I am sitting here at work bored out my skull and was wondering about these things. I am not at home so can't log on and try some of them.
1> Is the damage from crushing blow mitigatable or is it 150% straight to you?
2> If you judge SoC on a mob that has vengeance stacks on it does the damage increase immediatly or do you have to reset the stacks for the SoC modifier to take effect
3> Same as 2 but in regards to Consecration
4> Does the crit chance bonus for Imp SoC work for all members in the raid/group and if so why doesn't everyone use it?
5> Why does everyone want 490/102.4 when 485/101.6 works for everthing except for bosses and allows for more pure avoidance and hp. I know crushing blow, but for 98% of the time the other is as good.
6> Why do the legs and gloves on our T4 gear suck so badly?
7> What is your favorite gear swap out when you want to take more damage and regen mana faster? Mine is my fuzzy red Santa hat, which can augmented with my red Santa Suit if the mobs are real wusses. This gets lots of laughs when tanking SV or SHalls and also comes with /whisper "You know you are wearing a santa suit right?" tells. I highly recomend this as an ice breaker in a PUG or new guild.
8> Why did Blizzard give Druids a spec where they can tank AND dps effectivly when all other classes have to choose? I vote for moving bear form into the balance tree!
9> How tired are you of explaining to the others in your guild that your Crystalforged Sword or PvP Gavel is better than the King's Defender that they forced you to take last Kara run even though the white DPS is half that of the KD?
10 > Why does the heal hit while you are drinking your last Superior Healing Potion?
Well back to work