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One good side to Totem GCDsFollow

#1 Feb 04 2008 at 8:45 AM Rating: Default
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It buys me time each pull to allow the tank to build aggro so that I can begin to systematically destroy each mob that my tank grabs. Very nice, no need to hold back + I'm fully buffed.


Hooray for me.
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#2 Feb 04 2008 at 7:09 PM Rating: Decent
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1,121 posts
lol that use to work for me but it is not quite the same anymore, i have a better chance getting naked and throwing lightning bolts that way...
#3 Feb 05 2008 at 7:30 AM Rating: Default
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2,826 posts
Just be careful your tank has threat on every mob before laying down your first totem, as laying down the totem causes a small amount of threat to the totem. And after the mob destroys the totem, guess where it's going?
#4 Feb 05 2008 at 9:52 AM Rating: Excellent
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2,029 posts
I might be mistaken, but dropping a totem itself causes no aggro. When the tank pulls 3 mobs, and has only hit 1, the other two are on him simply because he's there. He has done nothing, has zero threat (though not for long, as any rage he gets will build threat). You drop a totem, you also have zero threat, but you've done something - so they come to you. It's similar to buffing, zero threat but you've done something and so you can pull aggro (oh the fun of Maulgar pulls when the pally throws BoS on me before tanks have their targets). In practical terms, no difference from what you've said, but there's still a difference :P
#5 Feb 05 2008 at 11:01 AM Rating: Excellent
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569 posts
If anything is on a mob's aggro list, the mob will ignore totem-dropping entirely.

If nothing is on the mob's aggro list (read: the act of dropping a totem into the mob's aggro radius was what aggroed the mobs) then the mob adds both the totem and the shaman to its aggro list, both with zero threat (so the tiniest amount of threat generation will peel the aggroed mob off the totem+shaman.)

Apart from that totems only generate threat if they're a damage totem, with the two exceptions of (a) firenova generates AOE threat on creation and (b) stoneclaw periodically generates AOE threat. Elementals generate threat too, but they're creatures not totems.

So the only times most totems will be attacked are:
1. The mob has some specific targeting logic set for it (totems can be randomly targetted by a lot of spells/abilities mobs use).
2. The totem was created inside a mob's aggro radius by a shaman standing just outside the mob's aggro radius.
3. A patrolling mob was moving and detected the totem inside its aggro radius before anyone else.

Now that I think about it, I believe Mana Spring and Healing Stream may actually be exempt from standard rules of threat generation. I've never seen either of these totems "pull" aggro. The only time they're targetted is from one of the three reasons above.

Edited, Feb 5th 2008 2:10pm by Axehilt
#6 Feb 05 2008 at 2:01 PM Rating: Good
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2,826 posts
I don't know the exact way the threat mechanics work with totems either, I just know I almost caused a wipe in Shadow Lab when I was healing it on my shaman.

In the room with Blackheart, on one of the 6-mob pulls.

Mob 1 ~> rogue saps
Mob 2 ~> mage sheeps
Mob 3 ~> hunter pulls to trap
Mob 4-6 ~> warrior is going to tank them all

So the rogue saps, the warrior pulls the skull target, the 5 mobs that aren't CCed come at us. Mage sheeps, trap target runs towards the hunter. I realize that I didn't throw down my Wrath of Air totem, so I drop it. Mob #5 (I think it was 2nd in kill order, but don't remember) wrecks my totem and turns to hit me. He didn't actually hit me, but I got some mod that tells me when i pull aggro when in a group. Warrior uses TC and the mob turns back to him.

So it wasn't one of the damaging totems, it was just a plain old Wrath of Air totem. It was after the pull had been initiated, and it wasn't a pat.
#7 Feb 06 2008 at 12:12 PM Rating: Good
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2,029 posts
Like I said, there had been no hostile act against the mob, but dropping a totem is considered a hostile act. There was no threat built, but a hostile act happened. Therefore the mob went to the totem and then you. The warrior wouldn't have even needed to TC, a single point of rage gained should have been enough to take the mob off you.
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