Elecktrofreak wrote:
A match like that for an Enh Shammy probably consists of "Heroism, Shamanistic Rage, WF totem, Tremor Totem, Grounding totem, ES healer, attack healer, Nova totem, Stormstrike, pray for WF procs."
...and I've never even participated in an Arena match (I'm just a BG fool), so I'm mostly talkin' out of my *** here.
An Enhancement Shaman kind of plays out like a less mobile, less survivable, and less damaging (due to the MS debuff nerfing heals) Warrior. Rogues often complain that there's no reason to bring them instead of a Warrior, but for Enhancement Shaman that really is very much the case.
An Enhancement Shaman really needs two things to be effective. First, a teammate to control kiters so that the Enhancement Shaman can actually get into range to deliver its damage. Second, a healer that can keep it from getting controlled and out-right killed through focused fire.
Paladins and Priests both make good healers for Enhancement Shaman, and Frost Mages and Rogues both make good DPS partners.