Currently, I'm a 31 BE Pally, I solely level with a Mage and a Hunter. My main role in the 3 person team is tank. My side role is healer, because apparently people (the two) think First Aid is pointless. Depending on the situation, how badly me, or one of them, or even the hunter's pet is damaged, I either throw in a holy light or a few flash of lights. If it's something big and someone pulls aggro, or accidentally pull multiple mobs, any time one of them is in danger and I have the ability to, I throw out a Blessing of Protection to get aggro back on me.
My current talents:
http://www.worldofwarcraft.com/info/classes/paladin/talents.html?0550310000000000000005003000000000000000000000000000000000000000
No, I'm not holy. My talents, starting at 10, went...
Redoubt, Divine Int, Spiritual Focus, Aura Mastery, Healing Light, and now I'm back into protection.
My question here is...
Even though I play main tank, and heal on the side, during fights and in between fights, do I need to worry about things like Spiritual Focus and Healing Light? Better yet, should I worry about them at the level I'm at? I know that dumping what I had set out for holy, pretty much at the start, gimped me in the sense of everything I'd use in protection, I'll be getting it later. Had I stayed in protection 100%, I would get avenger's shield at level 50, but with the way I'm going so far, I'll be getting it at level 64. /example
Is the 70% to resist cast interruption a big deal for me?
Is it necessary to keep my team alive?
Should I respec and go full protection?
I, personally, like the way I'm going so far, me and my team usually don't get into many problems, or "oh sh*t" moments. But I can admit to not having much experience with higher levels, I think my highest character ever was 38? I quit soon after my first char got 38, so I'm a bit behind on the experience.
Thanks again for any insight.
-Signed, your annoying rookie paladin.
Edited, Feb 7th 2008 7:15pm by poisonlyjynxed