GYFFORD, Pie Eating Champion wrote:
Not quite sure why you are getting so many negitive posts. I think it's not a bad idea.
It's not a bad idea, but it's not needed either. We have plenty at our disposal to handle CC, scaling isn't needed.
Besides look at it another way. Remember the uproar from the other CC classes when they said they were going to bring back the ability to have multiple mobs trapped at once.
"OMG QQ more hunters, no other CC can trap more than one mob at one time, why should you."
"Hunters traps already are the most versatile CC in game, why should they be able to trap more than one mob at once."
Now take that even further and allow resist rates to scale with gear.
"Hunters are OP they have the most versatile traps and are practically resist proof since they scale"
I couldn't imagine how many OP remarks you would see if they did this, then the ultimate nerf bat would come down on us.
The fact is our traps are great. Yes they seem to get resisted more than others, but thats because we know when out traps are resisted, we don't always notice when a sheep/shackle/seduce is resisted because we are focused on what we are doing. I've seen a priest in kara casting Shackle on a mob every 10 seconds(even though it's a 30 second duration) and still have it break and cause a wipe. I've seen a mage sheep and re-sheep just to have it break early and the mob one-shot the mage. I've seen seduce break and one shot the little succubus so many times it isn't even funny. It happens to everyone, but it always seems like it happens to you the most.