Quote:
I thought you couldn't chain link moves like that, even with castsequence.
/castsequence will "cast" only one ability per keypress/click then set itself to the next one in order. So every time you hit the key/button it applies only one ability/spell.
Also note that if an ability/spell does not go off for whatever reason, the macro will still go to the next step. And that could be seriously problematic. I wouldn't suggest you make a macro like this for skills that depend on the one before (coldblood=>opener) for example.
Did you notice this ever happening with the ShadowStep one?
*edit, added quote for clarity
Edited, Feb 5th 2008 5:39pm by TherionSaysWhat