*H.Strike does not reset timers, as FletusSanguine so kindly put it, maybe my flexbar was messed up the time I was paying attention to it* :/
The only thing I really don't like by using H. Strike is it resets your timers when it goes off. I tried it on Currator, and hated it. It really did dump my rage, but I had to wait the 1-2 seconds to Shield slam/Shield block/Revenge on Currator, which is nothing at 1st, but over the course of the fight that's a lot of seconds off.
After that fight I went back to just spamming Devastate, and Slamming, blocking, revenging and hold threat just fine. Not to mention you get more attack per devistate (up to 5), I don't feel like doing the math, and I know the 1/2 of weapon damage hurts, but let's face it... I'm not there to be a 'DPS'er'.
I'd love to see some math on Devastate & H. Strike threat Vs. straigh spamming Devastate adding slams, revenges, and blocks in a constant. It's bad enough Revenge resets your timers too :/ However, I've adjusted that by Slamming, blocking, then revenging, then back to spamming Devastate
I'm sure people will tell me that's wrong.. but until I can't hold a Mages back to back crits with my method, I'll have to keep doing how I'm doing it
*edited for disclaimer*
Edited, Feb 2nd 2008 1:04am by GYFFORD