chood wrote:
KTurner wrote:
Blessed life effectively does exactly the same thing. Whereas res has a 12.5% chance to cause 33-57% less damage on crit, blessed life has a 10% chance to reduce any damage (non crits and crits) by 50%. The only difference is that res mitigates dots and mitigates crits that arent eaten up by res. Wonder if a crit that has had 25.x% taken off of it could also be halved by blessed life. If thats not how it works let me know, its pretty obvious i am in the minority.
Resilience is reducing damage on every crit and DoT made against you and reducing your enemy's crit chance. Blesses Life on the other hand only has a 12% chance of doing anything. I may be oversimplifying but anyway that’s how I look at it.
I don't know I'm probably not giving Blessed Life enough credit. I see its value in PvP but I chose IBoW so I could have the best of both worlds (PvP and PVE) all in one build. If all I done was PvP I’d add it to my build though, definitely adds to survival.
There has to be some truth to your logic. I am a pretty firm believer in just looking at the top dogs and considering them right, cuz hey it works. And the top 2v2 pallies run 3/3 lights grace and 1/3 blessed life. And if my crappy computer would work i could see what they do for IBoW, but armory wont work for me.
Also, you are oversimplifying. Resilience is by far a better statistic than 3 points in blessed life, i wont argue that. But the only thing res is "always there for" is dots. Afterall, a crit is only a chance too. My rogue has a 26% crit chance in pvp gear. Theres only a 26% chance the crit reducing aspect of res will do anything. and after that there is only a 13% chance the crit damage reducing aspect of res will do anything. Thats 87% of my attacks (after res) that are uneffected by that particular trait.
Blessed life complements this by adding an additional 10% chance for an attack to cause half damage. Half damage! i only have a 13% chance to crit, and now i have a 10% chance to cause 50% damage!? So even if i do crit there is a 10% chance it wont even hit like a crit.
So yeah, color me confused. i just dont get why every pvp paladin doesnt take it. .5 sec off holy light doesnt seem better to me. Great for PvE, but meh in PvP imo....
Edited, Feb 8th 2008 8:33am by KTurner