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So what comes after the pre-raiding list?Follow

#1 Jan 31 2008 at 9:06 AM Rating: Good
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69 posts
Hi Guys...

So I've found Aethien's pre-raid list to be my number one source for how to gear myself for Kara... thank you for that!! Although, this list isn't bad either; at least to get an idea of what you have to look forward to after Kara (for SV hunters anyway...).

But now I find myself wondering... "ok... now what?" I know that, for the most part, the same ideas will hold true once you move into higher-end raids. But does anything change?

For example, as a SV hunter, is there a point where we would favor AP over agility? I would assume not, since agi scales better than AP, from what I've read. But maybe there's some threshold where it stops to scale as well?

I remember seeing some info about that specific topic somewhere in the past several months that I've been reading about hunters, but it would be nearly impossible for me to find now (I wouldn't be surprised to find out that it was somewhere right under my nose, though).

My point: should we consider compiling any theory-craft that applies to those of us that have began to move past Kara, or would that be redundant?

Thanks!

EDIT: I'd even consider taking up the project of compiling all this, as long as it would be deemed relevant and necessary by the community. If so, what specifically would you all like to see?

EDIT 2: Another question I've seen asked a lot on other forums is finding the optimum balance of crit/agility/hit. Since many people have indicated difficulty finding gear (past Kara) to keep them hit capped while looking for gear with highest agi, I would think this would be a topic of some interest.

Edited, Jan 31st 2008 1:16pm by Rycerz
#2 Jan 31 2008 at 9:29 AM Rating: Default
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747 posts
the general rule for all Hunters, is once you start hitting a tooltip Auto shot DPs of 300+ you can start swapping out any AP gems you have for Agility gems and focusing more on Agility because of how much better Agility scales with raid buffs than AP.

Besides that though, just do what you normally do, and if a post-raid gearlist has to be written for anyone.... go tell your mommy you need more help with you math homework.
#3 Jan 31 2008 at 9:50 AM Rating: Decent
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69 posts
Katchii wrote:
Besides that though, just do what you normally do, and if a post-raid gearlist has to be written for anyone.... go tell your mommy you need more help with you math homework.

Wow... excellent and constructive response... thanks Katchii!

For the record, I wasn't asking anyone to do the math for me. Even if my math skills weren't that great, I know I could just plug my gear choices into Cheeky's spreadsheet, pick the weapon/gear combos that give me the highest DPS, and be done with it. Instead, I was asking whether it's necessary to compile whatever existing theory-craft is already available out there.

At any rate, I'm not looking to engage in any type of "mommy help me with my math" debate here... if there's no need for such a thread then so be it... and that's the last I'll respond to such a comment.

EDIT: Added some apparently necessary clarification.

Edited, Jan 31st 2008 1:09pm by Rycerz
#4 Jan 31 2008 at 10:04 AM Rating: Decent
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747 posts
I wasn't trying to be an ***, was simply stating that the rule is really all there is to it, and if someone has to hold your hand for you to know what you should or shouldn't be aiming for, gear wise, you shouldn't be raiding.

BM- Keep Agility high, but don't neglect AP, keep crit at as close to 25% or higher when gear allows, nothing really changes except the numbers get higher and your Agility and AP gems/ enchants will swap making the raid buffs more potent.

MM- Same as BM

SV- NOTHING changes, Agility is everything....

The only difference between the specs once your basically fully raid geared is exactly that, the specs and as such your shot rotations, your gear and gems/ enchants will be almost identical because Agility scales better with raid buffs, so end-game, AP falls to basically nothing, while Agility jumps therefore increasing your Armor, Crit% and AP and Stamina/ Intellect are behind that.
#5 Jan 31 2008 at 10:13 AM Rating: Good
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902 posts
Rycerz, if you are looking for gear recommendations past Kara, just go onto Kaliban's Loot Lists, and pick look at whatever gear comes from whatever raid, then go here to see what gear is better than what you have now. Actually, I'm surprised that nobody here mentions the latter site very much, as it is informative, and really helps pre-Kara when weighting decisions on Aethien's list.
#6 Jan 31 2008 at 10:24 AM Rating: Decent
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69 posts
Yuppley, I like that second site you linked... especially the fact that you can create your own profiles with different stat weights.

However, I think most people seem to be missing my point... and maybe that's my fault because I didn't communicate it well enough. I'm not looking for someone to tell me what gear to get now. I know what gear I want and what gear would be most beneficial for my spec. My question, rather, was whether or not anything changes with regard to stats when one hits certain thresholds, and if so, why?

But I get the point... lol, perhaps we can just close this topic then.

Thanks anyway! :)
#7 Jan 31 2008 at 10:39 AM Rating: Decent
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747 posts
Nothing changes excpet the switch from AP to Agility gems and enchants once you hit a tooltip DPS of 300+. Everything else stays the same, you're numbers just get bigger as you get better gear.

This change is because, as you and I have already stated, agility scales better with Raid buffs.

There really isn't some magic number for anything else, and it's not anymore complicated than that.
#8 Jan 31 2008 at 10:58 AM Rating: Good
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2,101 posts
If you are using Cheeky's it's your best resource to use at this point. The rule of thumb hasn't changed as Katchii said. Post-raiding it really gets down to nitpicking numbers.

Cheeky's Spreadsheet is the best resource to do this, because it helps out with the slight differentials in the upgrades. Like losing some agi but gaining slightly more crit rating, it may be an upgrade, or you may just be moving parallel as far as overall DPS.
#9 Feb 02 2008 at 3:23 PM Rating: Good
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1,395 posts
Katchii wrote:
Nothing changes excpet the switch from AP to Agility gems and enchants once you hit a tooltip DPS of 300+.

You really shouldn't do this.

Tooltip DPS has nothing to do with your effective DPS unless you're auto shot-AFK:ing.

AP will increase the damage of each of your abilities (Spare for Multi-Shot, perhaps) by more than agi will even at past 300 TTDPS.

Edit: Link to prove it.

Edited, Feb 3rd 2008 12:30am by Utarius
#10 Feb 02 2008 at 6:47 PM Rating: Decent
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1,292 posts
I agree. The line breaks at the differing raid levels, so long as the Hunter is geared for the raid s/he is participating in. The AP gems offer better DPS unless there are enough raid buffs to make the scaling of AGI overcome the fact that you get only half the AGI as compared to AP on gems and enchants.
In 10 person raids the buffs are very inconsistent. One one day you could have PAW, on another AGI totem, etc. But probably not any consistent buffs from raid to raid. In 25 person content the raids become much more consistent. And it's at this point that the Hunter should swap their AP gems to AGI.
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