer, because apparently people (the two) think First Aid is pointless. Depending on the situation, how badly me, or one of them, or even the hunter's pet is damaged, I either throw in a holy light or a few flash of lights. If it's something big and someone pulls aggro, or accidentally pull multiple mobs, any time one of them is in danger and I have the ability to, I throw out a Blessing of Protection to get aggro back on me.

My current talents:
http://www.worldofwarcraft.com/info/classes/paladin/talents.html?0550310000000000000005003000000000000000000000000000000000000000

No, I'm not holy. My talents, starting at 10, went...
Redoubt, Divine Int, Spiritual Focus, Aura Mastery, Healing Light, and now I'm back into protection.

My question here is...
Even though I play main tank, and heal on the side, during fights and in between fights, do I need to worry about things like Spiritual Focus and Healing Light? Better yet, should I worry about them at the level I'm at? I know that dumping what I had set out for holy, pretty much at the start, gimped me in the sense of everything I'd use in protection, I'll be getting it later. Had I stayed in protection 100%, I would get avenger's shield at level 50, but with the way I'm going so far, I'll be getting it at level 64. /example

Is the 70% to resist cast interruption a big deal for me?
Is it necessary to keep my team alive?
Should I respec and go full protection?

I, personally, like the way I'm going so far, me and my team usually don't get into many problems, or "oh sh*t" moments. But I can admit to not having much experience with higher levels, I think my highest character ever was 38? I quit soon after my first char got 38, so I'm a bit behind on the experience.

Thanks again for any insight.



-Signed, your annoying rookie paladin.

Edited, Feb 7th 2008 7:15pm by poisonlyjynxed
#2 Feb 07 2008 at 4:51 PM Rating: Good
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343 posts
Personally, you're getting to the point where you're about to find out you will heal well or tank well, but both.... ehhh.

I'd say tell your friends to learn first aid and go prot (but then, I love prot!). Your mage can't tank and the hunter's pet will only work so long as a tank.

If you use your Retribution Aura, Blessing of Sanctuary and Righteous Fury, (see build here), along with conceration, you should be able to hold agro from your friends (tell your hunter to take off his pet's growl). Also, get a shield spike. If your friends give you one Conceration spell, I doubt they will need a heal, as you will keep agro.

You will be your own healer... You just got your Seal of Light... judge that like crazy on your mobs. It's really helpful at lower lvls to keep your life up. And if you run into problems with getting a healing spell off, switch over to your Concentration Aura really quick, then back.

Your next 5 talent point should go into Reckoning until you hit higher lvls and either keep it for grinding or respec to tank instances.

Again, my opinion, but if you try this out for a bit you'll love that you can pull 4,5 or 6 mobs and hold them while your friends dps them down for you.

GL.
#3 Feb 07 2008 at 6:03 PM Rating: Excellent
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3,339 posts
poisonlyjynxed wrote:
My question here is...
Even though I play main tank, and heal on the side, during fights and in between fights, do I need to worry about things like Spiritual Focus and Healing Light? Better yet, should I worry about them at the level I'm at? I know that dumping what I had set out for holy, pretty much at the start, gimped me in the sense of everything I'd use in protection, I'll be getting it later. Had I stayed in protection 100%, I would get avenger's shield at level 50, but with the way I'm going so far, I'll be getting it at level 64. /example


It gimped you a bit, certainly it would be easier for you to tank if you switched out. I think I said in your other thread that paladins are natively better at healing than protection so that's usually where you put your points. That said I don't know that I'd worry about beelining to Avenger's Shield. I WOULD (if I respecced) beeline to Holy Shield (Whether you get the imp is up to you) and then start putting points into Holy.

Quote:

Is the 70% to resist cast interruption a big deal for me?
Is it necessary to keep my team alive?
Should I respec and go full protection?


This all depends. For the cast interrupts: How often are you healing in combat? Note that if you mitigated damage better for yourself and held mobs on you better yo avoid damage to the party (via the prot talents) would it become a non-issue?
As for respeccing and going full prot: Are you having problems with Aggro? Are you sure that if you switch to prot your friends are going to be OK with that? Sounds like with the FA aversion they're looking for a healbot.

Frankly I'd tell them to get off their ***** and learn FA. My paladin had his maxxed out as he levelled as did my priest. My lower level healing classes also learn and skill it up like mad. For them not to is just stupid.

Then you decide what's best for you and your group. If things are going well right now then leave your spec as is and start working your way down the Prot tree until Holy Shield then maybe move back to Holy. If you're having trouble keeping aggro and don't think you'll be needing the cast interruption then go ahead and respec to Holy Shield and then... yeah you get it.




Edited, Feb 7th 2008 9:04pm by Celcio
#4 Feb 07 2008 at 8:55 PM Rating: Good
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3,909 posts
Ten points in Holy is useful for any prot paladin into solo tanking. Divine Intellect helps with mana problems, and Spiritual Focus, while considered a PvP talent, can be combined with Concentration Aura to get off a healing spell while surrounded. So I would say keep them for as long as you feel necessary. I had 10 in Holy up until Outlands, when I respecced full prot.

But I wouldn't progress more than ten points in unless I was certain that I would be off-healing until level 50. And really, you shouldn't be off-healing, it's best to pick a role and specialise. Once you get to harder instances, like Cath or Mara, and try to tank without Holy Shield or Reckoning, you'll see how far you get.

Also, Aura Mastery is a waste of one talent point. Unless you're deep into end-game raiding and that 10 feet is desperately important to you and your raid members. But you're level 31, so...yeah.
#5 Feb 07 2008 at 11:16 PM Rating: Decent
go one or the other your better tallents lay deeper in the trees spliting them up really aint the best idea. atm you could go holy and just let pet tank. probaly best thing to do is find a tank or healer to group with ya'll all the time and go down what ever tree you couldnt find or pick one then try to find another person to 4 man stuff.

Quote:

Is the 70% to resist cast interruption a big deal for me?
Is it necessary to keep my team alive?
Should I respec and go full protection?


one thing to remember even though your not getting interrupted your still casting. wich means your not blocking your just gettting wailed on that much more. really best to find healer if you like tanking more or find a tank if you like healing more. or just carry off set untill about 50 or so where you will probaly need to pick one or the other.
#6 Feb 08 2008 at 1:19 AM Rating: Excellent
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387 posts
Naaah don't go holy, no need to if you are full protection. Let the hunter put growl ON on his pet and the pet will be second in aggro almost all the time. Then when you REALLY REALLY need to heal during combat (which you don't, trust me just use seal/judge of light), bubble (pet takes tanking) heal and remove bubble by right clicking it. Won't be necessary though.

And in between fights? You use first aid to save mana, just like your friends should use first aid on themselves (no need if you are prot, they will NOT take hits) and the hunter uses mend pet on his pet. Tadaaaa, foolproof plan. (and no 10 talent points "wasted" in holy)

When soloing? Even easier, prot talents will not let you die. Even if you come close you can bubble now and then (every 5 minutes twice) and heal and even if THAT is not enough (elites or too big a pull) you have Lay on Hands once an hour.

Protection pallies just won't die.

(disclaimer: protection pallies just won't die TO MULTIPLE MELEE. They certainly will TO MULTIPLE CASTERS)
#7 Feb 08 2008 at 6:44 AM Rating: Good
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1,599 posts
Your team is low enough level, where one of you can easily switch classes, and catch up quickly. Currently, your trio is less than ideal for the higher levels. By that time, it will be too late to switch classes.

If you like tanking, see if the hunter or mage would consider re-rolling. Maybe a druid, shammy, or priest. All can DPS, and then heal as needed. Power level that toon up to your level, and then all your problems will go away.

Another option is to get alchemy. There are some good HoT pots that would prove useful. For example: Mighty Troll's Blood Potion

If those ideas don't work, the go full prot to mitigate as much damage as possible while pumping out max threat (as previous posters have suggested). Hopefully your DPS buddies will kill the mobs before you need to heal yourself - especially if there caster mobs around.

Hope those ideas help.

#8 Feb 08 2008 at 7:45 PM Rating: Good
Thanks a lot for the advice, looks like I might end up respeccing again. I've been a paladin for 32 levels and apparently I've been playing it in PVE all wrong. I read through what people were saying about the retribution aura and seal/judgement of light, so I tried it out. Now I seem to find myself trying to judge as many things as possible and aggro them all. I've had seal of light and I've never used it until now.

Me and my two friends ran through SFK and I tried using my old strategy, vs the one I came up with by asking you guys for advice, with my strategy, pulling over 2 resulted in my hp going below 400, so the next group we ran into, I switched to retribution, sealed light, judged one, sealed, waited for cooldown, judged another, repeat, until I had about 4 judged, renewing it on all of them one after another, and popping in a consecration here and there in between. That time I came out with nearly topped off hp, I kept aggro from the righteous fury/consecration, but there was one problem. I had less than half my mana.

When I respec, would it be smart to spend points on benediction? Or should I stick solely to protection?
#9 Feb 08 2008 at 8:25 PM Rating: Excellent
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343 posts
Glad you liked your prot experience. And don't feel to bad, you've only had Seal of Light since lvl 30.

I once asked the fellas what was a good mana pool for a prot pally and my favorite responce was...

"The one your born with".

It's true of course. With Righteous Fury and Imp RF, your Holy Damage makes your threat. With your Ret aura, Blessing of Santuary (BoS) and one Conceration, you should be able to hold threat. What will eat your mana is that Conceration, so watch how many times your drop it and don't do it needlessly.

If you still having problems with mana, try a Blessing of Wisdom instead of BoS.
At lvl 38 you'll get Seal of Wisdom, which is Seal of Light but only for mana. At that point you should also have your five points in Reckoning (for that extra attack and mana/life leach!). By then (with your group) you should be able to switch up your judges and walk out with very little down time. Remember to get your First Aid up. When you get SoW it's easier to keep the mana up and just bandage... give you that leaway.

The players on this pally fourm are pretty cool and helpful. They all have great input. I'm tending to agree with this one big time...

Quote:
And in between fights? You use first aid to save mana, just like your friends should use first aid on themselves (no need if you are prot, they will NOT take hits) and the hunter uses mend pet on his pet. Tadaaaa, foolproof plan. (and no 10 talent points "wasted" in holy)


Oh yeah, How did you like taking on 4 mobs and walking away with just a scratch? Gives you that Godly feeling eh?

Pass the rum mates.

#10 Feb 08 2008 at 10:19 PM Rating: Good
Yeah, I was reading one of the FAQs on paladins, and there was a part that said, even though I'm able to heal myself/others, it's good to take up First Aid to give me the ability to heal up between fights (during bubble if needed) to get my hp, but save my mana. Before me realizing about how to play a protection paladin, I found myself low on health, as well as either of them that took aggro. So I had to heal myself, as well as 1-2 others. So I took up First Aid, and shot it up as fast as I could, which wasn't that hard to catch it up, because the mage I'm with took up tailoring, so he had loads of linen/wool stashed up.

Walking away from that fight with nearly no hp off my max was amazing, especially since it was right after a smaller fight with a "Health Low" popping up. It made me feel like an idiot, but I'm sure everyone goes through that every now and then. I blame it on me being Horde, paladins are completely new to me.

Thanks again for all the help!
#11 Feb 09 2008 at 5:48 PM Rating: Good
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1,004 posts
Quote:
Yeah, I was reading one of the FAQs on paladins, and there was a part that said, even though I'm able to heal myself/others, it's good to take up First Aid to give me the ability to heal up between fights (during bubble if needed) to get my hp, but save my mana. Before me realizing about how to play a protection paladin, I found myself low on health, as well as either of them that took aggro. So I had to heal myself, as well as 1-2 others. So I took up First Aid, and shot it up as fast as I could, which wasn't that hard to catch it up, because the mage I'm with took up tailoring, so he had loads of linen/wool stashed up.

Walking away from that fight with nearly no hp off my max was amazing, especially since it was right after a smaller fight with a "Health Low" popping up. It made me feel like an idiot, but I'm sure everyone goes through that every now and then. I blame it on me being Horde, paladins are completely new to me.

Thanks again for all the help!


Not to mention.. if you have the "in combat" bug where you're still marked in combat because a mob halfway across the zone (and you're getting "You can't logout now" when you try to log) is on you and your HP wont regen while you're low on mana.... Lifesaver. This happened to me yesterday and it was honestly the only time where bandaging was a true last resort for any of my pallies. Now my old Warrior was another story..
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