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#1 Feb 04 2008 at 9:03 AM Rating: Decent
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I've been doing BG's like crazy over the past week and I've noticed an irritating trend, 9 times out of 10 oncoming attackers will literally run past other players to single me out. I can only assume its because I'm an Enhancement shammy with no epic gear (working on it as fast as I can), which makes me soggy tissue paper and an easy kill.

So is there anything I can do to avoid being such an obvious target in BG's or should I just deal with it till I can get my hands on some better gear?



Edited, Feb 4th 2008 6:04pm by DDragonace
#2 Feb 04 2008 at 9:21 AM Rating: Good
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2,069 posts
yep, that's the main problem with lvl 70 pvp...most of you enemies are epicced out. You can either wait it out until you are epicced or try out resto. I'm doing BG token farming and honor farming at lvl 69 for all BGs except AV so when I ding 70, i'll have some epics to start out with.
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#3 Feb 04 2008 at 10:01 AM Rating: Decent
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It doesn't always work, but I like to run in ghost wolf form. You aren't stealthed, but won't be as easy to pick out in a group. Besides being able to outrun oncoming opponents, hopefully giving the rest of your group time to weaken your opponent, you can easily perform any of your attacks/spells. Of course that breaks GW, but at least your enemy will be weakened and easier to kill.
#4 Feb 04 2008 at 10:04 AM Rating: Decent
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569 posts
Enhancement is generally a Bad Idea for PUG PVPing. You need to get to melee to deal damage, as a class which is fairly vulnerable to incoming damage (DW instead of 1H+Shield), and is fairly easy to kite/snare. Being melee is doubly worse because people are far more likely to react to a target that's in their face dual wielding than one tossing lightning bolts or heals from behind cover.

What I would try to make it work would be lots of cover and objective guarding. Both of these things force the encounter to at least start at fairly close range. Mounting directly on top of people will also help.

Also, if you can come into battle slightly behind a pack of allies, your opponents will be more likely to have committed themselves to killing a particular target and will therefore be slightly more likely to ignore you. At that point if the enemy goes directly for you you could potentially pull back - if they want to kill you, they will, but they'll definitely pay for it if your allies are around and quasi-competant.

If you have a friend who is a Paladin, most of your problems could potentially be solved via Blessing of Freedom. But still, being melee range is such a huge disadvantage and I've never seen Enhancement put out the DPS to feel worth that disadvantage (tbh I've never seen Enhancement beat Elemental DPS period. :X )

Edited, Feb 4th 2008 1:10pm by Axehilt
#5 Feb 04 2008 at 10:04 AM Rating: Decent
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2,396 posts
Actually, you can more or less expect that trend to continue through BG's and into arenas regardless of what your build or gear is.

Shaman don't have a panic button. We don't have any damage-absorbing shields, teleports, CC's, stuns, incapacitates... An instant heal every three minutes from Nature's Swiftness is the closest thing we have. Additionally, regardless of spec we have a hard time reaching kiters and an even harder time escaping assailants.

Add all of those factors up and it's not hard to understand why Shaman are focused first. For once, it's actually a little better in the arena since you won't have half-a-dozen people all blasting you at once... but you'll still be the primary target 99% of the time. You'll have to get used to that.
#6 Feb 04 2008 at 10:41 AM Rating: Decent
It's because you are a shaman period. Most people who have never played a shaman tend to think shamans are the most OP pvp class in the game, so they go for us even before healers a lot of the time. You die fast i know, but if you go resto you can hold off more attacks than a prot pally.

Edit : I wonder why blizzard hasn't done ANYTHING about the shaman class problems. Surely there are people who work for blizzard who play shaman. So either blizzard is retarded/lazy or they just dont care.

Edited, Feb 4th 2008 1:42pm by Draeneipally
#7 Feb 04 2008 at 11:22 AM Rating: Good
I have sort of a stupid OT question, but on BGs, I know druids can run the flag in kitty form, can shammys do that as well in GW form?
#8 Feb 04 2008 at 11:44 AM Rating: Good
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279 posts
Yes. Shaman can use Ghost Wolf to run flag.

Also, enemies will normally pick out either A) The healer -or- B) The easiest target. Shaman fit the bill on both parts. No CC + non epic gear = GY shuffle.

:)
#9 Feb 04 2008 at 11:59 AM Rating: Good
Serevixx wrote:
Yes. Shaman can use Ghost Wolf to run flag.

Also, enemies will normally pick out either A) The healer -or- B) The easiest target. Shaman fit the bill on both parts. No CC + non epic gear = GY shuffle.

:)


While druids can shift into bear form and withstand a good beating, we just become graveyard fodder.
#10 Feb 04 2008 at 12:28 PM Rating: Decent
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1,657 posts
Yeah I've considered switching to Elemental for PvP since I can't seem to stay alive long enough to get the DPS numbers to really make a difference as Enhance. At least with Elemental I can start from a distance casting Lightning Bolt or Chain Lightning and if I'm approached I can dump an EBT and backup out of range long enough to cast another lighting or shock spell.

I'm assuming Resto or Elemental have a better PvP track record than Enhancement.

Seeing as I have no epic gear just yet switching won't hurt too much gear wise.

Can anyone suggest a good Elemental build for PvP?

Edited, Feb 4th 2008 9:43pm by DDragonace
#11 Feb 04 2008 at 1:05 PM Rating: Decent
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279 posts
Elemental is fun for pvp. I would start out throwing LBs and not CLs until you have gotten their attention. Nothing like a huge glowing line of hurt to say, "Hey! I'm a free HK!"

Elemental in PvP is great until you get noticed. Stay in a pack. Stay in the back. I normally throw LBs til I either see my target come after me or a tight little cluster of Allys form. I then Elemental Mastery -> CL. I can almost guarantee that you will have attention after doing that. Pray that said targets will die before you do. :)

As for a build..I cant really link one but I do know the concepts of a few. There are some that take resto down to swiftness to get instant cast LBs or CLs (or heck, even Healing Waves) off. There is also a more defensive build that takes the defensive and totem buffing talents in Enhancement.

Someone with an actual build will be able to help you more than me, however. :)

Good luck
#12 Feb 04 2008 at 1:41 PM Rating: Decent
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1,657 posts
I still really <3 playing Enhancement, its a blast.

I tried Elemental a couple weeks ago but wasn't impressed with the dmg I did, so I switched back. Maybe I'll mess around with Elemental again and see if I can find a setup that I enjoy as much as Enhancement.

I'm still on the fence, so I may wait and try to upgrade to a bit of epic Enhancement gear and see if I can fair any better. If not then I'll switch and start working on my Elemental epic gear. :P

Edited, Feb 4th 2008 10:42pm by DDragonace
#13 Feb 04 2008 at 3:10 PM Rating: Good
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2,396 posts
DDragonace wrote:
At least with Elemental I can start from a distance casting Lightning Bolt or Chain Lightning and if I'm approached I can dump an EBT and backup out of range long enough to cast another lighting or shock spell.

It sounds so simple, doesn't it?

Actually, it doesn't work like that. You might be able to lead with an LB or CL, but in general you're not really going to have much of a chance to cast a lightning spell with a melee in your face. Once they're there, they're there.

Quote:
I'm assuming Resto or Elemental have a better PvP track record than Enhancement.

Elemental and Resto have a better track record, but it's still rough. Don't think that by switching specs you're going to see an immediate and drastic improvement in your longevity or overall performance.
#14 Feb 04 2008 at 4:53 PM Rating: Default
I have to admit, with my hunter I will target Shaman early and often. I have no fear of the class in world PvP, more especially in BG PvP. They simply can't touch me. My pet can chew them up and I can DPS them down before they can cast off CL/LB crits enough to kill me. Against Enhancement shamans I can kite them, dead, no chance. Against resto, the best they can do is run away. They can heal all they want, eventually they die as well.
#15 Feb 04 2008 at 7:06 PM Rating: Good
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1,121 posts
I like to think of myself as a mobile grounding totem =P
#16 Feb 04 2008 at 7:10 PM Rating: Good
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569 posts
Quote:
I still really <3 playing Enhancement, its a blast.


You might enjoy a rogue. Similar playstyle, but significantly better ability toolset for making dual wield melee work.

Quote:
It sounds so simple, doesn't it?

Actually, it doesn't work like that. You might be able to lead with an LB or CL, but in general you're not really going to have much of a chance to cast a lightning spell with a melee in your face. Once they're there, they're there.


This depends heavily on what type of BG it is, and whether you listened to the first part of Serevixx's post where he advises staying in the back of a pack (using visual cover helps quite a bit too).

In PUGs I can fairly frequently achieve top damage and kills when I use cover and teamwork intelligently.

("Teamwork" in this case meaning (a) I assume my teammates aren't going to work as a team at all - because they won't, but (b) I stick with the largest pack of teammates possible, heal them when appropriate, and otherwise use them to cover my LB/CL spam. Sort of like forcing your teammates to help you out, whether they want to or not ;) )
#17 Feb 04 2008 at 8:26 PM Rating: Decent
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1,094 posts
Same thing used to happen to me. Easiest solution? Let everyone else go in first. Dont be a hero and people will pick the first person that attacks them over you 8/10 of the times.

**EDIT**
Just realized....99 posts! =P

Edited, Feb 4th 2008 11:27pm by CestinShaman
#18 Feb 04 2008 at 9:25 PM Rating: Good
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574 posts
Being singled out in BGs eh... Why yes, during my time with a hardcore PVP guild 1 month ago. I was practically running guild BGs everyday, I was often the only shaman in the entire raid, guess which they'll go for first?

If not for the support from my hardcore pvp guildmates, I will be...watcha guys termed "graveyard shuffle", "GY fodder" etc etc.

#19 Feb 05 2008 at 6:06 AM Rating: Decent
Try this, in WSG run up the ramp. Go to the balcony, jump down and grab the flag. Run back to the ramp and GW as soon as you get outside, run along the left side all the way until you hit the healing hut. Run into the tunnel and cap.

Do this as RESTO and you will score 9/10 of the time. I have met better suicces with this than on my friends druid.
#20 Feb 05 2008 at 6:34 AM Rating: Default
Quote:
Try this, in WSG run up the ramp. Go to the balcony, jump down and grab the flag. Run back to the ramp and GW as soon as you get outside, run along the left side all the way until you hit the healing hut. Run into the tunnel and cap.


I do this alot right at the start of the wsg, everyone tends to go for the middle, so i run along the side straight for flag. Happens quite alot that I don't even get damaged/deal damage and still cap the flag.

Note: This is at the 20-29 wsg, so no mounts or whatever to catch up with GW.
#21 Feb 05 2008 at 10:18 AM Rating: Decent
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2,396 posts
Too bad rocket boots > GW in WSG. =(

Oh well. Shaman runners are still FTW in EotS.
#22 Feb 05 2008 at 6:41 PM Rating: Default
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514 posts
Quote:
Too bad rocket boots > GW in WSG. =(

Oh well. Shaman runners are still FTW in EotS.


Rocket boots?

Anyway, I thought Druids make better flag runners, in both WSG and EOTS. They are damm fast in speed travel form.

I do like to run flags in EOTS sometimes as well.
#23 Feb 05 2008 at 8:16 PM Rating: Decent
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782 posts
Druids are better flag runners period.

Only thing our ghost wolf offers us is additional "speed"

Problem with it, is that its a "buff" not a stance chance, thus a simple "purge" or similar spell brings us right out of it, and we don't have a "quick" way to get back into it (unless you blow a NS, at which case EITHER NS or GW can just get repurged again anyhow).

Druids can just keep rolling right thru a mob of enemys all "bear'd" up and hold the flag, or just speep thru too. Either way, you can't break them outta it, and they are immue to binding effects anyhow when switching, so they got tools to keep going.

While we might be a better choice to run a flag than some other classes, we're last on the list as far as the "good" ones. I'd argue to say that Druids, Pally's and maybe even Prot war's are better than us situationally.
#24 Feb 06 2008 at 6:33 AM Rating: Decent
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1,657 posts
Well thanks for the input guys, I took the advice given in the first few posts and held back a bit. I usually hang behind a large group as we advance and by the time I get to the battle line, all the opposing faction were tied up fighting other players. So I was free to dump some totems, pop a couple CH and DPS the crap outta people. I didn't have to spend near as much time trying to survive as before.

Also traveling in GW seems to make me a much less obvious target, sure I get to places slower than other people, but at least I'm not getting ganged up on by a group of people who I was simply trying to bypass in the first place.

Also I've found a good tactic in EotS when we get control of the middle, I run to the horde side of the flag area and dump an EB and Magma Totem on either side of the path behind the rocks, this way it keeps people from rushing me and my team, and it forces rogues out of stealth, its a good survival tactic if nothing else. :P



Edited, Feb 6th 2008 4:12pm by DDragonace
#25 Feb 06 2008 at 7:45 AM Rating: Default
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120 posts
Another advantage druids have over our GW wolf form is that they don't have to cast their transformation like we do. They just shift right into their travel form. This used to really frustrate me when I pvp'd at lvl 39. I'd have to spend a second or two changing into GW form while they kept on running away. However, I say we still make good flag carriers though.
#26 Feb 06 2008 at 11:56 AM Rating: Decent
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861 posts
I always look for someone else to carry the flag in wsg. Druids are incredible, but a pally, a warrior, hunter, rogue w. sprint and evasion up, even a mage (blink, fn) can be better. In GW I may outrun everyone but a travel form druid, but if I meet anyone on the way I am screwed. I cant do anything to defend myself -- no heals, no eb, nada -- without busting out of form and then having to recast it.
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