tommyguns wrote:
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Imp. BoM is complete crap.
we are talking 44 AP. in many cases thats a piece of gear worth. i run regularly with 1 hunter+pet, 2 rogues. thats a fair chunk.
if im interested in personal max pew pew, ima take it. im rockin 6500mp, i never oom in pve and rarely in arena. plus seals and judgement are not where the oom comes from. so to me Benediction is kinda meh, but i still have it for BGs.
Well, to each his own, I guess... I would much rather start out with BoK in the arena, and your blessing is going to disappear anyways when you have to cast BoF or BoP on yourself. To that end, again, you get a constant benefit from Benediction, and against a good healer + DPS combo, you probably will go OOM, not to mention Priests who will Mana Burn you into obscurity.
Keep in mind, this is not a hybrid Ret build. This build wouldn't see any PvE at all. This is a pure arena PvP build. And it's been my experience that "max pew pew" is almost never the answer in the arena PvP.
It's just too easy to heal through as a healer (I know, I heal on a 2v2 and 3v3 in my guild, you wouldn't believe the duress I can keep people alive under), and most healers are a royal !@#$ to take down. Damage alone just can't do it, you have to shut them down.
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-15% stam, str, agi, int.
gotta consider the proc rate and the actual usage.
Vindication has a very good proc rate, or at least good enough, I see it pretty often when getting hammered on by Ret Pallies. I'm not a huge fan of proc-based talents in PvP, but this is not one I could pass up.
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it doesnt directly affect AP or spell dmg, as would be OP.
Uh... yeah... yeah, it does.
- Strength = - AP.
- Agility = - AP (depending on class), - ranged AP, - dodge, - crit, and even - a little armor.
- Intellect = - spell crit.
- Spirit = - mana regen.
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i see this talent gimping only a warrior or ret pally with high +str and +agi. a rogue is usually zipping around and lockin you up. i would get Divine Purpose for the guaranteed dmg reduction.
Go look at that list above. This hurts every class in the game. Some more than others, but if Vindication procs, that class is watered down however much or little for the next 10 seconds, longer if it procs in succession (which it will be if you are constantly beating on them).
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if max hp is 10k and enemy has 2k = 20% use HoW
if max hp is 8.5k(-15%) and enemy has 2k = 23% cant use HoW
at least this is my theorycraft assumption(and simplified)
That's one way to think about it. Another way to think about it is that it's going to be much easier to get them under 20% with Vindication. If you've done 6800 damage and Vindication procs, you can use HoW. If you don't have Vindication you would have to cause 8000 damage before you could use HoW. So in actuality, you get to cast HoW when they get under 35% life, meaning you get to cast it more, not less. Vindication still > without Vindication.
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Out of morbid curiosity, let's see your build.
i couldnt make a build that made sense. too much survival = too little dmg. from my experience, max dmg creates panic for the enemy and puts them defensive allowing for extra survival...no one likes to see 4k worth of red numbers on the screen at once.
Again... your experience is what it is, so by all means, go with what works for you... but my experience has taught me that max damage is almost never the answer. A Ret Pally has certainly never caused me to panic. If I can heal through with Rogues and Warriors pounding on me, how afraid do you think I am of Ret Pallies?
By the way, you're only adding fuel to my fire by not being able to come up with a build yourself. Much easier to ridicule mine when you're not willing to put one of your own out there, isn't it?