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Hemo Rogue AdviceFollow

#1 Feb 06 2008 at 10:12 AM Rating: Good

Ok, so i'm gonna make a new rogue, and specc hemo/combat.

idea is like 0/40/21

Anyhu, onto the point....

How does Hemo compare to other speccs, does Hemo completely replace SS?

Just some general ideas about Hemo would be much appreciated..

Also, is Hemo/combat good for PvE? I'm a RPer, so i'm mostly doing PvE/World PvP and I want somthing thats good generally, not specced directly into one thing..

Another thing is... and this is probably most important....

Should i specc Hemo Directly, or go Combat 40, then start into Hemo?

I don't really want to have to wait untill level 70 to get it, but at the same time, i don't want to be gimped.

Any good Hemo build links or anything about Hemo would be great thanks :)
#2 Feb 06 2008 at 10:44 AM Rating: Decent
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207 posts
Hemo is bad for PvE. It *used* to be good before they nerfed it, but no longer. For a build that does PvE and PvP well, go with a cookie cutter Combat 20/41/0 spec.

And yes, hemo would replace SS altogether as your main attack. People don't spec 0/41/20 hemo for anything, as it is bad talent build in general.
#3 Feb 06 2008 at 11:25 AM Rating: Decent

....hmm, I just don't really see the benefit from 20 in Assasination, when i could grab Hemo and GS from Subtlety...

I know that i'm most probably wrong, but can someone prove me wrong and explain why so that i'm not blinded by... myself :S

I've read the Stickies and most of the Hemo Threads that i could find..... but nothing really to explain the difference and why/what/when/who's of hemo/gs compared to Mut or Pure Combat specc. As for Hemo being bad in PvE, i cant see how it can be worse than pure combat? GS is great from the looks of it, Hemo is a SS with added DoT damage...

EXPLAIN, IM SO LOST!
#4 Feb 06 2008 at 11:33 AM Rating: Decent
modusTollens wrote:
Hemo is bad for PvE. It *used* to be good before they nerfed it, but no longer. For a build that does PvE and PvP well, go with a cookie cutter Combat 20/41/0 spec.

And yes, hemo would replace SS altogether as your main attack. People don't spec 0/41/20 hemo for anything, as it is bad talent build in general.


Now where do you show that its 'bad'? The last set of numbers that I looked at(using t5 or equivalent gear) puts it 4th in rank of builds in terms of DPS, behind combat "insert weapon/s" by about 5%. Not to mention it buffs raid dps, so there's always that to take into consideration.
#5 Feb 06 2008 at 11:35 AM Rating: Decent
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207 posts
It is bad for the reason you stated. It is 5% behind combat. That is reason enough to leave it alone for PvE raiding. When you get T5 equivalent gear, I suppose you and your guild could do whatever the hell you liked spec-wise.
#6 Feb 06 2008 at 12:04 PM Rating: Decent
AkandotheWhite wrote:
....hmm, I just don't really see the benefit from 20 in Assasination, when i could grab Hemo and GS from Subtlety...


Relentless Strikes
#7 Feb 06 2008 at 12:12 PM Rating: Decent
modusTollens wrote:
It is bad for the reason you stated. It is 5% behind combat. That is reason enough to leave it alone for PvE raiding. When you get T5 equivalent gear, I suppose you and your guild could do whatever the hell you liked spec-wise.


As combat maces, I do around 500k on Void Reaver(melee friendly encounter, just for simplicity). 5% less would be about 475k...ZOMG...what a HUGE DIFFERENCE.

Now, for every hemo you lay down, an extra 420 damage per hemo. It would take 60 hemos to make up the difference. I probably did twice that many hemos when I was specced 11/28/22, and still topped meters.
#8 Feb 06 2008 at 12:45 PM Rating: Decent
If Combat Rogues are losing to you on Loot Reaver then those Rogues suck. Reaver is one of the worst fights for Hemo.
Your bonus damage is assuming every Hemo charge is used up which is not true by any means.

20 or 16 in Assassination = Relentless Strikes >>>>>>> Anything else at that level.

Hemo from what I can gather doesn't work until you up your AGI past a threshold then it becomes very competitive with Combat. So until your gear matches up, stay away from Hemo.
#9 Feb 06 2008 at 12:53 PM Rating: Decent
ElementHuman wrote:
If Combat Rogues are losing to you on Loot Reaver then those Rogues suck.

I don't dispute that, but if you read a little closer, I'm not Hemo anymore, I'm Combat Maces.

ElementHuman wrote:
Reaver is one of the worst fights for Hemo.
Your bonus damage is assuming every Hemo charge is used up which is not true by any means.

Sorry, but I fail to see how Hemo fails on VR. And anyone that's ran a 25man as hemo can tell you that if you are running with a single hemo rogue, all of the charges get used. I can't remember a single instance were all of the charges didn't get used, short of the mob dying before the debuff ran out.

ElementHuman wrote:
20 or 16 in Assassination = Relentless Strikes >>>>>>> Anything else at that level.

Yup

ElementHuman wrote:
Hemo from what I can gather doesn't work until you up your AGI past a threshold then it becomes very competitive with Combat. So until your gear matches up, stay away from Hemo.

I think you're confused on this also. I could understand if it was a Sinister Calling Hemo build(but you shouldn't raid with it, imo), but it should be AP reaching that point, not AGI
#10 Feb 06 2008 at 12:57 PM Rating: Decent
24 posts
Ok, I'm going to catch flak for this I'm sure but I was spec'ed combat until recently. My rogue is lvl 40 and I switched to a hemo build just as an experiment, to see how a rogue with a high burst damage worked. So far, I'm very impressed with it. I use hemo instead of SS to build combo points, and between this and the burst of damage I get from my opener (ambush), I'm able to take down a mob much faster than when I was combat and using a sword.

I realize that over the long haul this may not be the best or more efficient spec for dealing damage in a PVE setting, but for right now it works for me.
#11 Feb 06 2008 at 12:59 PM Rating: Decent
Reaver sucks for Hemo because its bleed immune, therefore nullifying your Rupture damage. As for the charges, every so often you can chain your Hemos very quickly, so its unlikely the first debuff will be completely comsumed before the second one is put up.

To sidetrack this thread a little, which build scales better with raid buffs is the question that I came across while thinking about this.
#12 Feb 06 2008 at 1:10 PM Rating: Decent
BitterOldMan wrote:
Ok, I'm going to catch flak for this I'm sure but I was spec'ed combat until recently. My rogue is lvl 40 and I switched to a hemo build just as an experiment, to see how a rogue with a high burst damage worked. So far, I'm very impressed with it. I use hemo instead of SS to build combo points, and between this and the burst of damage I get from my opener (ambush), I'm able to take down a mob much faster than when I was combat and using a sword.

I realize that over the long haul this may not be the best or more efficient spec for dealing damage in a PVE setting, but for right now it works for me.


Please tell me you're using Hemo and a dagger.

@ElementHuman
They should scale the same, since the only difference that a Hemo build could make would be SC, but you really shouldn't spec Hemo+SC for raiding.
#13 Feb 06 2008 at 1:17 PM Rating: Decent
Actually, I retract my previous statement about scaling builds. Hemo would probably scale better with kings, since you should be gemming reds with the 8agi instead of the 4hit/4agi. Not by much, but there should be a difference.
#14 Feb 06 2008 at 1:31 PM Rating: Decent
24 posts
Yes, I'm using a dagger. Why?
#15 Feb 06 2008 at 2:08 PM Rating: Decent
BitterOldMan wrote:
Yes, I'm using a dagger. Why?


Because Hemo+Dagger = fail

Go read the sticky at the top of the forum, it will explain why there.
#16 Feb 06 2008 at 2:11 PM Rating: Default


:( nobody answered my questions. QQ
#17 Feb 06 2008 at 2:33 PM Rating: Decent
AkandotheWhite wrote:


:( nobody answered my questions. QQ


Because there are, seriously, at least 3 in-depth threads on Hemo, and from your previous post, you don't even understand the most basic mechanics of it.
#18 Feb 06 2008 at 2:47 PM Rating: Decent
24 posts
If you read my original post, then you'd know I'm opening with Ambush which requires a dagger. I'm getting nasty crits on a regular basis with this opener.

I'm quite happy with the rogue right now, a 600+ opening shot shortens the fight considerably. Over a period of time, I'm sure a combat sword build will do more damage but frankly the fights aren't lasting long enough currently to justify changing back to a combat sword build.
#19 Feb 06 2008 at 2:51 PM Rating: Decent
BitterOldMan wrote:
If you read my original post, then you'd know I'm opening with Ambush which requires a dagger. I'm getting nasty crits on a regular basis with this opener.

I'm quite happy with the rogue right now, a 600+ opening shot shortens the fight considerably. Over a period of time, I'm sure a combat sword build will do more damage but frankly the fights aren't lasting long enough currently to justify changing back to a combat sword build.


That's why you get a weapon-swap macro and get a slow(2.6 speed or more) weapon and weapon swap after your ambush.
#20 Feb 06 2008 at 2:54 PM Rating: Decent
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591 posts
First off hemo is not a DoT. Its a debuff that adds dam to the next physical attack. Practically worthless when soloing. Hemo is slightly more efficient than SS, and can be used to stunlock although not nearly as efficiently as Mut.

The 1st 10 pts in sub = 0 contribution to dps as you should not be hemoing with a dagger(so 0/5 in Opportunity). Hemo is an instant strike and should be used with a wpn that has the highest dam range, ie slowest wpn spd(generally). These are always going to be swords/fists/maces. Not quite as important as it used to be as hemo is now normalized but for max dam should still be slowest wpn you can get your hands on.

So 10 talent pts in convenience(Camo, MoD, imp sap) versus 10pts in assassination. In the assassination tree you get 5% crit from malice and then 3/3 ruthlessness(free cp 60% of the time) and either 2% more dam from murder or 10% more dam from evis.

This adds up to 5% crit + free cp + 2% more dam to all attacks from 10 talent pts compared to 0 dam from sub.

Then you come to GS versus relentless strikes: Ghostly strike is a nice unnormalized attack on a 20sec cooldown that grants 15% dodge for 7sec. Nice utility when soloing, esp more than 1 mob at a time. Relentless strikes is a chance at free energy every time you use a finishing move. Free energy=more dam.

Basically the 1st 11 pts in assassination are a must for almost any successful build. Pt for pt its by far the best way to spend 11 talent pts. In my current gear(t4/t5) those 11 pts in assassination account for 13-14% of my dps.
#21 Feb 06 2008 at 3:01 PM Rating: Decent
24 posts
If I swap weapons I'm going to hit lose time and damage due to the global cooldown, no? Doesn't seem worth the effort, as the mobs currently die quickly enough to satisfy me. In theory, I wouldn't argue the point that I might due more damage if I swapped but It just doesn't seem worth it atm.
#22 Feb 06 2008 at 4:43 PM Rating: Decent
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207 posts
that is because it isnt worth it Bitter. That is why ppl dont do it. You should be backstabbing if you refuse to give up the dagger in mainhand.
#23 Feb 07 2008 at 6:36 AM Rating: Decent
There's no GCD on a weapon-swap macro is there? Even if there is, Hemo with daggers is like using SS with daggers, you just don't do it. It has a horrible damage per energy ratio.
#24 Feb 07 2008 at 7:11 AM Rating: Good
mahlerite wrote:
First off hemo is not a DoT. Its a debuff that adds dam to the next physical attack. Practically worthless when soloing.

Why would you consider it worthless? It adds 42 damage to every attack you do. That is what - about 50dps worth total? And I think you get +14dps more if you fire off S&D. That's huge.
And funny enough, in a raid it will be the others who will eat up your debuff. When soloing, you profit yourself.

Btw, the next hemo attack also gets +42 damage, right? And kick too?

#25 Feb 07 2008 at 7:49 AM Rating: Decent
I don't think it's worthless, but I believe the point he was making was that you don't get the full use out of it because you'll kill the mob before the debuff runs out.
To the OP- I would say no hemo build ever goes that deep in combat, if you go that far combat you need to get Suprise Attacks. For pve you need the 16 points in Assassination for the reasons Mahlerite said (atleast 11 pts min), they are used in every pve build. 11/28/22 is a more viable build, but as stated it will do less dmg then combat and until you get your AP up to a certain level the difference will be large. As for leveling, I wouldn't try to get hemo first. Sub is a fun/utility spec, but isn't the best for damage and leveling. IMO stay combat for most of the way up and respec for your end game build later. Plus try out different specs, you may find you don't even like hemo and would rather go muti or stay combat.
#26 Feb 07 2008 at 9:26 AM Rating: Decent
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591 posts
Regarding wpn swapping with hemo: as long as you use a macro or a mod like Outfitter, you won't lose autoattck time. As was pointed out earlier it does reset the gcd. So when you ambush the mod instantly swap out the dagger and starts autoattack with the sword(or fist/mace) so you will see an ambush+white mh dam at the same time and when they both crit its pretty decent dam(4k+ depending on armor in my gear anyway), wait 1sec for gcd then ghostly strike as the mob turns around. Wouldn't recommend for pvp, but for pve grinding/instances it's pretty fun.

Regarding hemo buff for soloing/grinding, if i kill a mob in 10sec, figure i open with cs, then hemox3 and evis. That's aprox 11 hits on the hemobuff, thats a total of 462 extra dam, any special or mh crit would more than make up for that dam. In short fights its a very negligible increase in dam. Maybe not worthless but something i wouldn't miss if it wasn't there.
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