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2.4 Statement (and eventual patch notes)Follow

#27 Feb 02 2008 at 1:21 AM Rating: Good
Shaolinz wrote:
2.4 prelims are up.


Not that most of the class changes are anything exciting... at all, but no Rogue notes.
#28 Feb 02 2008 at 3:25 AM Rating: Good
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13,048 posts
RPZip wrote:
Shaolinz wrote:
2.4 prelims are up.


Not that most of the class changes are anything exciting... at all, but no Rogue notes.

I really doubt there will be any serious rogue changes.

Blues always get really excited and spill the beans* when there are cool things happening in a patch.

*Meaning they just tell us that something awesome will happen in a future patch so people don't quit.
#29 Feb 02 2008 at 12:34 PM Rating: Good
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2,826 posts
Well hopefully these are prelims and are not the final patch notes.

Well, nvm there have to be more patch notes since those didn't say anything in particular about Sunwell.
#30 Feb 02 2008 at 3:40 PM Rating: Good
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340 posts
I saw a blue post somewhere stating that, in 2.4, honor will be rewarded instantly, and spendable instantly. Part of that is removing DR on repeated kills of the same player. Instead, if a player dies 50 times in a single BG they will now be worth no honor.

Hang on let me dig it up.

Ok I can't find the actual blue post, buts it's on the front page of http://worldofraids.com/ The src takes you to a Neth one liner.
#31 Feb 02 2008 at 4:28 PM Rating: Excellent
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8,779 posts
heres the post the good doctor was referring too:

http://forums.worldofwarcraft.com/thread.html;jsessionid=F04731B09E07964EBF8563E7CBE96848?topicId=4311144220&sid=1
#32 Feb 02 2008 at 4:29 PM Rating: Decent
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3,761 posts
WTB sunwell content, otherwise I don't care. And please don't make us grind another freaking 125,000-200,000 honor in the same stupid battlegrounds. Honestly, ***** season 4, I don't know why anyone wants it.
#33 Feb 03 2008 at 1:40 AM Rating: Decent
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501 posts
It just means I get to see more retards wearing welfare purples that look like T5 instead of T4. They'll still suck complete *** and wipe endlessly in kara/heroics despite being massively over geared for the content. This also means I get to see retarded people prot specced wearing 5/5 S2 PvP gear though, so there is a plus side.
#34 Feb 03 2008 at 2:12 AM Rating: Good
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8,779 posts
season 4 wont happen for a loooong time. at least till 2.5, possibly 2.6, or some sub-patch of 2.5.

start looking for season 4 once you see all kinds of info about "season 3 invitationals" hitting the web. also, you wont likely see the next season until blizzard deems enough people have progressed into pve content. s3 wasnt released until there was a fairly large percentage (relatively speaking) of people into bt/hyjal. i know i fought my fair share of pve-weapon nubs in s2 waiting eagerly for s3 to come out so i could upgrade my weapon and be on par with the jackasses.

then blizz had to go and add rating requirements on weapons. how i hate thee blizz. how i hate thee.

Edited, Feb 3rd 2008 4:55am by Quor
#35 Feb 04 2008 at 10:13 PM Rating: Decent
Quote:

Honestly, I don't have a suggestion for that one any more than I do for my DPS Shaman or Balance Druids. They're really in the same boat. All are fine all the way up to 70, then they're worthless in heroics and superfluous in Kara, then useful again in 25-man content where micro-specialization is key.

Personally, I'd rather see the game change rather than the classes to make heroics less reliant on CC en masse. Right now they're just as hard or even harder than Kara (at least in my opinion) unless you bring two or three DPS with applicable CC or a tank geared far above the heroic level.

Any DPS without CC is more or less a charity case until 25-man content at the moment, so either they give everyone CC, or they tweak the content. The current state of things is just unfair and unacceptable to certain specs of certain classes. Ideally, we should all be able to do what we want with what we want.


I think DPS Shaman are pretty sweet come Hyjal/BT. They can stir up a mess of DPS and the AP they give to the rest of the melee group is quite sweet! No comment on balance druids...don't have one of them, nor know enough about them to care.

As for your EPIC Heroic Content, it's fine how it is. The only thing they need to do is change it back to the way it used to be so there's not so many scrubbed out people in early lvl greens attempting to do Heroics. Tbh, heroics are cake..Ok maybe not to most with lesser gear, but still, are you looking for easy epics or what man? Take the challenge and prevail. CC is overrated as it is. Oh! Oh! PHEAR is not a form of Crowd Control (CC) Control being the key word.

Things are unfair because either your gear needs work, or your gear is on par but your groups are made up of the scrubbed out greenies. I think things are fine.

If we could have what we wanted, there would be way more classes and races and messed up **** in WoW.
#36 Feb 05 2008 at 6:46 AM Rating: Decent
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3,011 posts
Quote:
CC is overrated as it is. Oh! Oh! PHEAR is not a form of Crowd Control (CC) Control being the key word.


You are why I hated PvE.

There is a difference between a "challenge" and a "time sink". As far as a GAME is concerned....

Anything you can do by yourself is a challenge, anything you have to spend 20+ hours a week on with 24 other people meeting up at a certain time sectioning away a certain part of your life is a time sink.

Yelling at a person who likes playing this game solo and wants to get good gear because he doesn't raid is like yelling at a kid who plays football in 1st grade not trying out for the NFL. Some people really do play games for fun. If "fun" to you is spending 20+ hours a week doing the same damn thing over and over again hoping you get lucky (which is all it is really, luck. You just have a higher chance of getting lucky the better gear you get) then that's your personal preference. Some people however like going outside and like doing things meaningful with their life. These people only want to play an hour or two a day, not sit solely at their computer in south park fashion.

The raiders will never be able to see the real world from their high horse. Some people really just don't want to play this game as a job.
#37 Feb 05 2008 at 7:14 AM Rating: Decent
Yes because the term casual only applies to PvP-ers right?

Get your head out of your ***.
#38 Feb 05 2008 at 1:46 PM Rating: Decent
Quote:
Yelling at a person who likes playing this game solo and wants to get good gear because he doesn't raid is like yelling at a kid who plays football in 1st grade not trying out for the NFL.


Great analogy. Besides...what did ur post have to do with anything I said? Or the poster I quoted for that matter? You really do just talk to make urself look like an *** don't you? /impressed!
#39 Feb 08 2008 at 8:10 PM Rating: Default
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3,011 posts
Bump.
#40 Feb 08 2008 at 8:15 PM Rating: Good
Read the rest of the notes about Sap. "Everything that used to stop Sap still does", etc.
#41 Feb 08 2008 at 8:21 PM Rating: Decent
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3,011 posts
I thought they meant by like, damage breaking it.

Guess the only way to see for sure is to have someone try it out. That would be a pretty good help as it would add another ~8 seconds of CC you have available. Even if it is true though, it's far from "game breaking".

The patch notes really had alot of hype but didn't really back any of it up. The BT/Hyjal attunement removal is a mere formality at this point, since apparently they're both so hard that if a guild doesn't have the gear from the previous areas they won't be able to survive in it anyway.
#42 Feb 08 2008 at 8:27 PM Rating: Good
Shaolinz wrote:
I thought they meant by like, damage breaking it.

Guess the only way to see for sure is to have someone try it out. That would be a pretty good help as it would add another ~8 seconds of CC you have available. Even if it is true though, it's far from "game breaking".

The patch notes really had alot of hype but didn't really back any of it up. The BT/Hyjal attunement removal is a mere formality at this point, since apparently they're both so hard that if a guild doesn't have the gear from the previous areas they won't be able to survive in it anyway.


The first three bosses in both zones put Loot Reaver to shame in terms of relative difficulty. Rage Winterchill could be 20-manned by a 5/6-3/4 guild without too much difficulty, and Anetheron can be as well although it's rough. Kaz'Rogal (more precisely, Kaz'Rogal's trash) would require a full raid, but the boss himself isn't exaclty hard.

Naj'entus is a decent fight, but Supremus and Akama are complete jokes... and I do mean complete jokes.

It gets harder from there on in, but I'd expect to see guilds taking advantage of at least Rage Winterchill even if they're just working their way through the start of T5.
#43 Feb 09 2008 at 8:29 AM Rating: Good
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340 posts


WHERE THE &@## IS MY MUT BUFF?!?!?!

I'm feeling like I was lied to.
#44 Feb 09 2008 at 9:48 AM Rating: Decent
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3,011 posts
It's not just you, every class got shorted.

Blizz really over-hyped this one, I don't see a single change in there that is game-breaking. In fact, most of them are changes that SHOULD have been that way to begin with (e.g. not having to go outside to summon).
#45 Feb 09 2008 at 7:44 PM Rating: Decent
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3,909 posts
It's Blizzard. They love their band-aid patches.
#46 Feb 09 2008 at 9:00 PM Rating: Decent
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190 posts
there weren't a lot of pvp changes but w/e. loads of new loot and fun. to say that 2.4 brings nothing is a complete understatement and a little ignorant. the dynamics of the new area are awesome. Doing dailies to get your server access to new bosses and items to me sounds like a blast. Not to mention that we are going to fight KJ. Seems like these forums are getting really pvp oriented. Im not big on PVP really Im one of those die hard raider types that doesn't really get the whole pvp thing.
#47 Feb 09 2008 at 9:20 PM Rating: Decent
odnet wrote:
there weren't a lot of pvp changes but w/e. loads of new loot and fun. to say that 2.4 brings nothing is a complete understatement and a little ignorant. the dynamics of the new area are awesome. Doing dailies to get your server access to new bosses and items to me sounds like a blast. Not to mention that we are going to fight KJ. Seems like these forums are getting really pvp oriented. Im not big on PVP really Im one of those die hard raider types that doesn't really get the whole pvp thing.


You weren't around for AQ, were you.
#48 Feb 09 2008 at 9:34 PM Rating: Decent
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190 posts
no I wasn't came in when it had already been done to death. But its not exactly a AQ reprise. Well honestly cant say that for sure, but they are mentioning some really interesting events and additions to game play/story line that I think merit the lack of a, "finally I can beet ze warrs without promlbez yayz", buff.
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