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Level 28 in arms vs fury crisisFollow

#1 Feb 03 2008 at 6:33 PM Rating: Decent
I'm currently a level 28 arms warrior and am wondering about switching to fury. Am so far spec'd in arms and am kind of enjoying it, but a lot of the time the fights feel more like they are down to luck. Whether I miss or crit can often mean the difference between an easy win and maybe a run from the graveyard, and I don't really like that.

My first question is, do warriors ever get an out? The rogue has vanish/blind/sprint. The druid has bear form/travel form/heals. The pally has a bubble and heals. The priest has a bubble and heals. The list could go on. I don't like this feeling of being locked into a fight and sometimes just having to sit back and pray for a crit, I've never had the fight so out of my hands like that before.
My second question is what stance should I be in after 30? Once I get zerker stance, do I use it all the time? I'll loose out on some of my arms talents if I do. Like imp charge and imp overpower. Do arms warriors stay in battle stance the whole time or do they always use zerker, or some combination? If zerker, why not just go fury and make better use of talents.
My third and final question is how important is gear in fury? I always read that a fury warrior is the most gear dependent, and while I understand what that means in principle, what does it actually mean. Will I need to be at the AH every other level, or will I be ok with upgrading every 5, 6, 7 or even 10 levels. Levelling has got so much quicker these days I don't upgrade as much as I used to on my other toons, other wise you just seem to waste too much money. Will I be ok in all greens. Or is the odd blue a necessity?

So answering those questions I want to know whether I should go to fury or stay in arms. I am a 100% pve solo player. I have previously had a rogue and loved the DW, and I went for warrior to wear plate and carry a big 2 hander, but the two hander just feels too slow to turn a fight if I need to. Does it get easier once I have MS, or should I throw in the towel and go back to what I know and love in DWing and go fury?

Thanks for any help
#2 Feb 03 2008 at 7:54 PM Rating: Decent
Being a warrior sucks for a long time till you get to 70 and get your pvp epics. Even still its more of a pvp class than a solo pve one. I have a warlock that makes solo questing a piece of cake. As far as arms or fury goes, I had way more success as an arms warrior than fury. As you level your arms skills become way more potent.
#3 Feb 03 2008 at 8:26 PM Rating: Decent
Cool thanks.
Yeah i levelled a rogue to 60, a druid to 58, priest to 58, warlock and mage to the mid 40's and so far this seems to be the least impresive. I'm not sure what i was expecting, i suppose a big hitter who would take longer to die, which is partly true.
The fact is that the big hits just seem too far apart. I know a slow 2 hander has the biggest hits, but the massive length of time between abilities just seems to suck, i can get ten shades knocked out of me between two of my hits. Yeah i take longer to kill, but i also seem to take so much longer to take things down. I can kill an equal levelled elite in one fight and then drop to a non elite a level lower the next, just becasue of 2 or 3 misses instead of a few lucky well timed crits! Extreme examples i know but both happened to me last night. I just hate having such a big lack of control. Maybe warriors just not for me!
The solo pve isn't my prefered route, its just i'm on a UK server and have now moved to australia and so while i'm online everyone else is tucked up in bed. i catch up with my friends on saturday and sunday mornings, but thats about it!
#4 Feb 03 2008 at 8:47 PM Rating: Decent
Fury with a 2h is the way to go till you hit 40, then it's time for a respec to arms to get MS.

If you go Fury till 40 you get an extra 5% crit chance (and it doesn't matter what kind of 2h you're using, Be it axe, polearm, sword or mace), you get imp slam which will make slam one of your best attacks.
#5 Feb 05 2008 at 11:37 AM Rating: Decent
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1,599 posts
Sorry to hear your dilemma. At lvl 28, you should be able to easily kill things as either Arms or Fury. Also, don't forget to use your damage mitigation abilities (i.e. TC, Demo Shout, etc...). They will keep you alive longer.

Once you can get to Imp Slam, then 2H will be your best friend.

All that being said, warriors seem to be the most gear dependent class. If you fall a few levels behind, then you will have a harder time. So keep searching for new weapons and armor every few levels. Most quest rewards are good enough so you don't have to "farm".

For example, for 1H, you should get Crescent of Forlorn Spirits for tanking or DW. This is a quest reward in Darkshire (if you are alliance).

For 2H, you should get Corpsemaker from RFK (for when you hit lvl 29) or Thermaplugg's Left Arm from Gnomeregan. Both are pretty easy to get at lvl 28.

At lvl 31 - get a BS to make you a Green Iron Hauberk

Stay on top of gear, and you will be killing fast, and the mobs will barely hurt you.

Hope that helps.


EDIT - fix link


Edited, Feb 5th 2008 2:40pm by YJMark
#6 Feb 05 2008 at 9:09 PM Rating: Decent
Just to hijack this thread slightly.
How far can you get in fury sticking with a 2hander? I've played a rogue to 60 so i know all the DW tricks and stats, and i'd prefer something a bit different. Can i go all the way to the bottom of the fury tree with a 2hander? I notice alot of talents last for upto x hits and y seconds, i guess with the 2hander y seconds would always come up first, thus missing out on some of the benefits of the talent, but talents like flurry don't have that time limit, nor does sweeping strike. So while enrage and bloodthirst might finish too early, does a slow 2hander have a big detremental effect for all the others?
What i basically want to know is am i just being a berk and either go MS with a 2hander or DW in fury? Or can i have my cake and eat it?
#7 Feb 06 2008 at 9:31 AM Rating: Decent
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1,395 posts
SimpleSimon wrote:
Just to hijack this thread slightly.

You won't hijack it if you made it mate :P



SimpleSimon wrote:
How far can you get in fury sticking with a 2hander? I've played a rogue to 60 so i know all the DW tricks and stats, and i'd prefer something a bit different.

While DW as fury isn't entirely the same as DW for rogue, I see your point. And it's fine to go with your 2h all the way to 70 as a fury warrior.



SimpleSimon wrote:
So while enrage and bloodthirst might finish too early, does a slow 2hander have a big detremental effect for all the others?

You honestly won't notice it that much. Some abilities, however, only use up charges on white hits, while some don't. You won't loose charges on Flurry from Slamming, for instance. However I believe a Slam gives you health if Bloodthirst is charged. It won't matter much in the long run; don't worry about it.



#8 Feb 06 2008 at 9:54 AM Rating: Decent
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660 posts
I stuck with Arms until I was high enough to throw points into DW and wear decent plate. After that I started specing toward the Impale/Fury hybrid. When soloing dancing from Battle to Berserker is a big help. Though after level 60 or so I pretty much stay in Berserker stance.

We don't really get much of an out when compared to other classes. We can take a hit and give one back. The closest 'out' we have is fear. I wouldn't worry TOO much about gear as a fury warrior until you are ready to start doing heroics/raids. That said I still wouldn't slack on your gear or you'll get run over.
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