I'm tryin' to be helpful. If you want to use this site as a resource, your best bet is to understand the way people explain things.
I'll put words where the symbols are and maybe you'll understand.
You should have more Strength (Str) points than Critical strike (+Crit) points, which should be even with Attack Power (AP) points, which should then be greater than the number of Agility (Agil) points you have, which is more important than Hit Rating (+hit).
Why is this? Strength = 2 Attack Power for Shamans. Agility is nice, but you'll get more mileage out of +crit in general, and Attack Power is hard to stack up as well as Strength on gear because you'd generally have to have 2x the amount of Attack Power to equal what you'd get out of Strength. Hit isn't all that important as we generally assume as Enhance you have points into Dual Wield Spec and hopefully Nature's Guidance in the Resto tree, which should provide you more than enough Hit Rating to get by on.
Yeah Crit is important... but a large percentage of the damage Enhance Shamans do is through their Windfury procs. Attack Power as well as the speed of your weapons (slower is better) makes a huge difference on the kind of damage you do. Getting those Windfuries to crit is icing on the cake. And as long as you have Flurry running most of the time (not hard if you can manage 15-20% crit) you shouldn't worry too much about critting all the time. Our Windfury is our crit. When it procs, you want it to proc HARD. If those procs happen to crit as well, all the better.
This is all for the most part redundant information listed all over here.
So I've explained it all in words. I'll leave you with a few pieces of advice:
Dual Wield as soon as you can, with 2 weapons over 2.4 second swing time if you can help it. DONT spring for that dagger with a few more DPS but is a half second faster, you'll actually do less DPS, I guarentee it. Keep your crit at 15% or so, and put everything else into strength and attack power. Remember that with Mental Quickness, that Str and AP will translate into +spell dmg for heftier shocks. Always use WF on both weapons. Stormstrike is your BEST friend. Follow up on SS with an Earth Shock for bonus damage and let your LS plant an extra couple damage too with the nature damage buff. Only shock when you need to, you should always keep enough mana for a good heal.
Edited, Jan 29th 2008 6:46am by Elecktrofreak