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Patch 2.4 and SoulShardsFollow

#1 Feb 06 2008 at 12:44 AM Rating: Decent
Already in instances it costs warlocks a lot of soulshards.
example:
- SS the priest (logical)
- Make a Soulwell (after every wipe and in between)
- Karazhan ... many players got lost there or wants a summon after
an repair and are to lazy to return to the group themselfs)
- Karazhan ... at the prince some ppl go had to leave the
raid the new are summoned at the meetingstone, so 3 ppl (or more
sometimes) now got back in karazhan through the main entrance and
wants you to summon them back to the master's terrace.

Well .... now .... cry !
Within patch 2.4 players can be summoned by warlocks INTO
every instances from ANYWERE in the world!


Im afraid that this could be become a very hard pressure
into the Soulbags of every warlock, and that it will gonna
happen that warlocks run out of SoulShards before they know it.

Cause it seems to me, that every player that is gonna replaced
by a new one (and that happens often...) that the group demands
the warlock to summon the new player directly into the instance
at once!

IMO it wouldnt be bad if Blizz would make Soulbags that could hold
50 soulstones at once (instead of the ebonbag that can holds 28 ss)

What is your opinion about this?




Edited, Feb 6th 2008 1:41pm by prietkee
#2 Feb 06 2008 at 1:05 AM Rating: Good
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309 posts
They finally give us this so we can save lots of time, and you're whining?
Get real.
This is GREAT.
#3 Feb 06 2008 at 1:31 AM Rating: Decent
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2,754 posts
soulstone well would be OP to hell, it'd be like having an aoe battle res for druids...
#4 Feb 06 2008 at 3:34 AM Rating: Decent
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821 posts
I´d like to see a scatterbolt =) like the hunter scattershot.

and while we are at it, what about an aimed shadowbolt, muha.

Edited, Feb 6th 2008 6:35am by Oakenwrath
#5REDACTED, Posted: Feb 06 2008 at 3:40 AM, Rating: Sub-Default, (Expand Post) So basically you dont mind running to some instance among first 3 and then summoning all the lazy bums that prefer to sit wherever and wait for summon.
#6 Feb 06 2008 at 4:24 AM Rating: Decent
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992 posts
I'm thinking/hoping he means Soul Shards, and I would have to say that he has a very valid point. Take, say, the Mage Reagent, Rune of Teleportation. It takes up A TWENTIETH of the space of a Soul Shard, AND Warlocks use far more of them. Paladin Reagent. Symbol of Kings, stacks to ONE HUNDRED and is also used less often than Soul Shards.

I understand managing Soul Shards should be an important part of playing a Warlock, but as it is, it cripples us. Either make them stackable to five, make most spells not require them or give us better oppurtunities to get them...

Say, Shadowburn could rip out the enemies Soul and grant two Soul Shards if it kills an enemy, but still costs one. This would make it exactly the same as a major DPSing spell (chews through reagents), but would also give us a chance to get Soul Shards without gimping our DPS, and make it so Shadowburn is an even more viable PvP spell.

It would tempt some Warlocks who are farming Battlegrounds awat from their beloved SL/SL, and make it so we can reclaim the Soul Shards we STILL LOSE while buffing up before Battlegrounds (RAARGH! NAUGHTY LYING BUFF TOOLTIPS! *stabby stabby*. Also, it would have a nifty animation. Perhaps there could be a talent that gives a chance to not lose a Soul Shard when casting some spells.

Come to think of it, I'm bored with my PC down, I should whine about this and annoy people in the O-Boards!
#7 Feb 06 2008 at 4:41 AM Rating: Decent
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309 posts
Sethy wrote:
So basically you dont mind running to some instance among first 3 and then summoning all the lazy bums that prefer to sit wherever and wait for summon.


I only play with guildies so that does not apply to me.
For me it's absolutely fantastic.

Sethy wrote:

And no, I do not want to bother with getting shards inside any instance. Its pita and it messes my dps.


Yeh! cuz toppin' teh dmg meter on trash R teh skillz.

Edited, Feb 6th 2008 1:44pm by pompa
#8 Feb 06 2008 at 4:57 AM Rating: Decent
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2,754 posts
i'm used to the "run there first and end up summoning the lazy *****". done plenty of raiding before the introduction of the summoning stones
#9 Feb 06 2008 at 5:29 AM Rating: Decent
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1,571 posts
pompa wrote:


I only play with guildies so that does not apply to me.
For me it's absolutely fantastic.


Well cudos to you for being lucky and babysitted by nice guild - some of us had and still have to struggle with PuGs or not-so-perfect guildies.
And if something doesnt apply to you, do not assume it doesnt apply for anyone else.

pompa wrote:

Yeh! cuz toppin' teh dmg meter on trash R teh skillz.


Well, like I said for some of us even a lock can be crucial for trash killing sometimes. Not for topping damage meters, I dont even use mine anymore, but for keeping the pace and contributing where it has to be done.

Get off your high horse a bit and consider a chance for other people not to be as lucky and pampered as you are eh?



#10 Feb 06 2008 at 8:43 AM Rating: Good
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992 posts
Quote:
Yeh! cuz toppin' teh dmg meter on trash R teh skillz.


Almost as leetsauce as either wasting an easily-used keybind on a spell with one purpose (which it's not ideally suited to) or scrambling to click Drain Soul a few seconds before each trash mob dies.

Anyway, that doesn't change the fact that, in a raid, trash is either burned down quite quickly and doesn't give you a chance to Drain, or said trash requires much effort to kill and your guild won't appreciate what is, in essence, slacking.

That and the commonly-used argument concerning the Abyss Shard from our 50 quest: when all the trash is dead, where the hell do they expect us to get the Shards for recovering from a wipe? We don't gather Shards while DPSing bosses, and aftermath of bosses (be it wipe or victory) is generally where you're expected to resupply Healthstones, resummon people who repaired afterwards...

Speaking of Souls and Draining, maybe another option for PvP Shard-making would be to give Soul Siphon an effect which gives Soul Shards on kills from Drain Life.
#11 Feb 06 2008 at 8:51 AM Rating: Excellent
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146 posts
This is crazy....Sure I dont like farming shards at all but when I first jump into Kara I usually have anywhere from 10 to 20 shards. I make sure that on the first pulls up to attunemen that I put drain soul into every fight. This leaves me with well over 20 shards. It is simple, doesnt kill your damage that much and is part of our class.

I cant believe that we are complaining about summoning people into instances this will be so beneficial to the time you spend waiting on people to get to places.

Yesterday alone in our kara clear we had to stop twice for replacements and it takes like 30 minutes each time. If we could summon them it would have taken 30 seconds.

I totally agree with Sethy. I hate when people are lazy. The worst is on a wipe where everyone has to run and you get the people who sit in there and wait for the rez. When I raid lead I will not allow someone to take a rez when the raid was supposed to release.
#12 Feb 06 2008 at 8:57 AM Rating: Good
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146 posts
Quote:
Well cudos to you for being lucky and babysitted by nice guild


You do this a lot Sethy. you play the poor me poor me card.

Just because you have a guild doesnt mean that your pampered. Guess what....some of us build those guilds up from nothing.
#13 Feb 06 2008 at 9:34 AM Rating: Decent
OK, seriously, people are complaining about picking up shards off trash? Sure, if you're wiping a lot you can run out of shards, but for general purposes the 1/2 second it takes to get Rank 1 drain soul up should not make a difference on anything.

****, I've got a special bag in my bank that I am designating for soul shards from Vashj (check), Kael, Archimonde, Illidan and a few other famous people. I carry up to 15 shards at a time, never even enough to designate a soul bag. How about instead of trying to squeeze out that 1 last cast before a mob goes down only to miss the damage because it dies while your shadow bolt is in the air you manage your spells and use the 2.5 seconds to find your drain soul button.
#14 Feb 06 2008 at 9:38 AM Rating: Decent
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309 posts
Sethy wrote:

Well cudos to you for being lucky and babysitted by nice guild - some of us had and still have to struggle with PuGs or not-so-perfect guildies.
...
Get off your high horse a bit and consider a chance for other people not to be as lucky and pampered as you are eh?


I'm actually the warlock CL of my guild (and I've been with it all the way).
Pampered? riiiiiiiiight...

Being able to summon into an instance is a good feature.
That you might let other people push you around because of it is your problem.
Whiner.

Edited, Feb 6th 2008 6:40pm by pompa
#15REDACTED, Posted: Feb 06 2008 at 10:00 AM, Rating: Sub-Default, (Expand Post) I am actually the GM of my guild, and I know very good indeed what "building up from nothing" means.
#16 Feb 06 2008 at 10:02 AM Rating: Excellent
And seriously Sethy, your persecution complex is just getting out of hand. Jenova and I are full of ourselves? Give me a freaking break. Your DPS is SOOOOO important that you can't be bothered to channel a spell for less time than it even takes that spell to tick? Everyone else is such an epic failure that the tank and 2 other DPS can't manage to down a mob at 1% with a healer backing them?

I have to summon people all over the world as it is. I don't like the idea of being able to summon people into instances because it means being able to more easily exploit instances as well as I'm just lazy and hate summoning people. But the excuses people are giving are just pathetic. You're essentially ******** that you can't get soul shards off of trash because the trash pulls are too difficult and complex for you to take 1-2 seconds to channel a spell.

If that's true, what the hell good could you possibly be? How can you manage a DoT rotation if you can't manage to use a certain attack after the mob is at 5% HP? What kind of gear decisions do you make if you can't pick a single spell on the 5 stock bars to put your drain soul button or macro?

I BUILT my guild. BUILT it. I signed the charter, I recruited members. My friends and I HAND PICK the people we let run with us and we still PUG instances on occasion. And yes, I hate pugging. But don't presume that having a competent guild means you just AFK auto-follow your way through instances. It just means you never have to explain a method of doing something because after a while there is a way you guildies do it. If I can manage to carry over 30% of the damage in any instance I go into and still make shards, I think your DPS can be spared for the time it takes to drain something.
#17 Feb 06 2008 at 1:58 PM Rating: Decent
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747 posts
People complaining about having to spend less than 4 seconds finding and casting a spell to keep up their end of the raid responsibility should not be raiding... period. If that amount of time screws up your DPS than spending that time DPS'ing isn't going to help.
#18 Feb 06 2008 at 2:24 PM Rating: Decent
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821 posts
Well it is sometimes annoying, we are trying on archimonde this week and i burn around 30 shards in 2,5 hours...but i am fine with that i just farm them 15 minutes outside shattrath before we start raiding
#19 Feb 06 2008 at 3:03 PM Rating: Good
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333 posts
lol your arguing over something so dumb...if you have a problem with the nice feature blizz gave you then just refuse to summon people thats dont want to go there. After a few times they will learn and come. The fact that u can summon people from anywhere in the world is a great time saver, and about the "i dont get my shards from trash", thats fine if you choose to waste time and farm shards forever go ahead its your money each month play how you want.

However you have to admit the idea of going in with 10-15 shards and just getting more off trash so that you have a constant 10-15 shards is a pretty clever idea... My lock is only level 53 (slow leveling alt), but i never have more then 10 shards on me, and i never have any less either. Plus i keep a bag of 20 in my bank for no particular reason. Don't complain cuz blizz gave you a good time saver spell. Lock is the top of dps charts alot, you guys rock at PvP. one of the most OP classes in the game in PvP and PvE imo. My main is a Shaman, im glad that blizz even remembers my class. So stop whining.

my 2 cents
#20 Feb 06 2008 at 3:29 PM Rating: Decent
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309 posts
Sethy wrote:
I am actually the GM of my guild, and I know very good indeed what "building up from nothing" means.
And I know too good how some people expect to be dragged around without lifting their little finger.

I do not like the idea. I do not collect shards from trash. Its my way and my opinion. Period.

Whats your problem pompa? Epeen grew too big so you cant allow someone having different opinion from your majesty self?





Yeah...that's your opinion...and you say I am the one who can't allow someone having a different opinion? You're the one making an issue about this.
#21 Feb 06 2008 at 3:30 PM Rating: Decent
Well, i hate to farm SoulShards, im onest in that.

Farming Soulshards often means for me (as a destruction lock),
that i cant do to much damage and have to watch out for my
crits.
What means that i often must let hit myself while im channeling
for a Soulshard (otherwise i really get no soulshard cause of my crits
and dmg)

Im always proud of myself of having my ebon soulbag full of shards again.
Also getting my soulbag full again means (cause i have to let hit myself
to create a soulshard)a lot of mana and fooddrinks.

In fact, i can play fully my lovely warlock, when i can do fully
damage, and not (unfortunally) where im gonna be forced to create SoulShards all the time cause i must after patch 2.4 summon all kind of players into an instance...guildies or pugs as that is.

I know that mages are been asking the whole time to make "tables"
"food" and "waters". But hee, that doesnt costs them reagents!
And if they create a portal, that stays at least for 5 minutes, were
there reagent stacks in lot of 5!

We warlocks got an ebonysoulbag (if you are rich enough to buy one),
in this bags we can store 28 soulshards (an ebonsoulbag takes the place
of a full bag in our bagslots).

We must always SS the healer.
We always create a heartstone for ourselfs (cause that one is more
powerfull then a soulwell can give)
Occassionally we must make a spellstone to disrupt spells
We always must (several times) give a soulwell
We must be able to call out a succubus or a felpuppy (yes, after every
wipe)
The warlock mosts powerfull damages also cost a soulshard

All this things costs a warlock a SoulShard .........

And now we must in patch 2.4 also summon people who are to lazy?
(and ill bet that would be many .... :( )
For Crying Out Loud!

I rather do nice damage, and play the game then instead
creating SoulShards all the time!

Blizz must really hate warlocks ...
(another bloody nerf for the locks IMO)






Edited, Feb 7th 2008 12:32am by prietkee
#22 Feb 06 2008 at 3:36 PM Rating: Default
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309 posts
prietkee wrote:

We always create a heartstone for ourselfs (cause that one is more
powerfull then a soulwell can give)


Ehm...healthstone? And no, they're the same.

The rest...well that's what we do, get with the program and please stop crying.
#23 Feb 06 2008 at 4:26 PM Rating: Decent
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514 posts
Oakenwrath wrote:
Well it is sometimes annoying, we are trying on archimonde this week and i burn around 30 shards in 2,5 hours...but i am fine with that i just farm them 15 minutes outside shattrath before we start raiding


Haha, hard lesson learned eh? I walked into our first Archimonde attempts with about 20 shards, oh how little did i know....

Never thought I'd be so happy to see BM trash, thank god its right beside hyjal.
#24 Feb 06 2008 at 10:13 PM Rating: Decent
If you're a destruction lock try opening with corruption, then following with Immolate and CoA. This is enough DoT damage to kill most things if you're decently geared and you can STILL wait until about 5% life before putting up the drain. The fact that I have to explain to you how to farm shards in your preferred spec kind of proves the point that if you have a problem getting shards off trash you are a bad warlock.


Mage tables DO take reagents, as does AI, as do every portal and teleport.


You can create soul shards from the adds on almost any boss (Zul'jin being the ONLY exception I've found so far). ****, I've started a soul shard collection for specific bosses and while currently it only has Magtheridon in it, Vashj should be added this week, I'm going to get Kael, Archimonde, Illidan and probably a couple of my friends from MCing mobs. I have a special bag in my bank for them. Being out of soul shards is a temporary problem and one any half-way decent lock can fix almost immediately.


Quote:

I rather do nice damage, and play the game then instead
creating SoulShards all the time!

Blizz must really hate warlocks ...
(another bloody nerf for the locks IMO)


If I worked at Bliz I would remove Death Coil from the game just so you could cry yourself to sleep at night. You people ***** too much.
#25 Feb 07 2008 at 1:50 AM Rating: Default
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1,571 posts
Loki wrote:

I BUILT my guild. BUILT it. I signed the charter, I recruited members. My friends and I HAND PICK the people we let run with us and we still PUG instances on occasion. And yes, I hate pugging. But don't presume that having a competent guild means you just AFK auto-follow your way through instances. It just means you never have to explain a method of doing something because after a while there is a way you guildies do it. If I can manage to carry over 30% of the damage in any instance I go into and still make shards, I think your DPS can be spared for the time it takes to drain something.


I BUILT my guild too. I ran from Goldshire to SW 5 times offering gold in /general to get a charter signed.
I had 2 friends with me, one of them logging for 2 hours every other day. I saw them loosing interest after we couldnt find enough competent members to run freaking 5 mans. I merged with another guild just to see everything fall apart and leave us with 4 members.
I pugged to 70 with 2 toons and still do PuGs for the same reason - to find some more competent people.
I got up the guild website, I try to push some general rules, I /gkick people that dont obey them and am being called a ***** for that.
I ran the same instance or quest for 100th time to help someone get gear or rep.
I spend half an hour before every raid checking consumables and getting them to people that forget to pick them up.
I am trying to make everyone happy and get them a raid spot or instance run spot even if it means I have to sit out.

And I am still seeing some people trying to get free loot without effort.

So WTF do you think I presume anything?
And dont give me that "I can so you can". The thing is I dont want to think about farming shards in situations where I have to think about other stuff.

Stop pushing your way on everyone else, no matter how competent you think you are.
I am not whining, I am simply stating I do not like the OP idea, for my reasons. You dont have to agree with me, but do not try to force me to agree with you either. I dont listen to my Mother anymore, why would I listen to you? Its matter of preferences not knowledge.


#26 Feb 07 2008 at 1:51 AM Rating: Default
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1,571 posts
And who is rating Oakenwrath down again?
Some people here are just a bunch of unpleasant kids.

I used to like this forum, one could actually have discussions about things in any level range.
Now I only see couple of "know it all" elitists taking over, most of others obviously sucking up to them (hence the ratings) and most of those that dont play *big boys* T6 content being looked down at or ignored.

I guess its time to find better kindergarten. Have fun.

Edited, Feb 7th 2008 5:01am by Sethy
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