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#1 Feb 02 2008 at 9:39 AM Rating: Good
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-- Just going to add some links to the FAQ rather than another post altogether --

Edited, Feb 6th 2008 5:28pm by Paracleets
#2 Feb 02 2008 at 9:40 AM Rating: Excellent
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1,233 posts
- removed -

Edited, Feb 6th 2008 5:29pm by Paracleets
#3 Feb 02 2008 at 10:26 AM Rating: Decent
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2,396 posts
I'll assume Elemental and Restoration descriptions are incoming. If not, you'll need to change the title of this thread to "Enhancement Shaman Questions Answered".

Flametongue description needs to be changed to accomodate the fact that it is Elemental and Restoration's weapon buff of choice.

Also, your section about Flametongue being the "off-hand of choice" needs to be changed to make it clear that it is opinion or personal preference on your part, not the clear-cut general choice. I've tried to spread the knowledge that WF/WF > WF/anything else but no one seems to want to listen to me. I'm not going to waste any effort trying here again, but as I said, at least make it clear that your off-hand choice is personal preference.
#4 Feb 02 2008 at 10:40 AM Rating: Good
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1,233 posts
It never says it's the offhand of choice, just that since the change to mental quickness it's actually a viable option again. And I bolded that it's my personal preference.

And it's also in there (hard to see so i'll change it) that it's the preferred weapon buff for elemental and resto.

And in response to your first paragraph, here's what i think.

Everyday we get a couple threads about DW or 2H, which totems do I use, is enhance good for endgame, what race is best etc etc etc. Not once do you get a thread titled "who do I cast earth shield on?"

There's just certain questions that people want to know about. I could write a lecture if I wanted or link to hundreds of other peoples threads about what they think about everything. What I'm doing is taking from them, presenting them for everyone to be able to read understand and use. And i'm just trying to do that in a well organized way.

The most important stuff I want to outline is Enhancement in general, why totem of wrath isn't that great for groups/dps, bugs and changes, and funny side notes.

I don't need to write in full detail how to play elemental or spam lightning bolt, but feel free to write your own. And the how to heal like a pro link in the faq is excellent for restos so I dont feel we need a refresher course there either.
#5 Feb 02 2008 at 10:48 AM Rating: Decent
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2,396 posts
If the Resto/Elemental bit was in their the first time, I completely missed. Probably came from, as I said, this being pretty much entirely an Enhancement-oriented FAQ. The way you've worded the Flametongue synopsis does make it sound like Flametongue is the natural choice for off-hands and you don't stress that as being opinion or preference in any way. "I use it," isn't exactly very clear one way or the other.
#6 Feb 03 2008 at 3:28 AM Rating: Decent
Quote:
Everyday we get a couple threads about DW or 2H, which totems do I use, is enhance good for endgame, what race is best etc etc etc. Not once do you get a thread titled "who do I cast earth shield on?"


this is probably because enh takes a little more technique and finesse. With a lot more math involved in how to correctly play it.

Edited, Feb 3rd 2008 6:30am by Draeneipally
#7 Feb 03 2008 at 10:14 AM Rating: Good
Good post,

I'm a bit confused though as some shaman swear by wf/wf as the only buff an enhancement DW shaman should be using. I would think I want WF on both weapons to proc as many crits for flurry as I can get? So if you put WF on your mainhand, and FT on your offhand your DPS would actually increase?
#8 Feb 03 2008 at 10:35 AM Rating: Decent
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2,396 posts
Taurrus wrote:
So if you put WF on your mainhand, and FT on your offhand your DPS would actually increase?

No. This has been mathed out by several Shaman over long-term periods. There is absolutely no conceivable combination of buffs that will yield more DPS than WF/WF.

The idea sprang up from way WF works with weapon speed and the cooldown. Lots of people started thinking way too hard and decided that the weaker (and usually faster) off-hand was "stealing" procs from the full power of the slow main-hand. It makes sense logically, but the idea that WF/FT or WF/RB yields more DPS is a myth.

Now here's some counter-logic for you:

For starters, no matter what weapon arrangement it's on, WF procs at a 20% rate. That's one out of every five swings. On a 2.6 speed weapon (the optimal main-hand for DW), WF will proc an average of once in 13 seconds. That's a pretty generous window for WF to proc on your off-hand and still not "steal" procs from your main-hand. In fact, you probably won't notice your main-hand proccing WF one bit less often when it's on your off-hand.

What you will notice is that Shamanistic Focus, Flurry, and Unleashed Rage are up more often. See also: constantly. Both extra hits from a WF proc count as a physical hit from you, and if either of them crit, all three of your crit-proc-based talents will activate. That, coupled by the simply higher raw DPS of WF/WF overtime, is going to yield more DPS than any other combination of buffs you could try out.

Honestly, you don't have to take my word for it. Just try it. The next time you raid, try WF/WF if you've been using something else or WF/FT if you've been using WF/WF. You should notice an increase or decrease in your DPS respectively.
#9 Feb 03 2008 at 2:06 PM Rating: Good
I've tried WF / offhand buff combinations, and I hated it. I want Flurry to be up as much as possible, I want to be landing as many hits as I possibly can so when I use SR I get as much mana regen as possible. WF/WF is definately the way to go.
#10 Feb 03 2008 at 7:19 PM Rating: Good
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427 posts
Paracleets wrote:

I'm still looking for the math on why 2.6 speed weapons are ideal, when I find it I'll post it, if you know it or have it i'll edit it in.


I always thought it was because of Flurry. I'm not sure, but I think that's right.
#11 Feb 03 2008 at 10:15 PM Rating: Decent
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2,396 posts
GWynand wrote:
Paracleets wrote:

I'm still looking for the math on why 2.6 speed weapons are ideal, when I find it I'll post it, if you know it or have it i'll edit it in.


I always thought it was because of Flurry. I'm not sure, but I think that's right.

It's much simpler than that. Just like a two-hander, you want the slowest possible speed so that the WF procs hit as hard as possible. With few exceptions, 2.6 is the slowest one-handers get.
#12 Feb 04 2008 at 6:55 AM Rating: Good
The Windfury Cooldown
After windfury procs it cannot proc again on either hand for 3 seconds. Since no usable 1H weapons are slower than 2.9s (or 3.9s with flurry), this means that no 1H weapon in the entire game can proc windfury twice in a row. Note that this means that windfury will proc less than the 20% promised on its tooltip.
- When only one weapon has windfury, each hit outside of the cooldown has a 20% chance to proc WF. This leads to a 11-18% overall proc rate, depending on gear, weapon speed, spec, and luck. Slower is better.
- In version 2.0 the shared cooldown could be avoided by downranking windfury on the off-hand. This was removed in 2.1 and the cooldown is now shared. This change reduces overall enhancement shaman DPS by 10-18%, depending on spec, weapon speed, gear, and spell use.
- When both weapons have windfury of any rank, each hit outside of the cooldown has a 36% chance to proc windfury. This leads to a 11-14% procrate with weapons faster than 2.0s unhasted and a 14-18% procrate with weapons slower than 2.0s unhasted. Slower is better. Handy reference chart:

3.0s normal, 4.0s with flurry = no swings wasted (no 1H weapons >20dps exist at this speed)
1.5s normal, 2.0s with flurry = one swing wasted
<1.5s normal, <2.0s with flurry = two swings wasted



also heres some neat little charts -

http://i48.photobucket.com/albums/f230/x24702/windfury_worst_case.png

http://infostore.org/info/3872612/14-28.jpg


Edited, Feb 4th 2008 10:12am by Draeneipally
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